I can understand the argument of wanting a higher cap for other classes. They game wants you to level multiple classes but the current system in place doesn't really support multiple classes in mind. If they were every to raise the cap I would say 500 and that's it so it shaves off a week on the weapon. For some one who mains one job this system isn't so bad but there are people who enjoy leveling and gearing multiple jobs in order to be ready for different situations if something arises. I don't see them changing the cap but I would like it to be increased for those who wish to gear more than one job. If it was 500 at least we would be able to get a piece a week (not including chest and pants) compared to now where they just give you enough where you can't reach it which kinda annoys me sometimes. Also the fact that Eso makes it worse because it job specific really slows it down because now instead of having one set of gear for multiple jobs you need to get gear for each of them.
Based on what OP said I believe 600 is way too much for a cap and I believe 500 would be a better point. Some people just like leveling and gearing multiple jobs and having a cap just gets them annoyed. Let's be honest gloves and such cost 495 and then we have a cap of 450? I honestly see no point of this just making the gear grind longer for just one class. If SE feels confident in the content they add im pretty sure it shouldn't take up to 2/3 months just to gear one class. Some people will disagree and this ok everyone has their own opinions but really guys if OP thinks that cap should be changed respect their opinion and just say you disagree no need to rip into them and use memes.


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