I don't think you understand what I'm talking about. I'm going to explain because I'm feeling nice.
In battle, with no outside source of TP, you restore 60 TP every roughly 3 seconds, which is based on an internal server timer, which is the same used to DoTs and HoTs. This means that if you were to only spend 60 TP every 3 seconds, you'd be spending an exactly equal amount to what which you naturally regen, ergo, you'd remain at a stable quantity of TP over time. Weaponskills commonly cost 60 TP, on a GCD of 2.5 seconds of less, and thus slowly drain your TP as your natural TP regen can't keep up with your expenses. Shield Swipe is a weaponskill, on the GCD, with a cost of only 40 TP. What this means is that any time you're using Shield Swipe you're spending 2.5 seconds using less TP than you naturally regenerate in a similar amount of time. Ergo Shield Swipe constitutes a minor TP restore, or, if you will, a way of saving TP. If you don't want to accept this explanation I have nothing else for you as it is common knowledge and in fact its currently considered Shield Swipe's only genuine use, as the skill is a DPS loss in comparison to the potency from the combos you get at level 54 and 60.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


