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  1. #121
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Rin_Kuroi View Post
    Why isnt ilvl180 good enough for an alt? Im ecstatic to get law at the same time Im working on getting eso.

    It's not bad at all, it's just having that option to go a bit further. I'll admit my ways aren't what everyone wants, I still think once we hit max level, a small portion of exp should transfer to a class or our choosing. I just feel there is a lot they can do instead of saying "Ok, you finished Alex/Esoterics week, you're done, go home."
    (0)

  2. #122
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Jaibamon View Post
    Other MMOs? Like what, WoW? With a major patch who only gave twitter integration? how many dungeons has ArenaNet added to GW2 since launch?

    Just a month after release SE added 2 raid tiers and a PvP mode, along with 3 different sets of gear and a ton of hotfixes. I wish Blizzard would do that.
    Each of wows patches added more content they are added here. Remind me how many bosses Alex has again? Wow adds raids several times the sizes we have here. And 4 modes.

    A PvP mode? Im sorry, anyone actually play pvp in this game?

    Hotfixes happen more often in WoW then they do here.
    Oh lol they finally patched Impulsive Appraisal today. Only took them since the release of HW to do.



    They can only release patches as fast as they do here because of how little is in them. This has been the case since 1.0
    ''we prefer bringing you the patches faster so you wont have to wait so long''- something along those lines was said back then.
    (2)

  3. #123
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Arkista View Post
    This isn't a change, that is what we've always had since 2.0. Every other patch they make it faster.
    Oh. You're talking about the concept in general.

    Well, if you have a better idea in how to approach it, I'd be happy to hear it. I'm really not a huge fan of the style we have now anyway.
    The problem is, if they make content to quick to clear, people will complain that there's nothing to do before they add the next major patch. They always have to balance what the player can achieve with how much content they can regularly put out.
    (0)

  4. #124
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Craiger View Post
    So you think it's a subscription breaker for them to use the same system they have used since 2.0 came out?
    Ladies and gentlemen, we have a winner.
    (1)

  5. #125
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Alistaire View Post
    Ladies and gentlemen, we have a winner.
    Oh? So crafting is the same as always?
    (0)

  6. #126
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Aethaeryn View Post
    Actual level 60 dungeons give you 40 each time too without the roulette. Same as with previous tomes.
    Awesome. I wasnt sure if this was going to be the case. Thanks!
    (0)

  7. #127
    Player
    Reneo's Avatar
    Join Date
    Dec 2014
    Posts
    108
    Character
    Ying Fa
    World
    Midgardsormr
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fendred View Post
    Just to clarify something, the objective of the patch content is different than its effect. Yes, it is an effect of the patch content that you will only be able to get 450 esoteric a week, but the rate at which you get esoteric tomes is low. In effect, they are trying to force people to play dungeons a certain number of times a week to keep the game alive. Savage Coil is just a carrot on a stick.
    So people want to get full gear for esoterics right away? They don't want to put the effort and time aside for Alexander Savage?

    Why even play this MMO then? People got what they wanted and they want instant gratification. That's really what this is all about. They can't get what they want immediately so they get angry and lash it out on other people in the game. =(
    (1)

  8. #128
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Alistaire View Post
    Ladies and gentlemen, we have a winner.
    Actually we don't because that was 2.0 and this is 3.0. Things should be changed and looked at throughout the game, gear acquisition included. Since you know, this was an expansion pack, they typically bring a lot more changes to the table.
    (2)

  9. #129
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Reneo View Post
    So people want to get full gear for esoterics right away? They don't want to put the effort and time aside for Alexander Savage?

    Why even play this MMO then? People got what they wanted and they want instant gratification. That's really what this is all about. They can't get what they want immediately so they get angry and lash it out on other people in the game. =(
    It has nothing to do with wanting the gear or not. They put a bucket in front of players that can only be filled on a weekly basis before it gets dumped. Then they give them a spoon to put water in the bucket. Now imagine if you got money for the amount of water you got in the bucket before its dumped and presto, we have the current mental state they are trying to induce in the player base. Almost forgot, the player is putting money into the game so he has the opportunity to fill the bucket.

    It's about not being able to do it on your own schedule or in the way you'd want to as opposed to just immediate gratification, which suggests one particularly rate at which a player may want to get stuff. They've decided how much they want end game players to play per week and are trying to psychologically pressure people into doing that against their better judgement. Otherwise why not just let them have a cumulative cap? It's very simple to program into the game, but they chose not to do so.
    (5)
    Last edited by Fendred; 07-22-2015 at 03:10 AM.

  10. #130
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I wish we had some more dungeons. Never Reap is getting tiring.
    (7)

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