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  1. #91
    Player
    Calypsx's Avatar
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    Sep 2013
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    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by BunnyChain View Post
    More for Au'Ra, since people like to focus on that race:


    This is actually really awesome looking. I wish you could actually make them that tall.

    I wonder how the movement animations would work though, would their running animation have to be slowed down a bit for that height?
    (1)
    Last edited by Calypsx; 08-07-2015 at 11:35 PM.

  2. #92
    Player
    FallenArisen0990's Avatar
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    Aug 2013
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    - Top Secret -
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    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Samcaesar View Post
    Wall of Text.

    Here, look at this: https://www.youtube.com/watch?v=YpbIO9Q17lY

    If it ain't this, it's not happening. This is what it's all about. People know by now that females get the most love then males. This has never changed and most likely never will. JP and NA are completely two different beast. (Idk about EU so I can't really comment on them.) Gender equality is about 99% nonexistence in JRPGs. Teenagers appeals more to JP while Adults appeal more to NA. Hell, perfect example:

    https://www.youtube.com/watch?v=P8wqe3EWWFc

    https://www.youtube.com/watch?v=qBk-u8nuFvY

    NA/EU got the version with the Adult (Nier), which was the original main character. JP got the version with Teen (Nier) which was the character later created specifically for them. Personally, I loved both the Father/Daughter and Brother/Sister themes from both of them.

    There is only 3 things that are a must in all JP games. Jiggle effects, Fan Service, and Lolis. All females have Jiggle effects? Check. All Females have Fan Service attire and/or animations? Check. Do we have our mandatory Lolis? Double Checked. The 3 laws of JP animations and gaming. Now Moe. Another semi mandatory trait with not only in lolis but with young females in general. This is why we have more Moeish type females than Mature type females. Just to create that illusion of balance which we all know really isn't there. Many have come to accept this as other have not. It's best to accept it and more on or go play something else.

    Just because the game version was sexy, this one is even more sexy in animation form.
    https://www.youtube.com/watch?v=dmssMlnbO-Y

    Bonus: Even more sexier than the other two. Moe~ 4 Life!
    https://www.youtube.com/watch?v=IvYY8VAs_vI
    (0)

  3. #93
    Player
    Niwashi's Avatar
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    Aug 2013
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    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by FallenArisen0990 View Post
    Teenagers appeals more to JP while Adults appeal more to NA.
    So in an internationally marketed MMO, they should focus on making sure that the character creation is flexible enough to allow players to choose either one. I don't mind that players who want to can make childlike moe Auri girls. I do mind that we don't have the option to make any other kind.
    (6)

  4. #94
    Player
    adn's Avatar
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    Oct 2013
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    173
    Character
    Zao Gongen
    World
    Exodus
    Main Class
    Scholar Lv 63
    Female Au Ra were not designed like that because of the lore lol. Whatever lore they wrote came after that design. S-E knew exactly what they were doing, as evidenced by the number of people who have swapped their female mi'qotes for au ra.

    People who play this game love animu girls and that's never going to change. It makes S-E money so that's how they're gonna design the races. I personally would have preferred to see the in-game Au Ra be more similar to the concept art that was shown for them, but then they probably would not be as popular as they are.

    (Please please give us Bangaa next time S-E)
    (2)

  5. #95
    Player
    Samcaesar's Avatar
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    May 2015
    Posts
    893
    Character
    Sylvia Valadis
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Calypsx View Post
    Snip
    I know right? Outside of their heads looks a wee bit too big (But tbh they're a bit too big in general) I would love if this were the case.

    Their movement animations would be slowed down to compensate, but the game automatically does this, see Chocobos depending on what race/sex/height is riding them.
    Quote Originally Posted by FallenArisen0990 View Post
    Snip
    Including the option for the girls to be tall doesn't kill the ability for the girls to be small though, you can still be 4'8.. You can just also be 7'3 with this suggested idea. Heck, it might even allow for some of the guys to be "Cute and short" too.

    Nier's a bad example imho. You're not a teenager (21) in the second part of the game and dad Nier was something was planned from the start and is technically playable in the DLC of Nier Replicant. There may have been some reason why each region got each, but the west has plenty of series with teen leads and Japan has plenty of adults

    Actually not going to address the crap about "fanservice, jiggle physics, and -lolis-" being necessary in a Japanese game outside of this, You're making gross generalizations about Japan as a culture.


    Quote Originally Posted by adn View Post
    Snip )
    Yeah, there's plenty of ways to bend or add to the lore to allow the women to be tall in the game. Imho, it would've been a smarter idea to make it so it'd be possible to make an Au Ra that looks either cute or one that looks beast like, just make it the "clan" option like the Highlanders. Because they didn't, additional options s to make the races more look "tough/adult-like/beast-like" looking would be in their best interest.

