Not everybody is there for money, i dont care how mucn other are making. If they want specializations then the craft itself should be mostly independent, not like now. As of now everthings so interdependent that those who where omnicrafting in 2.X will still be omnicrafting but casuals are so heaviliy gated and screwed. Casuals moslty dont care about that quick gil anyway. If spirit of individuality is killed and they preach all that shit about relying on others this becomes a second job where you pay the money to slave away for another and not a game to enjoy. If there is no serious changes in thursday patch i guarantee that crafting will become more elite then ever. 60 n star end products will cost absurd amounts of gill and are just there for glamour, no casual gamer will EVER enjoy the product of that craft. I laughed very hard to see many gil buyers running around in that 4 star crafted gear, because they are the real market anyway in will stay that way in 3.x if nothing is changed in approach to crafting.
I would accept crafting as an elite art if the produts of their laibour could be mass produced in very large quantities. No wonder ishargards poor despise the rich elezens. Leathercraftings quest line doesnt live upt to reality in the game, its funny that now also game itself is hypocrite in in its own lore.