Quote Originally Posted by Izsha View Post
Here we currently have every class as a viable option. People can play any job and not be punished for it. SE learned from xi just as wow learned from their early days. Every company is moving AWAY from specs and trees because it fails. Every. Single. Time. Companies are learning, but people are trying to send us back to the stone age where you pray to the patch gods every few months that your current favorite class/spec doesn't get hit by the nerf gun just so you can keep playing it without suffering or buff your crappy spec into god mode so you can get back in the fray.
I would say there more reasons to why a game fails then just completely blame it on spec and trees aspect that just silly, I'm sure you would agree. Besides it not like ffxiv is some new innovated game with all new game mechanics that never been seen before, no I would argue it sets a bare medium for a typical standard game, that not to difficult for the average gamer to understand. It's a quick pick me up to play type game, that not future gaming here. It's keeping it simple and not overly complex to appeal to casual's mostly, it's more stagnant I would say just like staying in the stone age but less complex, I like this game don't get me wrong it fun it in own way.