Page 1 of 11 1 2 3 ... LastLast
Results 1 to 10 of 107
  1. #1
    Player
    Jaeifer's Avatar
    Join Date
    May 2014
    Posts
    56
    Character
    Kanri Kaenan
    World
    Odin
    Main Class
    Astrologian Lv 60

    Can we please start thinking rationally again?

    I'm not usually one to tell people to drop their diapers but the amount of seperate QQ, "ermuhgerd crafting iz ded" threads and the likes are becoming really annoying to see - especially given these few circumstances.

    If you were informed about Heavensward, you'd have seen this coming...

    ... from miles away. They've already stated in Live Letters multiple months prior to the release of Heavensward that they want to put an end to omnicrafting and want people to specialize in a few trades. They've introduced Free Company crafting with their rules and regulations to have multiple crafters present in a Free Company to advance. And last but not least, Red Crafting Scrips are a knockoff to Esoteric Gear, which from a game design standpoint suggests that our gear progression was meant to be similar to battle classes, which sometimes have to wait 2-3 weeks to even get one piece of gear and we still have it better than them, which comes in the next paragraph.

    If you would properly inform yourself, you would know 66~ weeks to be a lie.

    Melded i170 HQ gear is better than i180 vendor gear. It takes about 14 Craftsmanship and 5 Control worth of melds to make a chest better than the i180 counterpart. Which is achievable without even using a Tier 5 materia at all. Each craft takes about 3-4 Red Scrips materials so you'll be getting 2-3 new gear pieces a week on your own if you're diligent, which makes about 28-32 weeks to get all 61 items. You, again, have it better than battle classes who can now never ever hope again to have all battle classes evenly geared.

    Oh no, perfect melds require Tier 5 melds/overmelds!

    Well of course they would, otherwise Tier V crafting materia would have no actual market in the game for the effort it may or may not be to spiritbond for them (we'll only know tomorrow about that one I guess.) and we don't even know if absolute perfect melds are necessary. I've already stated above that the 170 HQ gear can be made better than the i180 without even using Tier 5 materia at all.


    So... at the end of the day, put the deepeye tears back in a bottle. You might need it for a Strenght Dissolvent for what's to come. This is a preparation patch - they want you to work on your gear for your specialized trades for now and will give you plenty of recipes to profit from it later down the line. Specialize yourself as the game intended or if you want to stay omni - make it a group effort! Ask your FC or static to help you, help them in return once actual crafts roll out - and stop letting the heat of the moment blind you. I'll probably get a lot of flak for this but it feels like something that needs to be said.

    With regards,
    Kanri
    (17)
    Last edited by Jaeifer; 07-22-2015 at 10:52 PM.

  2. #2
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Well said.
    (0)

  3. #3
    Player
    _Kakera_'s Avatar
    Join Date
    Jul 2015
    Posts
    36
    Character
    Kakera Kiseki
    World
    Cactuar
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Jaeifer View Post
    they want to put an end to omnicrafting and want people to specialize in a few trades. They've introduced Free Company crafting with their rules and regulations to have multiple crafters present in a Free Company to advance.

    [...]

    Ask your FC or static to help you, help them in return once actual crafts roll out
    I'm an avid crafter in a FC of friends, and nobody except me crafts in this FC. Does that mean SE decided to flip the middle finger at me? I would have focused on nothing but the crafts I liked best, but I still need to get glues and leather and other materials from crafts that are not my favorite ones just to even get them up - never mind about the fact I need those more than ever at max level as well. I'm not terribly against the idea of red scrips either, it's not even that bad, but I would like if people stopped defending the idea that SE wanted to make omnicrafters less of a thing. If anything, right now they are more than ever - did you even see the shopping list for some of these items? They can need 4, if not 5 other crafts to make. Glue, leather, felt, nugget only GSM can make, and another nugget - and let's not mention the dissolvents, horrendous prices.


    SE didn't manage to kill omnicrafting; this design only makes it even worse. This is why people are angry, I believe. Omnicrafting leveling is encouraged hard by Heavensward, and then at max level all the different class outfits take a long time to get, which makes it seem like a fool's trap: level up as omnicrafter, then find out all that hard work will take a long time to get the cooler gear for each craft.

