This was never a problem in most cases. PLD being straightforward is not a bad thing.
Blood of the Dragon and Aethertrail are additions to the existing gameplay for those jobs (in fact, SMN's additions are good examples of how you make a job grow with an increased level cap). Enochian is arguable but that's because while it is an addition, its implementation is a bit shaky (which is why some BLMs are asking for QoL changes connected to Enochian).And pretty much all jobs were changed after 50. DRG with Blood Of The Dragon, BLM with Enochian, SMN with Aethertrail
PLD enjoyed similar growth since we received a DPS combo finisher and a DoT. Our gameplay wasn't turned on its head with the addition of Goring Blade and Royal Authority (or the utility skills we received). We were just given additional tools to do what we already did.
Bloodletter, Venomous Bite (and possibly Windbite), and Misery's End would still be instant cast. Your AoE stuff would still be instant cast as well. Assuming you didn't give Windbite a cast time, your casted shots would be Heavy Shot, Straight Shot, Empyreal Arrow and Sidewinder. I'm not a fan of Iron Jaws (and it wouldn't be needed if both Venomous Bite and Windbite remained instant cast) and would want it changed to something else (probably a 20 second debuff that reduces resistance to piercing with a 45 second cooldown).Add your instant straight shot proc, and you'd be closer to BLM gameplay that you are now. Isn't it what BRDs don't want ?
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In a perfect world, the whole "less mobility for damage" mentality wouldn't exist and instead BRD's gameplay would have received an addition akin to what the other DPS got instead of having their entire gameplay changed. If only to help make BRD and MCH stand apart form each other instead of sharing elements here and there.



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