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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kelg View Post
    Pretty sure it's PS3 memory limitations on this one. 1.0 had visable belts, and 2.0 removed this feature.
    Designer Time limitation, not PS3 limitation.
    SE announced back in 1.23 that they remove the visible belts in ARR so the designers can create more varied gears in shorter time (can create the belt region how they want instead of making sure that every belt fit to the gear).
    (11)
    Last edited by Felis; 07-31-2015 at 03:16 AM.

  2. #2
    Player

    Join Date
    Aug 2013
    Posts
    138
    Quote Originally Posted by Felis View Post
    Designer Time limitation, not PS3 limitation.
    SE announced back in 1.23 that they remove the visible belts in ARR so the designers can create more varied gears in shorter time (can create the belt region how they want instead of making sure that every belt fit to the gear).
    If that's the case, then they should just remove the belt slot and distribute the belt stats to the body and legs. As it is now, it just seems pointless.
    (2)

  3. #3
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,745
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Felis View Post
    (can create the belt region how they want instead of making sure that every belt fit to the gear).


    The part that annoys me is that belts already worked for most old 1.0 gear, but they removed them which made most of that gear look awful. I wish they had made them work like necklaces, so they only showed for things they worked with, instead of never showing at all.
    (1)