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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Mikita View Post
    The reasons there is a shortage of lower level gear in the market wards is because:
    Don't forget the 2 biggest reasons I and any new players can't make a lot of gear: The recipes take waaaay too long to make and a large majority of low level items will need high level parts. Shouting for a crafter doesn't work all the time. It took me about 30 minutes to make a hempen acton someone had asked me to make for their newbie friend.

    Also since it seems not many people caught it:

    The "all crafted gear will become required-rank" was a miscommunication on the devs' part. They meant that all crafted gear that involves materials that drop from a NM will become required-rank gear (ie: Dodore Doublet, Silver Tricorne, etc)
    (1)
    Last edited by Estellios; 09-02-2011 at 06:29 PM.

  2. #2
    Player
    Mikita's Avatar
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    Mar 2011
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    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Estellios View Post
    Don't forget the 2 biggest reasons I and any new players can't make a lot of gear: The recipes take waaaay too long to make and a large majority of low level items will need high level parts. Shouting for a crafter doesn't work all the time. It took me about 30 minutes to make a hempen acton someone had asked me to make for their newbie friend.
    I do see your point and agree that it could turn off many people.

    I think the reason of parts rank imbalance is why Square Enix is revising the recipes in 1.19, so that should simplify things for a lot of new players.

    I think Square Enix had the idealistic vision of "encouraging" interaction between players to drive the economy and community. That's probably we have a lot of the current systems.
    Unfortunately, many people see the "encouragement" as more "forced" or "troublesome" processes.

    I applaud you for going through the trouble of making the hempen acton.
    Did you make a new acquaintance or even a new friend in the process?
    (1)

  3. #3
    Player
    Aeyis's Avatar
    Join Date
    May 2011
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    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Estellios View Post
    Don't forget the 2 biggest reasons I and any new players can't make a lot of gear: The recipes take waaaay too long to make and a large majority of low level items will need high level parts. Shouting for a crafter doesn't work all the time. It took me about 30 minutes to make a hempen acton someone had asked me to make for their newbie friend.

    Also since it seems not many people caught it:

    The "all crafted gear will become required-rank" was a miscommunication on the devs' part. They meant that all crafted gear that involves materials that drop from a NM will become required-rank gear (ie: Dodore Doublet, Silver Tricorne, etc)
    Lets be honest to yourself. It took you 30 minutes to make because quite frankly you didnt have a single piece of grass or hempen yarn on you (what decently ranked weaver does?).
    I had to go through the same because of that very reason, not because the subitems took long to ''make''.
    Rather because the lowest grade of cloth i had stored was canvas~

    Only reason why there arent many low ranked items on the wards is because due to retainer bazaar limits.
    They simply wont sell for ''enough'' compared to other items, most of the time, and as such are not worth making.

    Also, in my experience its not really strange being unable to make something when your low level at your craft. :P
    People seem to forget that apart from being able to craft higher level items when your rank is higher, you also gain a much greater availability of materials~

    More on topic: (and a general response, not person specific~)

    Optimal rank is awesome for anyone with multiple classes and/or a crafter.

    You want a sense of achievement getting that to ''that rank'' so that you can use your awesome equipment?
    Guess what, most people already feel that sense of achievement just by obtaining said equipment.
    Why wait to be able to equipment just to have another, but more fake sense of achievement?

    I've done many dungeons/instances/tough stuff in the past in mmos, and gained a higher level item as a reward.
    Frankly all it did was annoy me that i couldnt use it, rather then feeling any sense of achievement when i finally could.
    Clearing that dungeon, killing that boss, doing that tough party/solo quest/encounter is what gives you a great sense of achievement, the equipment being its memento.


    To give an example, in WoW, when tbc was new i was leveling up my druid first.
    At level 68 i managed to tank the botany (sp?), before they took out crushes and all.
    It was pretty rough altho fun, and gave me a great sense of achievement.
    I believe it was the demon that dropped a staff that my druid could use for tanking, which would have been a nice memento for being able to manage that run at 68.
    Except ofc i couldnt use it because it had a level requirement of 70~
    When i gained 70 i must say i didnt feel much of anything being able to equip it then, after all the dungeon run that gave me said item was a bit in the past and the novelty of it wasnt quite the same~


    The solo purpose of rank requirements is to prevent lower level characters from using items vastly more powerful from anything they could use at their current rank.
    Given that currently items are already nerfed under optimal rank (albeit with them being % based its really no big deal for access/crafting equipment) that solo purpose doesnt exist here.
    (4)
    Last edited by Aeyis; 09-03-2011 at 12:27 AM.

  4. #4
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Actually, I have a ton of hempen yarn that I use to make arrows, so that was not the issue.

    If low level crafters could actually make low level gear, they could make stuff for themselves and stuff to sell, it's not rocket science. Once the crafting recipe changes take place that will be possible. As it is now you will usually need high levels for random pieces of parts and other misc stuff and it takes forever if you don't have parts like sleeves/etc already made.

    It's one thing to be unable to make high level gear, but when you need this many materials and these many shards to make a piece of rank 1 gear, you can see how new players can get locked out.
    (0)
    Last edited by Estellios; 09-03-2011 at 12:30 AM.

  5. #5
    Player
    Aeyis's Avatar
    Join Date
    May 2011
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    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    What and it still took you 30 minutes? xd
    Due to the leatherworking component?

    You know they arent removing other class requirements tho~
    (0)
    Last edited by Aeyis; 09-03-2011 at 12:30 AM.

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Aeyis View Post
    What and it still took you 30 minutes? xd
    Due to the leatherworking component?

    You know they arent removing other class requirements tho~
    lol hey even if the materials are on sale it takes a long time to gather them up and synthing parts does take time.

    They might not be removing the class requirements for the other materials BUT they will be common stuff that is more readily available and being able to do a synth in 1 step will be a huge improvement.
    (1)

  7. #7
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Estellios View Post
    lol hey even if the materials are on sale it takes a long time to gather them up and synthing parts does take time.

    They might not be removing the class requirements for the other materials BUT they will be common stuff that is more readily available and being able to do a synth in 1 step will be a huge improvement.
    Hah it just changes the focus of your time spend from what i can tell.

    After all those materials will be expensive since everyone of that rank will need them for crafting~

    Kind of like WoW with its 30g for a stack of copper ore, lol. (which incidentally was a great way to get a looot of gold on servers you were rerolling on)

    So youd just need to spend that time farming gil instead. xd

    I do agree with your point about component/material availibility, but imo changing the market ward system would help a lot.
    (as well as removing stuff like the obscene requirements for rat fur, heh)
    (0)