Results 1 to 10 of 382

Hybrid View

  1. #1
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    I dont understand why people are complaining. My alex normal gear wont become obsolete for months. Im saving for the eso weapon first. Thats three weeks iirc. So at least a month before I even start replacing my alex normal gear. The i170/180 gear is perfect for alts and I get it for free by working on my main.

    Is it just the cap? What did people expect? 3.1 content is a ways off. Pacing the grind is a good thing for many reasons.
    (0)

  2. #2
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rin_Kuroi View Post
    I dont understand why people are complaining. My alex normal gear wont become obsolete for months. Im saving for the eso weapon first. Thats three weeks iirc. So at least a month before I even start replacing my alex normal gear. The i170/180 gear is perfect for alts and I get it for free by working on my main.

    Is it just the cap? What did people expect? 3.1 content is a ways off. Pacing the grind is a good thing for many reasons.
    Probably because hard weekly caps are social death traps. The environment has gone to hell in less than 24 hours past patch release.
    (3)

  3. #3
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Fendred View Post
    Probably because hard weekly caps are social death traps. The environment has gone to hell in less than 24 hours past patch release.
    Why are they social death traps? Im not sure what you mean here.
    (0)

  4. #4
    Player
    Mwynn's Avatar
    Join Date
    Mar 2015
    Posts
    778
    Character
    Dio'orsa Pulse
    World
    Odin
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Rin_Kuroi View Post
    Why are they social death traps? Im not sure what you mean here.
    People hit the Cap = Done Farming = Less People Queue'ing for Dungeons = More Queue Time = Other People suffer
    The same also goes for the Weekly Lockout for Items.
    People get their Weekly Item = Less People Queue'ing = More Queue Time = You know...

    It was common that Monday Syrcus Tower Raids were dead, while the next Day when the Reset hitted, you could Insta Queue or had to wait 5 Minutes for it.
    (7)

  5. #5
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Mwynn View Post
    People hit the Cap = Done Farming = Less People Queue'ing for Dungeons = More Queue Time = Other People suffer
    The same also goes for the Weekly Lockout for Items.
    People get their Weekly Item = Less People Queue'ing = More Queue Time = You know...

    It was common that Monday Syrcus Tower Raids were dead, while the next Day when the Reset hitted, you could Insta Queue or had to wait 5 Minutes for it.
    Wouldnt removing the lockout/cap make it so people stopped queuing after a week or two? The whole point seems to be to make it so people come back week after week. This seems like a good thing.
    (1)

  6. #6
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rin_Kuroi View Post
    Why are they social death traps? Im not sure what you mean here.
    If you look at my previous post, I described what was happening from my perspective. I've been running dungeons on and off for the last three weeks, yet in less than 24 hours every party I'm in has some player who now expects perfect performance or they'll start harassing players. May I remind everyone that DF gives you a random group, and there are many new or inexperienced players out there who use the same tool. I've had to defend a newbie healer from a hostile tank who wanted to chain pull everything when the healer was under geared for it, calm down an argument between party members who got irate over a minor mistake that cost us nothing in Neverreap, and other issues. It's tiring to have to play referee on every dungeon run.

    I wouldn't normally complain about anti-social players, but the sudden change in how frequent I'm encountering them post patch is like night and day difference.
    (3)
    Last edited by Fendred; 07-22-2015 at 01:57 AM.

Tags for this Thread