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  1. #241
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by BruceyBruceyBangBang View Post
    So, you think that when people rank a new class, they go straight for the optimal gear and not the gear that is 15-20 ranks above them? Like you pointed out, players have already admit to do that and keep doing that. It's a little extreme, but it's their choice to look like a failure. Oh and btw, recipes are changing for mid rank crafting too.

    It's changed to lock players in their place of progression and give equipment for all level ranges a freakin' market. I don't understand why you're arguing me on this since our opinions are actually quite similar. Either your reading comprehension is off or you just do not have the capacity to articulate what you want to say by how you mean it.

    My reading comprehension is fine, I think.

    "If you are against this system for your own selfish reasons and refuse to see the problems with letting anyone wear basically anything craftable then you're in the wrong mindset"
    "This helps out so many issues that some of you are too blindly selfish to see. Now DoH classes can actually make cash to support their grinding and progression though their ranks."

    Is what you said, which to me sounds like "Optimal ranked gear is killing the market" which who knows, we might need a survey for that, but requiring everyone to wear rank restricted armour isn't going to fix the market. Lower level crafting recipes are getting the big sexy shaft, middle ranked gear isn't changed too much but yes it is getting some adjustments, while higher ranking equipment is hopefully keeping most of it's non-dyed parts. This is how it should be, and this should hopefully solve the problem of why certain people are wearing higher ranked items.

    Another reason or reasons behind people wearing items 10-15 ranks above them could be:

    - They're just idiots.
    - They like to RP, and honestly I'm an understandable person. Just let them be. You don't invite them to your 'raid' parties and LS's anyway so what's it matter what another person you're not even talking to wears? It's the same as though in real life.
    - The gear is too expensive, and this should be fixed. It'll be easier to make, obtain, and sell within patch 1.19
    - Progression from 1-20 is balls to the wall, cray-cray EASY. If you don't agree with this, well then hell. You're not doing it right. Also, if you're in the right set up or fighting the right mobs, ranking up through grinding and not through Leves is fast. Faster than XI. At this point there is still no reason to gear yourself through the mid-20's to the late 30's.

    There's no point in gearing yourself at every little rank up. Sure it was something to look forward to in XI when you could change slowly from craftable gear to your JSE. That was fun! It was pointless later on as other gear became better, but it was still an improvement.

    Which is where the restrictions should lie. In specific, job centric sets and pieces. Gear you quested for and worked towards. Like the weapons that go along with them I see those pieces of armour, not EVERY SINGLE PIECE, being rank/class locked. That would be nice, it's best of both worlds isn't it?

    So no, I don't see how the market is a viable argument for this system being ripped out of place. We might agree on certain aspects of this, but that is one thing I don't agree with.
    (6)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  2. #242
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Viridiana View Post
    Wait, they're a failure for wearing something with better stats? Damn! I've been going about this all backwards!
    Please do not pick parts of my posts out of context to fit your lame argument. This was regarding people who refuse to conform with the new system and be naked til they are able to wear their mid rank gear. Also, optimal gear is always better when it's optimal. That's why it's optimal. Sure you're shaving only a few points when you're just under the rank stated, but this is just born out of laziness.

    Sorry you feel the way you do, but it's most likely going to stay the way they announced. Just because there are a few of you loud mouthed and highly opinionated minority spamming this thread doesn't mean it's going to do a damn thing.
    (2)

  3. #243
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    I cannot wait to see this required level system finally be implemented.

    It's what the game should have had from the beginning to be honest.
    (2)

  4. #244
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Adol View Post
    I cannot wait to see this required level system finally be implemented.

    It's what the game should have had from the beginning to be honest.
    Yes it should of. Then we wouldn't have all this QQing
    (0)

  5. #245
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Adol View Post
    I cannot wait to see this required level system finally be implemented.

    It's what the game should have had from the beginning to be honest.
    Hey if it works one way it should be allowed to work the other.