    What I'm most against is the comeback of Fieldcraft Demimateria III and Mastercraft Demimateria. I don't think SE should ever have brought those back in Heavensward. I thought it was rather generalized that people did not like those (and the desynth grind thereof for those) at all, especially since now it's pretty much "shell out a couple million gil for a few items or craft old content like mad hoping to get lucky". And from the massive quantities of spicy tomato relish that I've made over the course of the entire day yesterday - that lucky person is not me.
    (19)

  4. #4
    Player
    Seyb's Avatar
    Join Date
    May 2015
    Posts
    572
    Character
    Blain Adamant
    World
    Twintania
    Main Class
    Samurai Lv 80
    Thank you for your post. I agree with you. And it won't take nearly as long as everyone thinks. It was the same with the sealants. Casual crafters will earn a lot of money by selling the red scrips materials, so hard core crafters can craft everything in a few weeks. Look forward to it.
    (0)

  5. #5
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Here's the difference between sealants and scrips: sealants were needed for only one set of gear. Sealants were also far more accessible as newbie crafters could obtain them easily. With scrips, not only do you need them for 8 sets of gear, all the combat gear requires them as well. Not only is demand 8x higher, supply is lower. If you think operating a market where only the 1% can do anything is healthy, then sure, crafting isn't dead.
    (15)

  6. #6
    Player
    DarthBuzzer's Avatar
    Join Date
    Apr 2015
    Posts
    184
    Character
    Blueberry Bandit
    World
    Phoenix
    Main Class
    Alchemist Lv 70
    Sorry, but your points are wrong. Square Enix does not have a clear goal in mind. They say they want to limit omnicrafting and focus on specialization and they have made steps towards that, but they're all pointless because you still need at least 5 60 crafts to efficiently craft items as most require mats from many other crafts.

    No one expected every recipe to be time restricted. Thats exactly the same as limiting you to running 3 raids a week no matter the raid. Also, battle classes have it much easier because as crafters we need to gear more than one class. Battle classes don't. It's a system 99% of crafters hate and for good reason: It screws everything up for every type of crafter. It also screws over battle classes and gatherers. Perhaps those with hundreds of millions will be okay, but the red scrip mats will be in such low supply on the market.
    At the end of the day it's an undeniably bad decision that hurts everyone.
    (15)

  7. #7
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    Battle classes don't need a crowd supporting them, they have duty finder.

    Crafters go broke if they don't have all gatherers and a large number of crafting classes. And an extreme amount of time.
    (9)

  8. #8
    Player
    XLauncher's Avatar
    Join Date
    Oct 2013
    Posts
    195
    Character
    Sable Swan
    World
    Siren
    Main Class
    Conjurer Lv 60
    This doesn't discourage omnicrafting, and I have no idea how this notion persists. Omnicrafting has lost none of its advantages over specialization: an omnicrafter still has greater ability to diversify their product and less reliance on the market board for materials. These changes don't make omnicrafting any worse, they just make it more exclusive which, ironically, makes it more appealing than it's ever been. The primary change this cycle brings is limiting the supply of materials that one character can acquire through their own means. One character. So, make another character and your supply is doubled. Make a third, and your supply is tripled. Now, players who endure the tedium of maintaining additional characters to supply their main character with additional red scrip mats will enjoy an overwhelming advantage in material expenses over players who don't, courtesy of Square-Enix. Sounds insane? We already have people doing it.

    Omnicrafting isn't over. If that was SE's goal, then they failed terribly. And please, if you disagree with the people raising concerns, that's fine, but spare us the "git gud" rhetoric. People are taking time to put their reasoning into words; they deserve better than to be diminished with unoriginal drivel like deepeye tears.
    (15)
    Last edited by XLauncher; 07-22-2015 at 10:05 PM.

  9. #9
    Player
    PotatoWafflez's Avatar
    Join Date
    Aug 2013
    Posts
    280
    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    The problem is red scripts is just a stepping stone and also locks mats.

    Anyone who is a old school crafter has tons of gil so can buy the BiS HQ sets and meld them as soon as possible and then spend all their scripts on mats and then charge stupid amounts of gil for the new items to recoup their loses.

    The hand in system for the artisan set was a much better solution because it didn't feel like you were getting cheated in terms of time and effort because it wasn't your end goal you were just getting it till you could get your HQ melded set, I would much rather have 8 Hand-ins because that would still take me time and effort but I wouldn't feel cheated by being limited by my funds and time because of this stupid weekly cap that servers no purpose as the rich can just bypass it all together. - Though judging by HS in general this would probably have been just as headache inducing and painful.

    They just made the rich richer and the poor have to jump through hoops just to try and keep up in a few areas.
    (10)
    Last edited by PotatoWafflez; 07-22-2015 at 10:06 PM.

  10. #10
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Every class, with the possible exception of CUL, needs materials produced by other crafts. This does NOT mean it is necessary to level every class.

    Yes, materials produced by other classes are ridiculously expensive - but the thing is, YOUR class ALSO has materials needed by other classes, and chances are good that those materials ALSO sell at ridiculous prices. Craft and sell those, use the money to buy the expensive materials you need.

    I'll be leveling every class to 60, but not because I feel obligated to, but rather because I enjoy leveling crafting classes. Prior to Heavensward, leveling other classes was obligatory, not because of the crafting materials they could produce, but because of the cross-class skills that they offered. In Heavensward, no class has any must-have cross-class skills. You can safely leave them at 50, sell materials your class produces at ludicrous prices, and use the cash to buy the materials other classes are selling for ludicrous prices.
    (3)

Page 1 of 11 1 2 3 ... LastLast