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  1. #1
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lemuria View Post
    Hmm... Am I the only one who seems to have no problems casting Clemency without interrupts? Flash is fine too. Has decent enmity on it, and is still viable for holding aggro.
    The bosses in some of the dungeons will interrupt it. Been doing some solo and I don't remember which ones but some of them did. I think the Tonberry dude at the end of Wanderers Palace did or maybe it was one of his little dudes. First boss in Snowcloak, forget about it. Hullbreaker was a smooth sail just finally beat that one solo, there are a few others.
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  2. #2
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Eye_Gore View Post
    The bosses in some of the dungeons will interrupt it.
    Hmm, haven't experienced it so far on dungeons like Vault or Dusk Vigil though I won't say it's impossible since any spell can be interrupted. Timing your casts is part of the art, but I've been hit mid-cast and it still finished uninterrupted.
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  3. #3
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lemuria View Post
    Hmm, haven't experienced it so far on dungeons like Vault or Dusk Vigil though I won't say it's impossible since any spell can be interrupted. Timing your casts is part of the art, but I've been hit mid-cast and it still finished uninterrupted.

    It simply depends on the amount of lump damage you receive while casting. If you are hit for 10% of your health the chance of being interrupted is incredibly low. If a Tank buster smashes 70% of your hp bar the chance of being interrupted is extremely high (though still not 100%.)


    Quote Originally Posted by Lemuria View Post
    I hate to be the one to point out the obvious, but that's our job. To keep aggro. Dealing damage is more of an afterthought than a necessity, so we don't really need AoE damage as we already have the equivalent enmity through Flash.
    The "keeping aggro" part of your argument only matters for the first 10 seconds of the fight; no one should come anywhere close to getting aggro after that. Hence not really an important point at all since its nothing more than your usual opening rotation. For the remaining 99% of the fight you are DPSing or mitigating Tank busters. I wouldn't say DPSing is an afterthought when it's all you are doing for the large majority of every fight.
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    Last edited by Galactimus; 08-08-2015 at 06:50 AM.

  4. #4
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Lemuria View Post
    Hmm, haven't experienced it so far on dungeons like Vault or Dusk Vigil though I won't say it's impossible since any spell can be interrupted. Timing your casts is part of the art, but I've been hit mid-cast and it still finished uninterrupted.
    I've been interrupted by Perpetual Ray 2 times in a row before. Timing isn't the magical solution to save you from RNG
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
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