    "If you want rank restricted gear go play something else!"
    (4)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  6. #246
    Player
    Leeloo's Avatar
    Join Date
    May 2011
    Posts
    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Naylia View Post
    Yup...if they wanted to incentivize wearing rank appropriate gear, then all they had to do was make sure that there was a stat/attribute price to be paid in exchange for greater flexibility. Instead, many high rank gears actually give better stats at the lower ranks than the rank appropriate gear with durability being the only trade off. Seems like fixing this would have been a good first step rather than going straight to Required Rank gear.

    This bundled with horrible visibility into how gear affected your stats and attributes (STR ->ACC) made it so that you couldn't determine which gear was better without a log parser.
    That sums up the side of the argument I'm on. Basically, fixing/improving the optimal system with harsher penalties for being poorly geared > moving to a restricted system that accomplishes the same goal. Why go the route of further restricting freedom when it's not the only way?
    (5)

  7. #247
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Please do not pick parts of my posts out of context to fit your lame argument. This was regarding people who refuse to conform with the new system and be naked til they are able to wear their mid rank gear. Also, optimal gear is always better when it's optimal. That's why it's optimal. Sure you're shaving only a few points when you're just under the rank stated, but this is just born out of laziness.

    Sorry you feel the way you do, but it's most likely going to stay the way they announced. Just because there are a few of you loud mouthed and highly opinionated minority spamming this thread doesn't mean it's going to do a damn thing.
    I already stated that this change is "meh" to me. I really don't care one way or another as long as they introduce more gear to cover up some of the gaps present. I just think your argument is specious. . .
    (1)

  8. #248
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Oscillate_Wildly View Post
    Is what you said, which to me sounds like "Optimal ranked gear is killing the market" which who knows, we might need a survey for that, but requiring everyone to wear rank restricted armour isn't going to fix the market. Lower level crafting recipes are getting the big sexy shaft, middle ranked gear isn't changed too much but yes it is getting some adjustments, while higher ranking equipment is hopefully keeping most of it's non-dyed parts. This is how it should be, and this should hopefully solve the problem of why certain people are wearing higher ranked items.
    Really? cause I'm pretty sure I used the words "Help" and "Support". Not, "killing". Yes, this will help all level ranges of gear and give low to mid level crafters an incentive to, oh, I don't know, craft? Contribute to the market? Then put those items up for profit? I don't know how those things work. It's too blurry and my brain gives out when I think of simple concepts such as these.
    (0)

  9. #249
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Really? cause I'm pretty sure I used the words "Help" and "Support". Not, "killing". Yes, this will help all level ranges of gear and low to mid level crafters an incentive to, oh, I don't know, craft? Then put those items up for profit? I don't know how those things work. It's too blurry and my brain gives out when I think of simple concepts such as this.
    Unless the XP curve is dropped so that you spend more time between 1-30 (Probably wont happen) You'll either get people wearing gear thats level 1 up through 30, or Wearing gear that is 30 at level 1 and wearing it till they hit 30.

    Right now you level too fast through 1-30 to ever even think about changing gear. Hell its one trip out to do leves for some people.
    (3)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  10. #250
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Leeloo View Post
    That sums up the side of the argument I'm on. Basically, fixing/improving the optimal system with harsher penalties for being poorly geared > moving to a restricted system that accomplishes the same goal. Why go the route of restricting freedom when it's not the only way?
    Improvement takes a back seat to "remove, fix later."
    We have to be honest with ourselves, with a new team comes a new brand of game play.
    Though Yoshida should be a bit more up-front about these changes. You know, in great lengthy detail so they're not dropped on our unsuspecting heads just weeks before they're implemented. And I don't mean just this, but other things they've done in the past as well.

    Like, the MP/Curaga change. Or the very vague statement about crafting which sounded like "Removal of parts for all recipes, and all future recipes. No exceptions."
    We lack detail and take the outlines he gives to us as the gospel truth. So it's no wonder that as soon as they're implemented, the details we're given were no expected in the slightest.

    I guess a lot of us don't see Improvement in the same light, and take that to mean "Improvement on what we already have" not "Improvement on the game and players together, creating a whole new experience."

    It's short sighted but...at least now we should know better than to expect anything less than this. ): Which is a shame, because as horrible as the game kind of was at release, I much prefer what it was compared to what it's becoming.
    (4)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

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