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  1. #31
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Wizel View Post
    When I was looking at the new main hand tools, if you wanted to purchase them it takes 26 tokens (1300 red scrips/3 weeks) and a scroll item of some kind. Does anybody know how to get that scroll item or is it something that is being added in the Thursday patch when they add in red scrips?

    I am at work so I did not have time to look over things properly this morning but the requirements so far are just mind boggling, I can only hope on Thursday they allow you to spend law/poetics on items like they did in 2.0+ with coke, potash, ect.
    Just speculating, but from the scroll description it sounds like a turn-in for Rowena's House of Splendors. I'm thinking the Blue/Red Scrips are like daily hunts and the scrolls will be your weekly B rank.
    (0)

  2. #32
    Player
    gzuscry's Avatar
    Join Date
    Dec 2014
    Posts
    90
    Character
    Asuka Kusanagi
    World
    Lich
    Main Class
    Goldsmith Lv 60
    I think scrolls are just same old proofs as Talan had them. Just named differently, have to craft some specialty mat with zilions of collectability
    (0)

  3. #33
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    The best part of all this grind, is that any mercenary will most likely profit tens of times more than any mastercrafter with half the effort and 10 times less time consumption. GG Square-Enix.

    At 2.0 i was fascinated how crafting was, till about the 2.4 patch, where suddenly everything was just sluggish grindy, and now this? enough is enough i say. Im making anywhere between 3-5 mill a week with just what i have and i will not keep going into this grind. I put more effort and time than any raider and get tons less payback, any crafter deserves much, much more than this.

    And as a solution to the omni-crafting, this is ridiculous, you are only making it worse, any new crafter, or casual crafter, even some mastercrafters will look at this and say "lol nope, i have a life". Leaving as always, just the very very richest and most most dedicated crafters, lets say, about 10 to 15 per server? to take long, but without doubt still be omnicrafters (cause specializations are lol useless) to run the economy of the whole server. Crafting is, right now, the most grindy piece of content of the game, and the reward, is not even close to the time investment for it.

    Good job SE, your attemps to kill omni-crafting killed just the crafting part. Omni-crafters will continue, they just, will be fewer and richer.
    (9)

  4. #34
    Player
    Magistrella's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    363
    Character
    Magistrella Opalia
    World
    Moogle
    Main Class
    Black Mage Lv 60
    3 weeks to get one tool, 24 to get them for all classes. Then the endless grind to get the mats to be able to make the gear.

    I will get my weekly 450 and i will get token with it. But i wont get tools or materials.

    The system is too complicated and the gating sucks. I want to make my own shit on my own time on my own conditions and not buy crap from the MB for ridiculous prices because i did not spend 3 month getting scrip and can not make it.

    So... yeah - thanks SE for ruining crafting - it was fun while it lasted. Now its tedious as irl work, and there i at least get a good wage out of it and not some shitty data that will be useless when you decide to release new gear.

    So long ('-')/
    (12)

  5. #35
    Player
    Chrolo's Avatar
    Join Date
    Apr 2015
    Posts
    163
    Character
    Sakuja Itami
    World
    Cerberus
    Main Class
    Warrior Lv 60
    While i dislike this approach to crafting alot, you can also view it in another way:

    Now while everything is gated you can just do your weekly craft and then spend your time doing everything else.
    Crafting didnt get suddenly more time consuming, it just takes more time to gear up. It gives casual crafters a chance to catch up since everyone can only progress so much (except you find someone to sell you the scrip mats and/or have the money to buy them)

    So after i said that, SE plz change =D Dont want to gear up all my crafting classes just for you to end up implementing universal crafting equipment in 2 or 3 patches
    (1)

  6. #36
    Player
    Hanmerreborn's Avatar
    Join Date
    Sep 2013
    Posts
    204
    Character
    Kara Zorel
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    You guys just aren't seeing the beauty of it. But thankfully I know how important crafting will be for the next series of relic weapons.

    First, it'll be in patch 3.2, in which we would have gone from blue to red to orange.

    Now, you need 50 orange tokens of gathering, which costs 1000 orange scripts each. You can get 300 orange weekly.

    With the 50 tokens, you obtain the mistress' luck scroll.

    Go to any area in the game and use it (including dungeons). If you're lucky, a level 90 difficulty node will appear with one of 8 random materials, each used by a single class in it's crafts. If it does not, better luck next time! The correct location rotates every in game hour, so if you don't make it in time, the node will disappear, so move quickly!

    Now, to get orange crafting scripts (15, 16, 17 based on collectability), you need to make a level 90 HQ difficulty item called "the purple <class name>". Each element will need 5 of the class materials gathered in the level 90 nodes, and 5 of another predetermined class. For instance, for weaver, you would need 5 omega fibers to make a single omega cloth, and also require an omega vial of uselessness, an alchemist creation that uses it's 5 materials.

