But... but.. I want the BLM Moon Staff ;O;

imo we were never in the current situation ever before. people always say BUT MYTH WAS THE SAME back then. IT WAS NOT guys. myth gear didnt require 1000 tomes to buy the weapon you got it without any tomes for killing all 3 ex mode primals. yes the myth gear was job exclusive too.
the biggest difference? myth gear DIDNT REQUIRE A UPGRADE on top of it beeing class specific gear. it was on the same ilvl as coil gear was the second you bought a piece you were done with that atleast. yes currently those upgrades are blocked by savage but we all know come 3.1 this will change like it always had and having to upgrade each piece per job is twice as much work as before to do for the same reward.
they did a good job at adjusting the weapon costs and removing that bs allagan stone which would only drop from A3 and force everyone on rav weapons till probaly 3.1 weapons are FINE currently. since they were always job only. they reduced price of weapons from 1300 to 990 which is a good pricetag given the most important gear slot.
now for armors. what they should have done was not to raise the weekly cap. all that would do is create more need for farming tomes per week which is not causal friendly which is probaly what they had in mind when they set that cap too.
what they should have done instead was too adjust the armor prices the same way the weapon was adjusted. lowring the price by about 25% like they did it with the weapons. that would have been ok given its gear only for one job. THIS DOES NOT HOLD TRUE for ACCS. only armor should be cheaper. accs are still no job unique items.
for now i am happy ill be able to get that awesome looking drk weapon within 10 days from now without having to clear A3 savage for it -.- would have hated it to be stuck with ravana weapons till nearly 3.1 probaly when relic is coming and will be likely i210 anyway.


Wow... um... No. It is exactly the same. The only difference is you can BUY a weapon. You couldn't buy a weapon with Myth, you had to get your Relic... which could actually take more than 2.2 weeks if you couldn't clear Titan (Hard). There were people paying big money for Titan clears back then.imo we were never in the current situation ever before. people always say BUT MYTH WAS THE SAME back then. IT WAS NOT guys. myth gear didnt require 1000 tomes to buy the weapon you got it without any tomes for killing all 3 ex mode primals. yes the myth gear was job exclusive too.
the biggest difference? myth gear DIDNT REQUIRE A UPGRADE on top of it beeing class specific gear. it was on the same ilvl as coil gear was the second you bought a piece you were done with that atleast. yes currently those upgrades are blocked by savage but we all know come 3.1 this will change like it always had and having to upgrade each piece per job is twice as much work as before to do for the same reward.
Oh... and we were limited to 300 per week, not 450.
Eso is EZ mode compared to Myth. And the Eso gear upgrades from Savage aren't needed... it's still ilvl 200 without... more than enough for any content.



I can understand the argument of wanting a higher cap for other classes. They game wants you to level multiple classes but the current system in place doesn't really support multiple classes in mind. If they were every to raise the cap I would say 500 and that's it so it shaves off a week on the weapon. For some one who mains one job this system isn't so bad but there are people who enjoy leveling and gearing multiple jobs in order to be ready for different situations if something arises. I don't see them changing the cap but I would like it to be increased for those who wish to gear more than one job. If it was 500 at least we would be able to get a piece a week (not including chest and pants) compared to now where they just give you enough where you can't reach it which kinda annoys me sometimes. Also the fact that Eso makes it worse because it job specific really slows it down because now instead of having one set of gear for multiple jobs you need to get gear for each of them.
Based on what OP said I believe 600 is way too much for a cap and I believe 500 would be a better point. Some people just like leveling and gearing multiple jobs and having a cap just gets them annoyed. Let's be honest gloves and such cost 495 and then we have a cap of 450? I honestly see no point of this just making the gear grind longer for just one class. If SE feels confident in the content they add im pretty sure it shouldn't take up to 2/3 months just to gear one class. Some people will disagree and this ok everyone has their own opinions but really guys if OP thinks that cap should be changed respect their opinion and just say you disagree no need to rip into them and use memes.


I agree with OP, but here's how I think it should be handled. Increase the weapon price so it still takes you 3 weeks to obtain. Keep the rest of the gear at the same price, or even lower it even further. It'll still make you choose a main, but your alts won't suffer too greatly.
yeah and that is another contradiction to one of their main selling points (back in the days) that you have one character and yet can play all jobs with it. That worked in ffxi but not here.
I rather have 1 character, one class and a common chest or something, like other mmos. If they can't do it right they better leave it entirely.
Literally never.
On topic, I'm just glad we're able to buy the weapons for less than 1300 each. A higher cap might allow me to gear faster, but that just runs me out of things to do faster.


Badass idea. I approve.I think the easiest solution would be having us spend tomes to unlock the option to buy a certain item type from the vendor. Give Rowena 900 tomes and you can now purchase any of the weapons for say 10k each, give her 450 more to unlock the option to buy helms etc. This would maintain the pacing for gearing your first job, but make alts much more feasible.
I'm not so much a fan of this idea. No way in hell do I want to do 13 roulettes (7 for shared sets) just to gear all of my alts.
I just hope they're dyeable straightaway, but I must be dreaming for it to happen.

You can play all the classes on one character but they never said hey you can play all the jobs on one character and be fully geared on each jobyeah and that is another contradiction to one of their main selling points (back in the days) that you have one character and yet can play all jobs with it. That worked in ffxi but not here.
I rather have 1 character, one class and a common chest or something, like other mmos. If they can't do it right they better leave it entirely.
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