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  1. #251
    Player
    Issachar's Avatar
    Join Date
    Mar 2011
    Posts
    526
    Character
    Astraea Starsong
    World
    Alpha
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Cairdeas View Post
    Hey if it works one way it should be allowed to work the other.

    "If you want rank restricted gear go play something else!"
    Theres a phrase that comes to mind in circumstances like these, kiddo.

    Deal with it.
    (0)

  2. #252
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Issachar View Post
    Theres a phrase that comes to mind in circumstances like these, kiddo.

    Deal with it.

    And why dont you deal with it when it comes to people wearing non-optimal gear? Hmm? It goes both ways.
    (5)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #253
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Really? cause I'm pretty sure I used the words "Help" and "Support". Not, "killing". Yes, this will help all level ranges of gear and give low to mid level crafters an incentive to, oh, I don't know, craft? Contribute to the market? Then put those items up for profit? I don't know how those things work. It's too blurry and my brain gives out when I think of simple concepts such as these.

    I think your comprehension might be a little off now. I didn't say YOU said killing, but from your argument it SOUNDS like you're saying that with Optimal Ranked Equipment we are neglecting the Crafters by making them obsolete. That couldn't ALSO be because NM's drop mid-ranked gear could it? Free gear > crafted gear, hey hey hey.

    We'd probably need a survey or data for it regardless. There's lots of other reasons for a dead market, which replacing optimal rank with restricted rank won't fix.
    You forget that it's so easy to rank up 1-30 that it'd be ridiculous to even stop to purchase new gear. With this in place, I'd still go naked or wear old low level equipment until I reached a certain check point in my progression.
    (4)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  4. #254
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Oscillate_Wildly View Post
    I think your comprehension might be a little off now. I didn't say YOU said killing, but from your argument it SOUNDS like you're saying that with Optimal Ranked Equipment we are neglecting the Crafters by making them obsolete. That couldn't ALSO be because NM's drop mid-ranked gear could it? Free gear > crafted gear, hey hey hey.

    We'd probably need a survey or data for it regardless. There's lots of other reasons for a dead market, which replacing optimal rank with restricted rank won't fix.
    You forget that it's so easy to rank up 1-30 that it'd be ridiculous to even stop to purchase new gear. With this in place, I'd still go naked or wear old low level equipment until I reached a certain check point in my progression.

    The two reasons Crafted gear is sparse between 1-30 is because of the XP Curve and Required mats, Not because people wear level 50 stuff at level 1, The few people who do, do so because they already have rank 50 classes and didn't feel like changing to go do something on their level 1 class.
    (3)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  5. #255
    Player
    Gicker's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Caide Delancis
    World
    Goblin
    Main Class
    Lancer Lv 64
    Just wanted to cut through the children bickering with each other and let the devs know that my vote is for rank required gear throughout with some kind of way to make up for having a number of additional sets of gear. A quick and easy method of switching out gear would be nice too.

    I had a lot of sets of gear in ffxi, and far less inventory, but there was a lot less drop variety as well. Some kind of system to manage your armor sets would be nice as well as a way to deal with the extra inventory space it would require.
    (1)

  6. #256
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Cairdeas View Post
    The two reasons Crafted gear is sparse between 1-30 is because of the XP Curve and Required mats, Not because people wear level 50 stuff at level 1, The few people who do, do so because they already have rank 50 classes and didn't feel like changing to go do something on their level 1 class.
    Exactly, that and the amount of gear GOOD OR BAD that is dropped from both Toto-rak and mid leveled NM's. You can't deny that one zoro Mask is pretty good for what it is.

    And that r50 gear at r1 is similar to something we must all do when we stop to change classes to repair something. Eh?

    Even with an update to stats, what will the point be? You're right, we've both said it. The curve isn't steep enough like in XI to warrant purchasing and burning through set after set of gear. This change wouldn't be counter productive, but it would be pretty useless.
    I think I'm more upset about the finality of this change. It does not say "we thought about this long and hard and did it for Progress!" it says "We have too much to worry about now with all these adjustments, it would be easier just to rank/class lock them instead of do more adjustments."

    But no, I don't see this new required rank system fixing anything. An entirely different system, such as recipes, might get new players out of their weathered gear faster but as that has nothing to do with THIS system it shouldn't even be considered.

    To make this worth while they would need to adjust the leveling curve which they're doing aren't they? But they're going in the opposite direction? They would need to make it steeper. Otherwise if they keep making it easier to level up this system will become even more pointless.

    See it makes sense for gear like JSE or the newer gear as it drops after certain circumstances, but for craft-able gear it's very...Well, it doesn't make much sense really. :/
    (2)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  7. #257
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Sorry guys, it seems there was some miscommunication earlier on this, and it took awhile to clarify the situation. I've updated my original post in the thread and will copy it here for viability. This was speaking specifically to NM and other content-related gear, and not a blanket removal of the Optimal Rank system. I really apologize for the confusion my post caused!

    Quote Originally Posted by Bayohne View Post
    Moving forward, gear that is introduced from notorious monsters and other such content will have requirements placed on them as we will be phasing out the "Optimal Rank" system for that loot. With new recipes being introduced in 1.19, the old recipes will be lost and it will not be possible to make that specific piece of gear anymore going forward. (For example, please see [dev1016] where it shows the change from a Hempen Doublet to a Hempen Doublet Vest)
    I also added in details about the recipe changes, too (which can be seen in the dev1016 thread).
    (35)
    Matt "Bayohne" Hilton - Community Team

  8. #258
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    And *swoosh*! Role reversal!
    (0)

  9. #259
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bayohne View Post
    Sorry guys, it seems there was some miscommunication earlier on this, and it took awhile to clarify the situation. I've updated my original post in the thread and will copy it here for viability. This was speaking specifically to NM and other content-related gear, and not a blanket removal of the Optimal Rank system. I really apologize for the confusion my post caused!



    I also added in details about the recipe changes, too (which can be seen in the dev1016 thread).

    Now that is a horsebird of a totally different feather, thanks for the update bay.
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  10. #260
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Bayohne View Post
    Sorry guys, it seems there was some miscommunication earlier on this, and it took awhile to clarify the situation. I've updated my original post in the thread and will copy it here for viability. This was speaking specifically to NM and other content-related gear, and not a blanket removal of the Optimal Rank system. I really apologize for the confusion my post caused!
    I wish we could insert gifs, so I could just dump my entire dance collection under a cut. But I'm still suspicious. Does this mean all future raid/looted gear will resemble the Alpine War Jacket in that it has specific requirements? I'm ok with that.

    So I think I might need to go look at this dev post but I'm not entirely understanding what that means.

    because it still sounds like all current gear that exists will retain its Optimal Rank status, but all future versions that will be created from a point in time will be made to have a Required rank status. :S
    (1)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

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