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Thread: Astro in savage

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  1. #10
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Astro utility nonresistant? Astrologian is the ultimate healing support job right now. Range is not as bad as people make it out to be 17% goes up to uhh 22% when factor in shuffle. Plus range is only an issue if they had a system that could provide a negative buff. Every card has strong uses now minus spear which requires strong micro management with team mates. Arrow has been clocked at about 1.5% dps increase which is on par with Eos haste ability. Balance about 4% when in effect unless used along with other melee/caster burst buffs then it can jump to 8-12% total increase exponentially.

    Bole is the only one I feel which is borderline useless. If you cannot see a reason to use Nocturnal then it is pointless to even bring it up. The last few astrologian a1/a2 videos shows it being used with positive results. Time Dilation used on ourselves is a head scratcher. Disable I find from my tests it only works on the first hit. Celestial and collective are borderline useless I agree. The rest of the Astrologian kit is actually good. Once more I reiterate that the Astrologian use to be able to stance dance in combat but two weeks before Heavensward it was removed because SE deemed it OP. I would like it reintroduced with maybe Collective being changed to allow stance change while the buff is in effect to trully give the Astrologian its hybrid ability during the cooldown or let a astro use it to swap a stance if the need arises in combat.
    (1)
    Last edited by Vlady; 08-01-2015 at 02:49 AM.