    There won't be bangaa or anything close to that as long as you accept the whole "this is a game for people who like their anime waifus and there's no changing it", you gotta cross your arms and tell SE "Okay, enough cute races, I don't want only one or two options for races whenever the people who like cute races have way more than that (And can arguably make the "tough" races cute really easily), make it so every race can look tough and do the same for future races". It's just bad business to pander to only one demographic, more options are never a bad thing and the race would've been way more popular if you could either go "cutesy" or "tough and beastlike" for the men and women.
    (5)
    Last edited by Samcaesar; 08-08-2015 at 06:11 AM.

  6. #96
    Player
    FallenArisen0990's Avatar
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    Aug 2013
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    Character
    Anarista Tarnyang
    World
    Behemoth
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    Ninja Lv 80
    Quote Originally Posted by Niwashi View Post
    So in an internationally marketed MMO, they should focus on making sure that the character creation is flexible enough to allow players to choose either one. I don't mind that players who want to can make childlike moe Auri girls. I do mind that we don't have the option to make any other kind.
    Character Creation Limitations

    Quote Originally Posted by Samcaesar View Post
    Actually not going to address the crap about "fanservice, jiggle physics, and -lolis-" being necessary in a Japanese game outside of this, You're making gross generalizations about Japan as a culture.
    Generalization? You're telling me that your Miqote's chest doesn't bounce on movement? You're telling me there's no skimpy armor like bikinis in this game? You're telling me Tataru is not the Moe type character of this game and that she isn't 3 feet plus?

    (0)

  7. #97
    Player
    adn's Avatar
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    Oct 2013
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    173
    Character
    Zao Gongen
    World
    Exodus
    Main Class
    Scholar Lv 63
    Quote Originally Posted by FallenArisen0990 View Post
    You're telling me Tataru is not the Moe type character of this game and that she isn't 3 feet plus?
    Eh, I would not really call Tataru a moe-type character nor are Lalafells really loli. Elin from TERA are a better example of loli; they are obviously sexualized, have very feminine bodies and stuff. Lalafell just look like potatoes if you take their clothes off, they're not really sexualized at all. They're closer to Gnomes in WoW except cuter.

    Tataru is more like a cute/comic relief character. Y'shtola errs much closer to moe than her, although they've cooled off a bit on it in HW (aside from that scene where she's naked, lol.)
    (4)

  8. #98
    Player
    Samcaesar's Avatar
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    May 2015
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    893
    Character
    Sylvia Valadis
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by FallenArisen0990 View Post
    Snip
    I didn't say this game doesn't have that, I said you're making gross generalizations about the Japanese and the media they make, which you are with the claims you made.This game has a relative good track record with those elements honestly, though the boob jiggle can get a bit ridiculous (I keep mine near the 0 on the slider to circumvent this issue). Most of the armor looks like fairly reasonable armor, keeping away from unneeded fanservice on it (DRG and NIN AF aside..), the exception of sets like swimsuits and what not add more to the game than just "fan service" due to roleplaying applications and how they look well.. Like regular swimsuits, nothing like a micro bikini +thong which would be actual "fanservice". Plenty of characters you could classify as "Moe" in this game, it's because we've got tons of "cute" nice looking characters that are made utterly helpless in order to make the PC feel super powerful and all.


    Quote Originally Posted by adn View Post
    Snip
    Imho, Lalafell look like weird literal pear shaped gnomes and all, but I think they get very close to that "loli" trope due to their head shapes. They're definitely not sexualized like the Elin in TERA which is incredibly appreciated.

    Tataru has elements of being "moe" but I think a lot of characters have heavy elements of "moe" due to this just having a lot of nice looking characters, look at Alphinaud for example.

    Anyways this is getting way off topic, races having equal heights between the sexes doesn't kill the ability to make "Cute" characters, it does the opposite when you consider this means you get plenty of short dudes.
    (1)

  9. #99
    Player
    FallenArisen0990's Avatar
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    Anarista Tarnyang
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    Behemoth
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    Ninja Lv 80
    Quote Originally Posted by Samcaesar View Post
    Text.
    Did you call Alphinaud moe!? /wrist

    Also I believe I mentioned about games and not the Country itself or its media. It's not worth making all races the same height cuz people already complain about the Roe Female's Animation slow down at max height. The smaller you are, the faster the animations. The taller you are, the slower your animations become.
    (0)

  10. #100
    Player
    Samcaesar's Avatar
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    May 2015
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    893
    Character
    Sylvia Valadis
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by FallenArisen0990 View Post
    Snip
    He looks cute and 99% of the story he's absolutely helpless until we swoop in and save his butt, he's definitely moe.

    Not all the races the same height, just the sexes of each race having equal height choices. You're not wrong, it comes with the territory of having large characters in general, I'm sure Roegadyn movement animations in general feel really slow, while Lalafell feel really fast, they've got to cover the same amount of distance in the same time, so it's just how it works. Keep in mind not like anyone would be forced to make their PC big, ust have the option there in case people want it.
    (4)

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