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Thread: Astro in savage

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  1. #1
    Player
    Leiloni's Avatar
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    Leiloni Kahu
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    Quote Originally Posted by Elim View Post
    I realize that the devs do not take healer DPS into consideration, but the playerbase (that raids) does.
    If you've read the quote where they say that then you've already read the rest of it where they basically say they don't care. They don't design raids to only be done by the 1% that go in undergeared and need healer dps. They design it for a higher gear level where healer dps doesn't matter, so that a larger portion of the playerbase can actually go in and complete the content without feeling like they need to do more than what their class was designed for.

    Because, you know, they're in this to make money so making the most amount of players feel like content is within their reach is important. If you expect them to change the way classes and raids are designed just for those world first/first week clear groups, then Wildstar's failure would like to say hello.

    I'm not saying you can just go and change people's expectations, but they balance the game with certain ideas in mind so if you're playing in a different manner than intended, you're going to have to expect different results.
    (0)
    Last edited by Leiloni; 07-24-2015 at 06:49 AM.

  2. #2
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    RichardButte's Avatar
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    Richard Butte
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    Machinist Lv 90
    Quote Originally Posted by Leiloni View Post
    If you've read the quote where they say that then you've already read the rest of it where they basically say they don't care. They don't design raids to only be done by the 1% that go in undergeared and need healer dps. They design it for a higher gear level where healer dps doesn't matter, so that a larger portion of the playerbase can actually go in and complete the content without feeling like they need to do more than what their class was designed for. I'm not saying you can just go and change people's expectations, but they balance the game with certain ideas in mind so if you're playing in a different manner than intended, you're going to have to expect different results.
    This seems a bit suspect to me, mainly because healer DPS only gets better as a group gets more geared and for them to outright IGNORE its existence is just bizarre.

    If healers are able to DPS now when everyone has worse gear (weaker heals, lower HP, etc.), they should only be able to do even MORE DPS when players are geared to the point where the content will feel almost trivial...

    Quote Originally Posted by Kaizersan View Post
    The question you should ask are they healing properly and are they using their free heal everytime they need a big heal to save on MP also are they using synastry to help cure multiple people saving mp.
    So you're going with the "they don't know how to play the class" argument, eh?
    (3)

  3. #3
    Player
    Leiloni's Avatar
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    Leiloni Kahu
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    Quote Originally Posted by RichardButte View Post
    This seems a bit suspect to me, mainly because healer DPS only gets better as a group gets more geared and for them to outright IGNORE its existence is just bizarre.

    If healers are able to DPS now when everyone has worse gear (weaker heals, lower HP, etc.), they should only be able to do even MORE DPS when players are geared to the point where the content will feel almost trivial...
    Yes but their point was in that quote was to say that once your whole group has enough gear, healer dps is not needed to clear. So sure your healers will have more dps, but so will your tanks and dps. They don't care if healers dps to make it go faster, but they're not making it required to clear, simply because that would severely limit the amount of players that can clear the content (and then you'd have a Wildstar style situation on your hands). That's a big difference.

    Realistically no game balances anything around the 1%, because you want to make games and most of the content accessible.
    (2)
    Last edited by Leiloni; 07-24-2015 at 06:54 AM.

  4. #4
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    RichardButte's Avatar
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    Quote Originally Posted by Leiloni View Post
    Yes but their point was in that quote was to say that once your whole group has enough gear, healer dps is not needed to clear. So sure your healers will have more dps, but so will your tanks and dps. They don't care if healers dps to make it go faster, but they're not making it required to clear, simply because that would severely limit the amount of players that can clear the content (and then you'd have a Wildstar style situation on your hands). That's a big difference.
    Well, yeah, but that would imply that the content should be doubly easier once everyone is geared, right?

    Eh, it is what it is, but it's not relevant to the discussion since we're still not seeing significant DPS increases from ASTs anyway (certainly not enough to justify their weaker heals).
    (1)

  5. #5
    Player
    Leiloni's Avatar
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    Quote Originally Posted by RichardButte View Post
    Well, yeah, but that would imply that the content should be doubly easier once everyone is geared, right?

    Eh, it is what it is, but it's not relevant to the discussion since we're still not seeing significant DPS increases from ASTs anyway (certainly not enough to justify their weaker heals).
    Well you have to remember though that the people completing Savage now, that can only clear it with healer dps, are doing it undergeared. They should otherwise not be in there. When you have better gear - the point at which the average player decides to go in and try Savage - then it'll be a different experience. Yes it'll be easier than it is now, but that's by design.
    (0)

  6. #6
    Player
    Cynfael's Avatar
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    Sacrilege Moonshadow
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    Quote Originally Posted by Leiloni View Post
    ...without feeling like they need to do more than what their class was designed for.
    Every combat class in the game is designed to kill things, so I've never found the "not in my Job description" argument credible.

    The question for roles aside from DPS is simply "When and how should I help the party kill things while making sure I'm taking care of my main responsibility?"
    (2)

  7. #7
    Player
    Leiloni's Avatar
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    Leiloni Kahu
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    Quote Originally Posted by Cynfael View Post
    Every combat class in the game is designed to kill things, so I've never found the "not in my Job description" argument credible.

    The question for roles aside from DPS is simply "When and how should I help the party kill things while making sure I'm taking care of my main responsibility?"
    I'm just repeating a quote from Yoshi so it's not really my argument, more like his statement of fact about how they design the game. Feel free to argue with Yoshi P on that one.
    (1)

  8. #8
    Player
    Cynfael's Avatar
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    Quote Originally Posted by Leiloni View Post
    I'm just repeating a quote from Yoshi so it's not really my argument, more like his statement of fact about how they design the game. Feel free to argue with Yoshi P on that one.
    Except that Yoshi never said what you are implying he said. His comments were on how they set minimum DPS clear requirements for raids, not how any of the classes/jobs in the game were designed. So no, I won't need to go arguing with Yoshi P over something he never said.
    (0)
    Last edited by Cynfael; 07-24-2015 at 08:09 AM.

  9. #9
    Player
    Alahra's Avatar
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    Alahra Valkhir
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    Balmung
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    Quote Originally Posted by Cynfael View Post
    Except that Yoshi never said what you are implying he said. His comments were on how they set minimum DPS clear requirements for raids, not how any of the classes/jobs in the game were designed. So no, I won't need to go arguing with Yoshi P over something he never said.
    I think you're construing things that were never intended from their posts, though. Most people have. All that was meant was that they don't design encounters expecting healers to DPS, which implies strongly that they design content assuming they are healers primarily, and *not* DPS. That doesn't mean healers are not *supposed* to DPS, only that the development team doesn't assume they do or expect them to.
    (1)
    Last edited by Alahra; 07-24-2015 at 08:37 AM.

  10. #10
    Player
    Cynfael's Avatar
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    Quote Originally Posted by Alahra View Post
    I think you're construing things that were never intended from their posts, though. Most people have. All that was meant was that they don't design encounters expecting healers to DPS, which implies strongly that they design content assuming they are healers primarily, and *not* DPS. That doesn't mean healers are not *supposed* to DPS, only that the development team doesn't assume they do or expect them to.
    I think you quoted the wrong person? That's pretty much what I just indicated with my response to the bit about healers supposedly not being designed for things other than healing.
    (0)

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