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  1. #51
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    The crux of the matter is, when it comes to whether classes are balanced, if you MUST take a certain job over the others or feel like "We should have brought that job along instead", then it's not balanced.
    (0)

  2. #52
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by OPneedNerfs View Post
    The crux of the matter is, when it comes to whether classes are balanced, if you MUST take a certain job over the others or feel like "We should have brought that job along instead", then it's not balanced.
    In that case lets make all jobs into one job and name it onion Knight.

    Really though, no matter the situation as long as there is differences between the jobs there is always going to be a "best" and a "worse". Just because people feel they should have brought another job along, doesn't make it unbalanced.

    PLD does need some upgrades to either it's supportive role or DPS though. Leaning towards the DPS stance though because in all situations a good healer will make PLD's healing abilities obsolete since every set-up is suppose to be able to do everything.
    (0)

  3. #53
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    I don't know if it has been mentioned yet but spells get interrupted after a certain damage threshold is passed.

    So, you can pop Rampart / Foresight / Sentinel (or Hallowed Ground) to reduce incoming damage below the threshold and allow yourself to cast uninterrupted.

    The obvious issues with this is when the damage is so high (Alexander Savage) that defensive cooldowns still don't prevent interruption. In regular Alexander + EX Primals it works pretty well, though.
    (0)

  4. #54
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    It's a rather flawed class atm. Dps is low, Enmity is low, a clunky heal that best works as an ot (it's to slow and negates your main class advantage as a tank of that shield). The combos amd potency of paladins has to be reviewed if so many fights will have magical busters which largely places paladins behind every tank in mitigation while still suffering from their intended weakness. Paladins have the worst time offensive tanking as well out of all three tanks since sword oath does nothing to enhance Enmity generators.
    (0)

  5. #55
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Sword Oath should increase all potency by 25%
    On average, it would add around 50 potency to our weapon skills, so it wouldn't change that much from the actual potency boost.

    But it would be cumulative with our enmity multiplier AND worked with Clemency

    On the long run, however, I don't think our DPS is low, since we're the only tank who can spam its best combos without spending any additionnal ressource.
    (0)
    Last edited by Reynhart; 07-27-2015 at 06:55 PM.

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