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  1. #1
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90

    New jobs take a while to make: Introduce new weapons?

    New jobs take a lot of resources and time. How about adding new weapons to current classes with different properties instead?
    (0)

  2. #2
    Player
    Amiaze's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    403
    Character
    Genevieve Mhakaracca
    World
    Goblin
    Main Class
    Astrologian Lv 60
    Hm, such as what? Elemental properties are rather useless since most things don't use them anyway, and it would take a lot of points for it to matter in later content.
    (0)
    Winter Maintenance is coming

  3. #3
    Player
    Raidenz's Avatar
    Join Date
    Jul 2012
    Location
    forest of lag
    Posts
    82
    Character
    Raidenz Kujatan
    World
    Hyperion
    Main Class
    Paladin Lv 51
    you mean like giving WARs dual axes?
    (4)
    <-- broken 1.0 sig because i'm lazy.

  4. #4
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    What do you mean different properties?
    (0)

  5. #5
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Wars get Hatchets instead of Axe, Mch gets water gun, bard gets sling shot, whm/blm gets a stick, sch/smn get a notepad, plds already had daggers so butter knives.

    In all serious there is a wide variety of glamour weapons. What you are not going to get is vertical progression gear. They have been pretty clear on that for all the whatevers that don't want to accept what job they chose and want to fight the mold.
    (1)

  6. #6
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Yas dual-wielding Axes is nifty would be fun as WAR. NIN could get a few tachi two-handed style swords or shuriken... Bard could get a crossbow... \o/



    In before -> "This is FFXIV don't make it more like FFXI /tantrum" but yeah - it was fun being able to put on different weapon styles and even more fun trying different combos when dual-wield became a thing to see which weapon matches complimented each other.

    Ho-hum.
    (4)

  7. #7
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Dhex View Post
    In before -> "This is FFXIV don't make it more like FFXI /tantrum" but yeah - it was fun being able to put on different weapon styles and even more fun trying different combos when dual-wield became a thing to see which weapon matches complimented each other.
    I wouldn't even say that's making XIV more like XI but more like nearly every other MMO on the market that allows you some variance in weapon choices, from WoW and GW2 to DCUO and many other games on the market, a ton of MMO's allow you to have multiple weapon options.

    It'd be great if XIV started looking into this as well, as it's a great way to add more variety and fresh appeal to a class.

    Like a PLD with a mace or MNKs wielding a staff, maybe even DRK with a scythe or WAR with a hammer, it'd be cool to open up some new playstyle possibilities.
    (3)

  8. #8
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I doubt we'll see them change the weapon options for the current classes. What I would love though were more options for weapon skins, just a few examples:

    1. Give warrior a weapon skin of the hammer carried by Nero in Castrum or of the giant at the end of Copperbell normal mode.

    2. Give paladin a saber weapon skin.

    3.Give Mch a crossbow weapon skin.

    4. Give Drk the Garlean two handed gunblade weapon skin.

    You get the idea.
    (1)

  9. #9
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Ugh does anyone recall trying to cap those weapon skills in ffxi? As long as I don't have to auto atttack wadi hares for hours I'm game( I'd love to see scythes for war or drk)
    (1)

  10. #10
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Iagainsti View Post
    I'd love to see scythes for war or drk
    Level a botanist, they get a scythe. Having played drk during FFXI's level 75 cap it was just like the old days, that is to say, stuck using the great sword with a scythe in my inventory I wasn't able to use! If you played drk back then you know what I mean, g.sword and /thf all day every day. .-.
    (0)

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