I would welcome that change to be honest. It just feels clunky having to choose 1 stance for the encounter.
I would welcome that change to be honest. It just feels clunky having to choose 1 stance for the encounter.

Because neither version is anything to write home about yet we still lack the flexibilty to switch between them. Normally Hybrid classes are all about flexibility.
Other than that I don't see how more buttons is a valid complain. In terms of key presses you have to do AST is already really compact.
All in all if I play a class I want the most options possible that is just a personal preference and it is totally fine that you wouldn't like that. In the end it purely depends on what SE envisions for the job.


I am unsure of how many Asts have cleared a1 but in regards to the topic my team should have it down by the end of the week. We are currently running ast/sch and have them healing a drk/war respectively and all seems to be going well.

Realistically feed back to se will more likely work the less changes a job will get.we won't see any core changes to the job until an expansion with maybe a level boost. Summoners despite doing well in .2.0 received some major changes but took almost a year and a half.


I don't quite follow what you're trying to say here but I agree that major job mechanics likely won't change. However Warrior did change pretty significantly so who knows? I have fun with AST as it is now but I wouldn't mind a few core mechanic changes here and there to make it more unique vs. the other healers and to keep its integrity as a versatile buffing healer.
Peach Parfait/Khulan Angura on Gilgamesh



It took an entire 1 patch to make the major changes to WAR to make them a feasible end game tank. It was released in 2.0 in a state which made its operational ability conflict with how te games raids were designed to be dealt with as a tank, it was changed in 2.1. Summoner is a different issue. Its issues only arose in FcoB due to high uptime in fights (making natural mana regen not high enough to sustain SMN) and very poor gearing issues for SMN at i130.
With AST we have something that is closer to WAR in 2.0 in terms of relative comparison.

Uniqueness is realitive. Astrologian is very unique with sharing aspects from both two other healers. Alot of people do not want to stance dance from what I am hearing but originally we was allowed to stance dance. It seems like its strength was much greater being able to move between shielding and regen aspects. It was deemed OP so much so SE disallowed stance dancing in combat but maybe they will re-evaluate their stance. I like the current setup with astrologian.
again... NO. Astrologian was NEVER able to stance dance....... so much false info around these forums it's crazyUniqueness is realitive. Astrologian is very unique with sharing aspects from both two other healers. Alot of people do not want to stance dance from what I am hearing but originally we was allowed to stance dance. It seems like its strength was much greater being able to move between shielding and regen aspects. It was deemed OP so much so SE disallowed stance dancing in combat but maybe they will re-evaluate their stance. I like the current setup with astrologian.
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