I see the game running into a serious dip in subscribers if they continue to emulate the same shallow progression they've been peddling since 2.0 launched. There are no difficult to obtain far reaching goals in this game outside of an inflated ilevel that adds nothing to the depth of your character. Beating Alex savage doesn't even yield the story behind it anymore, it's for nothing more than bigger numbers. I've been playing this game since 1.0 Alpha and have just grown tired of the sterile approach to this game that Yoshi has taken. It's become hard to even care at this point, as Yoshi clearly cares little for the people most loyal to the game he's now directing. I wonder how long the subscription padding with shallow 'accessible' content will last.