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  1. #91
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Subucnimorning View Post
    Wow, that would be an awesome change.
    Check this against the actual rotation times and see if you still think it's awesome (esp. in a group w/o a WAR). Swapping out a single ability does not mess with our DE window. Adding onto a previously 2-step combo a move that you will use for 2 out of 3 Shadowfangs will mess with that window almost every rotation.

    Quote Originally Posted by ErzaScarlet77 View Post
    whoa i havent played mnk since 2.0 but i remember their aoe options were absolute trash (rockbreaker+pb or howling fist)

    is elixir field like super good and spammable or something?
    Elixir Field is the pretty much the best oGCD AoE in the game if you look at modified potency (up to 220*1.41, 310, per 30 seconds), and up their with a Gierskogul if you look at modified potency per minute (230, 3 times per minute).

    NIN's current position: basically fine, save for being a TP hog.

    What I'd like to see: Aeolian Edge and Armor Crush costs reduced to 50 TP, another shot taken at mudra lag, and, if successful, Fuma Shuriken changed to slashing damage to maintain relevance against longer term focus targets.
    (0)
    Last edited by Shurrikhan; 08-04-2015 at 05:31 PM.

  2. #92
    Player
    Destinova's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    484
    Character
    Destinova Drakar
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    An easy fix is to let our poison affect magic skills again. This would increase our st and aoe damage output using Ration and Katon.
    (2)
    Dont Forget 3 Oct 11 | Vi Veri Veniversum Vivus Vici

  3. #93
    Player
    HolyXtremeZ's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Sushi Roll
    World
    Tonberry
    Main Class
    Blacksmith Lv 60
    I am hoping they could prolong the duration of Dancing Edge... Its a pain when you have a PLD and a DRK as your tanks... Maybe make AE potency w/o the positional bonus a bit higher.. Its a pain that if you miss, its a 80 potency difference.. even MNKs have 40 potency difference only.. Are we gonna spam Dancing Edge all day long if we cant get into the correct position?
    (0)

  4. #94
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by HolyXtremeZ View Post
    even MNKs have 40 potency difference only
    If you don't include the modifiers from Twin Snakes, GL, FoF, and DK into it.

    Basically, 100 potency with just 3GL, FoF, and TS added on is another 42% higher (142 potency) while the 140 potency upgrade ends up at about 199 potency. That's a difference of 57 potency.

    Also, DK is a 50 potency difference base and Bootshine is a (potential) ~75 potency difference base. Potential because BS's positional is a guaranteed crit so it's taking the crit damage modifier as the difference in potency, however, you won't necessarily not crit without it.

    However, they also have a positional on literally every hit of their normal GCD rotation. NIN are less likely to have mechanics force them to miss a positional because their positionals are spaced out more. You aren't guaranteed to need to be in a position when that AOE circle appears under your feet. Monks are.

    Honestly, if you're going to complain about missed positionals being a pain, Monk is not the class you want to compare to.

    As for Dancing Edge, at least you have another potential class that can apply the debuff. Monk has to apply their own, and DK is a DPS loss compared to BS. They just have to do it because nobody else will.
    (1)

  5. #95
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Aiselia View Post
    As for Dancing Edge, at least you have another potential class that can apply the debuff. Monk has to apply their own, and DK is a DPS loss compared to BS. They just have to do it because nobody else will.
    But Monk just flows and is really straight forward everything just comes right.
    Ninja on the other hand feels like you're driving drunk while navigating with a map which you hold upside down. >_>
    There is just way more room for error.
    (1)

  6. #96
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Atreides View Post
    Ninja on the other hand feels like you're driving drunk while navigating with a map which you hold upside down. >_>
    That's certainly your opinion on the class, which is valid for you but not as a fact.

    There is just way more room for error.
    Boss turns suddenly to shoot at a party member.
    Almost 100% chance Monk will be on an ability in their combo that requires a position (fair enough, they could be just about to use Touch of Death).
    NIN has 7 GCD abilities, 2 have positionals. Those two are also at the end of a 3 hit combo. Essentially there are 3 + 3 + 3 + 2 + 1 attacks in a combo (DE combo, AE combo, AC combo, SF combo, Mutilate). Even assuming each of these combos is used once in a rotation (not in practice, but for math's sake), you have 12 attacks in your combo. With 2 positionals. That means you have a 10/12 chance to not have to give a dang whether the boss faces you, the tank, the healer, or that DRG who just jumped and can't get out of the AOE.

    Also consider AOE markers requiring you to move.

    Also consider if a Monk is soloing or picking up an add that is targeting them. That's a 100% chance to not be hitting positionals on any of their attacks.
    (2)

  7. #97
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    We get to much skills, and i would love some change, like:

    - Armor Crush merged with Dancing Edge.
    - cancel the movement speed reduced on stealth (for solo pve purpose)
    - get off the 20% dmg from Kiss of and put it into a Job Trait. (tired of thoses sync when it's disapear...).
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  8. #98
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nexxus View Post
    We get to much skills, and i would love some change, like:

    - Armor Crush merged with Dancing Edge.
    - cancel the movement speed reduced on stealth (for solo pve purpose)
    - get off the 20% dmg from Kiss of and put it into a Job Trait. (tired of thoses sync when it's disapear...).
    Woah, hold your britches there guy, they're running away from you. These changes would be ridiculous lol. All these changes would be way too good.
    (0)

  9. #99
    Player
    VorpalSpork's Avatar
    Join Date
    Aug 2013
    Posts
    75
    Character
    Mykstra Loire
    World
    Tonberry
    Main Class
    Dancer Lv 90
    My main issues apart from the ominpresent mudra lag are:
    - reduce the TP cost on our main abilities to alleviate the TP problem
    - increase death blossom potency - I just feel like dead weight in any AoE situation
    - increase duration of dancing edge - without a warrior in party, I just seem stuck spamming this too much and not getting to my damage rotation.

    Not expecting much change to nin, but the above might be a way to fix some of the issues. Mudras could be fixed by maybe having three of the mudras be 1-button pushes and then combos of 2-button pushes for the rest. I play with 130-140 ping, so mudras can be a real problem sometimes.
    (0)

  10. #100
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    I agree, increase dancing edge time so we can actually use aeolian edge, without a warrior you will constantly be spamming DE while other classes are using there full dps combos,,,why should we have to be stuck applying a debuff, it should be combined into a skill or the duration is doubled.
    (0)

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