


Last edited by Kallera; 08-07-2015 at 08:14 PM.
I say what several other people have said before. Newer/Returning players you didn't pay for a subscription when these events were going on, thus didn't truely pay for them. If you chose not to do them, well that was your choice. No other game gives you old event/holiday items if you didn't particpate or subscribe during that time unless they use identical ones every year which is boring.
Right now all items are merely vanity, and I am glad they are adding them to the cash shop. Why you ask? Simply because before the cash shop came, they were often recycling many of the event items from one year to the next year. We were starting to see the same items the following year with maybe a slight color palete changed Now with them pushed to the cash shop after the event it over, more totally new vanity items/emotes/furniture are being created every year more frequently instead.
Its an incentive to stay subbed, you get the stuff for free, some more exclusive stuff that says you've been around a while (or chose to spend cash), and encourages SE to continue to create new stuff, since they can monetize it afterwards.
Last edited by ShinTofu; 08-07-2015 at 08:27 PM.
was available last year to subscribing members for free.Employees of Square Enix, you people should be ashamed of yourselves, selling more and more stuff in your cash shop, stuff that could have been content for players to earn through gameplay.
Not sure what you people are thinking, but have some respect for the people paying for your game on a monthly basis AND for your expansion(s). A cash shop does not belong here, not in a sub based game.
Judging by OP's forum join date, 2013, i would say that they were unsubbed during 2014's summer event, making them the exact target the cash shop is gunning for.
So OP is attempting to use the "im a consistent subscriber" argument, when really they are the exact opposite. Original post is invalid.
Last edited by KaedrianLiang; 08-08-2015 at 03:37 AM.
In an age of MMOs where everyone is looking for the F2P model and Subscription models are failing left and right.. it becomes harder to justify that monthly fee when you're tossing items and the like into cash shops which would under most circumstances have been included in that monthly fee back in the day.
The way these guys are going you can't even use the 'all inclusive' argument as benefit of subscription models anymore.
As for making them exclusive?
Sure sure... except they're not exclusive anymore if all you have to do is buy it. Why stay subbed for it if you've got the cash to spend in the shop since you know they're going to add it to the cash shop eventually anyway. That excuse doesnt make any sense. Whats next? hairstyles? exp potions? stat potions? armor skins? oh wait...
Last edited by Havenae; 08-07-2015 at 09:12 PM.
Your post is a troll, you don't even read the posts correctly. Rewarded player are not the ones that pay to get items via the shop, but the ones who get them for free during the events. Screw Blizzard ? they are not alone, far from that. And SE do not do prices as expensive as they do. You don't have any arguments to explain but your anger.Reward players..? Are you high?
"Let's reward players by having them give us more money for content that could be used to.. well.. provide gameplay!" Great logic there.
As for the argument 'other companies did it as well!' umm.. screw Blizzard, I know full well they're at fault for this entire cash shop in sub based games problem, idiot WoW players accepted being screwed over by purchasing 20 euro mounts.
You provide game play with "yukata" ? tell me what is the definition of gameplay pls. Buy a dictionary. This stuff is pure cosmetic and don't add any gameplay, maybe, at most some more stuff to do RP, that's all.
Last edited by Minfillia; 08-07-2015 at 09:16 PM.
In XI and the first year of ARR you could get old event rewards during the event. That's all people are asking for. It's really not a huge deal. You're asking to feel like a special snowflake based off of an optional event that provides lvl 1 glamour gear and in no way takes much effort or activity on your part.And the seasonal events are limited time content with exclusive items.
The items were originally only available by participating in the events. When the season came around again, SE sold some of the old items for gil. Players who had done the event and were told that the items were exclusive to the event pointed out the mistake to SE. So as a compromise, SE is offering them for real money.
Nothing wrong with it at all.
Again, the "you can't have it because I have it" crowd is childish. People aren't asking to be able to buy relic glamours or something, this isn't something you worked and slaved at getting...
SE can make money from these items without hurting ANYONE.In XI and the first year of ARR you could get old event rewards during the event. That's all people are asking for. It's really not a huge deal. You're asking to feel like a special snowflake based off of an optional event that provides lvl 1 glamour gear and in no way takes much effort or activity on your part.
Again, the "you can't have it because I have it" crowd is childish. People aren't asking to be able to buy relic glamours or something, this isn't something you worked and slaved at getting...
Why shouldn't they?
Once again, more money for SE = GOOD.
More money for SE without hurting anyone = GREAT.
You think of it completely wrong.Reward players..? Are you high?
"Let's reward players by having them give us more money for content that could be used to.. well.. provide gameplay!" Great logic there.
As for the argument 'other companies did it as well!' umm.. screw Blizzard, I know full well they're at fault for this entire cash shop in sub based games problem, idiot WoW players accepted being screwed over by purchasing 20 euro mounts.
It is "Let's reward the players that actually play then by giving them something special".
Why shouldn't they? This is exactly what WoW players asked when Blizzard put Sparkle Ponies in the cash shop. Fast forward to Warlords of Draenor where WoW lost half its subscribers - OVER FIVE MILLION PLAYERS GONE - in the first eight months of this cheap, shallow expansion. The devs reacted by shrugging their shoulders and saying they'd be offering more "premium services" to offset the sub loss. Not a word was spoken about improving the game or fixing problems with that failed expansion. Yay for adding WoW tokens and more mounts to the cash shop. They didn't care because they didn't need to.
It didn't matter that a million players a month disliked their game so much that they bailed on it when it was fresh out of the box. If they could make up that revenue the game can suck and they can keep making money. And this is why true MMORPG's have declined. Not because "the players have changed" or "gamers are different" . . . MILLIONS of gamers are hungry to play a great MMO - the ten million people who initially flocked to WoD with high expectations proves that. Sub MMO's have declined because they are no longer designed with passion and fun and a love for the game. They are designed around the fact that gamers can't keep their credit cards in their wallets.
Last edited by Bodicca; 08-07-2015 at 10:11 PM.


I'm just glad I'm not gullible enough to purchase stuff like this so my wallet is still safe and fat >.> /$/\$\/$/
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