FFXIV AST = FFXI SMN/WHM
Yes it can function, but its an uphill battle all the way.

FFXIV AST = FFXI SMN/WHM
Yes it can function, but its an uphill battle all the way.



Yes, i mean why should a new healer job be able to heal as well as the current ones?White got stronger single target heals and I move on. Stange isnt it. Come on balmung and gladly show you these mysterious astro healers in savage you seem to cannot find. But I'm actually fine with backing what I say. The astro is capable of healing all content in the game. Why should the Astrologian have heals on par with white mages or the dps of a scholar?
There is a phrase about forest and trees that comes to mind, but i am still waiting for all these people on Balmung you told us about previously that thought WHM wasnt a capable raid healer to show themselves here in your support.......

I thought I'd throw in my own two cents. It's pretty much in line with what Reiryuu had to say though. The early levels are spent filling out the card kit and impressing upon us how integral its supposed to be to the job. It was clearly intended as part of the jobs "shtick", but as it stands you can spend a whole lot of time getting nothing from it.
Aside from her example, I have a lovely experience to share. I was in A2N yesterday afternoon and drew the Ewer nearly every time, and that includes shuffles. Imagine finding yourself in Savage where those draws actually matter and encountering a situation like that. Both my healing partner and I stayed at nearly full MP throughout, but it was so much wasted potential.
I can't help but feel that if the cards are supposed to be the shtick that the job revolves around, it needs to be redesigned. I love the feel of the job, but you can't dedicate four job abilities to rngesus without providing a balance of on-demand utility and not see problems. I'd have to count Time Dilation and Celestial Opposition as part of that number if not for their impact on Diurnal regen effects, but I can still pitch a fair amount of sass about them having no useful impact on Nocturnal sect shields. Without doubt, Square need to reaccess the Astrologian design, and preferably sooner rather than later. Esoterics are going to lock me into a job for a while, and I'd hate to regret my decision.

We pulled 7k raid dps with 3 expanded balance just earlier today on A2S. Ninja was on car the whole fight. I'm loving AST, I dunno about you guys. Yeah sure go ahead and say any WHM/SCH combo can also do the same, but it's just fun and it's really not detrimental at all. Progressing on a3 only got up to 80% but the first few minutes I have no mp/output problem.
Last edited by Richiealvian; 07-31-2015 at 12:25 AM.


After two non-laggy lockouts (total lockouts: 3.5--yay aether data centre >.<), my group finally hit AS1 enrage.
I can solo heal the first bit (until 0.5 Oppressor Drops, aka "the split") comfortably now with no mana issues whatsoever, but there are times where my group's positioning is not the greatest, so I have to spend a few more casts to top someone else off--we'll work on this though! Disable and Collective Unconscious have seen frequent use from me now as a Disable near the start of double raid-AoEs helps immensely with healing and Collective Unconscious helps me top everyone off before the next mechanic (thanks A1S AST videos). In addition to that, I've also been using Collective Unconscious after using a Benefic II proc (or Lightspeed) to fish for a tick of HP. Quite nice to heal two targets if it ticks, especially since sometimes we're not doing anything during that GCD).
But anywho, I'm excited to beat AS1 soon. My group most likely has to work on positioning more (and more coordinating).
Just a opinion though, does anyone else feel like AST's Card System is not as synergistic as you'd want it to be with their healing kit? Scholar's utility ties into mitigation and helps with healing, and White Mage's utility ties into pumping more HPS. Astrologiain's utility is DPS, which kind of helps; however, it depends on your raid group's DPS and kind of helps healing as you're supposedly going to push phases faster with more DPS, but since its RNG all the effects are just "nice to have" and don't really tie into our healing kit in a visible way Scholars and White Mages would. Maybe perhaps add in a passive for Royal Road or Spread (as mentioned by someone) to provide some sort of benefit for using it, instead of a hopeful 30+ second setup for a powerful buff. o3o
Last edited by Parawill; 07-31-2015 at 03:26 AM. Reason: Clarifying "first bit" in brackets

I'm glad you like it, but that's clearly a best-case scenario you've encountered. An Astrologian can plan all they want, but they're still at the mercy of the rng. Also, saying that an AST isn't detrimental to a progression party is... enough to make me facepalm. Yes, you can pull it off, but it's been proven time and again now that avoiding an AST in the party yields the best results.We pulled 7k raid dps with 3 expanded balance just earlier today on A2S. Ninja was on car the whole fight. I'm loving AST, I dunno about you guys. Yeah sure go ahead and say any WHM/SCH combo can also do the same, but it's just fun and it's really not detrimental at all. Progressing on a3 only got up to 80% but the first few minutes I have no mp/output problem.
EDIT: And just so that I'm not misunderstood, I want to point out that I too enjoy the job. I enjoy the feel of pulling out the perfect card for the job or planning ahead and seeing it pay off. It's just that RNG often foils all that, and tends to result in more worst-case scenarios than not.
Last edited by VanEinstein; 07-31-2015 at 03:05 AM.



Well AST name to fame is it's utility set it brings but since it's lacking our healing is suffering. We have two attack buffs, one damage mitigation buffs, 2 cards to restore resources, and a wild card so to speak. No real debuffs to offset our lower healing potency.
Last edited by Dyvid; 07-31-2015 at 04:17 AM.
It feels like they wanted cards but set it to a wrong class entirely. This thing would have been perfect for more a support ish role dps. As a healer however we lose 4 spell slots that could actually be tools to you know...heal.Just a opinion though, does anyone else feel like AST's Card System is not as synergistic as you'd want it to be with their healing kit?Scholar's utility ties into mitigation and helps with healing, and White Mage's utility ties into pumping more HPS. Astrologiain's utility is DPS, which kind of helps; however, it depends on your raid group's DPS and kind of helps healing as you're supposedly going to push phases faster with more DPS, but since its RNG all the effects are just "nice to have" and don't really tie into our healing kit in a visible way Scholars and White Mages would. Maybe perhaps add in a passive for Royal Road or Spread (as mentioned by someone) to provide some sort of benefit for using it, instead of a hopeful 30+ second setup for a powerful buff. o3o
Astrologian honestly feels like a mash of 2 ideas that simply don't have any relation.


Does someone know if a static has cleared some Alexander Savage floor with 2 Astros?
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