    For 3000 orange scripts (weekly cap 50), you then can buy a single material (24 required) for your legendary relic, an amazing ilvl 195, which in patch 3.5 will be able to get up to 210 after even more quests!

    But there's more! Because we want the relics to make you look in style, it'll have the same model as the level 1 weathered items, because everything old is new again!

    Glamour it away!
    (13)
    Last edited by Hanmerreborn; 07-22-2015 at 07:43 AM.

  7. #37
    Player
    Kekeri's Avatar
    Join Date
    Jun 2015
    Posts
    23
    Character
    Delili Deli
    World
    Faerie
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Magistrella View Post
    3 weeks to get one tool, 24 to get them for all classes. Then the endless grind to get the mats to be able to make the gear.

    I will get my weekly 450 and i will get token with it. But i wont get tools or materials.

    ...

    So long ('-')/
    So, what's the time-frame to fully gear all 8?

    Honestly, I missed the time-wall for Poetics, and I find the idea of 3 weeks for a weapon (I have about three weeks left on my sub) to be too much. I'm also a builder-o'-the-realm though, and so I decided to see if crafting was in a better place (and then I could do that instead of esoteric grinding). It seems to actually be worse considering leveling just one crafter isn't particularly viable financially. Ouch.
    (0)

  8. #38
    Player
    _Kakera_'s Avatar
    Join Date
    Jul 2015
    Posts
    36
    Character
    Kakera Kiseki
    World
    Cactuar
    Main Class
    Blacksmith Lv 80
    I spent all my available free day time making spicy relishes again to desynth artisan glasses.

    Not one MCD. One FCIII.

    Why is this grind back? Who decided at SE that MCDs and FCIIIs were a nice to bring back?
    (5)

  9. #39
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Chrolo View Post

    Crafting didnt get suddenly more time consuming, it just takes more time to gear up. It gives casual crafters a chance to catch up since everyone can only progress so much (except you find someone to sell you the scrip mats and/or have the money to buy them)
    Except it doesnt. Casual crafters will take even longer because they cant make their own equipment. So they will be forced to go the longer route of buying their equipment directly with red scrips.

    Quote Originally Posted by Chrolo View Post
    Now while everything is gated you can just do your weekly craft and then spend your time doing everything else.
    Btw, since all 2* have materials locked behind red scrips, you wont even be able to make a single one or you will take x weeks longer to obtain your own equipment.

    Quote Originally Posted by Kekeri View Post
    So, what's the time-frame to fully gear all 8?
    About 32 weeks if you craft them all yourself. (rough estimate) That's ofcourse assuming you HQ every single one of them. Without HQ scrip materials. (so only at about 5/11 or such starting HQ). Havent counted the ''bought with scrips'' route, but its much longer. (2 tools per week if crafted, 1 tools per 3 weeks if bought)
    (3)
    Last edited by Aeyis; 07-22-2015 at 08:13 AM.

  10. #40
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Kekeri View Post
    So, what's the time-frame to fully gear all 8?

    Honestly, I missed the time-wall for Poetics, and I find the idea of 3 weeks for a weapon (I have about three weeks left on my sub) to be too much. I'm also a builder-o'-the-realm though, and so I decided to see if crafting was in a better place (and then I could do that instead of esoteric grinding). It seems to actually be worse considering leveling just one crafter isn't particularly viable financially. Ouch.
    If you're getting all of the red scrips yourself, it'll take almost a year to fully gear every crafting job
    That's assuming you take this route of gearing:

    Unmeldable gear
    • 1300 scrips per unmeldable mainhand tool/10400 in total
    • 900 scrips per unmeldable chestpiece/4500 in total

    Meldable gear (using scrips to buy the materials)
    • 150 scrips per head/1200 in total
    • 150 scrips per gloves/1200 in total
    • 150 scrips per boots/1200 in total
    • 200 scrips per pants/2000 in total

    Crafted-only gear
    • 150 scrips per offhand/1200 in total
    • 100 scrips per accessory (necklace, earrings, wrist, belt)/400 in total
    • 50 scrips per ring/100 in total

    For a grand total of 22200 red scrips. At 450 per week, that will take 50 weeks to get (49.3 to be exact) or 2 weeks less than a year.
    It'll be less if you also get the meldable versions of the mainhand tools and chestpieces, or if you buy the materials off the marketboard. But melding will be very pricey when trying to get the stats on par with the unmeldable versions.

    Though, I assume they'll nerf the cost of the gear before then, hopefully.
    (2)
    Last edited by Nezerius; 07-22-2015 at 08:13 AM.

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