Interestingly enough, that's how it works in WoW.
Tanks can dodge, block and parry. If the mob's high enough compared to your level, you still miss. Level + 3 is capped entirely. Anything over that and you're SoL because there's no more hit. Bosses are always level cap + 3 for evasion and accuracy purposes.
Yes please.
I'm scared to think of future content without accuracy on healer gear.
I do not understand SE's viewpoint of "let's punish healers who want to play exceptionally by not letting them dps".
Punished for being able to play good...like what?
I don't think I'll be able to heal in the future if I miss so much that I'm literally forced to stand there semi-afk because people don't need healing and I can't DPS. Way too boring.
Last edited by Adire; 08-09-2015 at 05:26 AM.
Your lack of knowledge paired with your outspoken opinions on this game baffles me...
Accuracy is only a factor in Savage Alexander, as of this day. Nobody is complaining that it is too easy, and in fact floor 4 has yet to be cleared. It's not a handicap, it's an easy number to hit, but it's obnoxious to hit the cap. "Done."
Actually, it wouldn't. It would work by making dodge % not dependent on accuracy at all. Players and Enemies start with 0% dodge, and can gain dodge from buffs and abilities. This does mean that you can no longer stack accuracy to get around enemies gaining dodge stacks (griffin boss?), but it also means that you no longer need accuracy to be able to hit an enemy that's not actively attempting to dodge your attacks.
As for things far below your level missing you...those things should do negligible damage when they hit anyway, and does it hurt you to have to dodge AoEs to avoid getting stunned or petrified? If you really want this, ok...every creature gets +2% dodge and +2% accuracy (both flat) per level. Done.
--Erim Nelhah
Member of The Cimmerian Aurora <TCA>, Gilgamesh
Level 80 DNC Main
Dancer is a physical hybrid melee/range class, not a true ranged class. I love it.
How would that change anything? 700 magic accuracy would still be 200 wasted stat.
I don't really have anything against accuracy per se, but I just wish there was some other gear you could swap on or something, if you have hundreds of extra accuracy that does nothing for you.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
lol...?
/jokes too
Okay then: lets remove crit too! Because its not woking everytime I hit something! - so... useless stat!


Just no. People already complaining about how most stats are "useless" and need a buff and now we got people wanting the removal of stats. SE is not gonna go out their way to make the 1.3% of the population when we can make the other 98.7% happy with other things.
Last edited by FallenArisen0990; 08-09-2015 at 06:54 AM.



Guess you glossed over the various reposts of the Square interview where Yoshida stated he was genuinely surprised at seeing that healers were DDing with the rest of the group when not healing. Square's prevailing view on healers till recently was that that's all they did, heal. Alexander Savage is the first time Square has balanced content with healer DDing taken into consideration. It's not that you're being punished, it's that you weren't really doing your job according to Square.Yes please.
I'm scared to think of future content without accuracy on healer gear.
I do not understand SE's viewpoint of "let's punish healers who want to play exceptionally by not letting them dps".
Punished for being able to play good...like what?
I don't think I'll be able to heal in the future if I miss so much that I'm literally forced to stand there semi-afk because people don't need healing and I can't DPS. Way too boring.
Of course, now that Square has done that, people are having problems with Alexander Savage's various DPS checks, like Square was expecting certain players to be doing something.
Last edited by Gilraen; 08-09-2015 at 06:57 AM.
What about making accuracy a function of your primary stat?
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