




It's doing the same thing it did for other classes in 2.0.
Limiting progression through weekly limitations to keep players from having nothing to do.
It's just another of very very many speed bumps to keep you paying as per usual.



And this should be changed. Yoshida isn't even giving it a chance.
There are many other things that should be changed first, and this is one of the last things.
The amount of tomestones is set like that so the team can appropriately release new patches on time. If you had the chance to earn double tomestones a week, you'd complain twice as fast that THERE IS NO CONTENT BOOO SQUARE ENIX FIX IT WHAT THE HELL ARE YOU DOING.
Find something else to do if you are done farming tomestones.
potato



Adding 50 tomes to the weekly cap wouldn't take away from things that need to be changed. The weekly cap is set to 450 because Yoshida thinks it will keep players subbed longer. If we could earn twice as much per week, I would be ecstatic. I would never complain that I have nothing to do. I do have other things to do after I farm Tomes, but that doesn't change the fact, that things should change.There are many other things that should be changed first, and this is one of the last things.
The amount of tomestones is set like that so the team can appropriately release new patches on time. If you had the chance to earn double tomestones a week, you'd complain twice as fast that THERE IS NO CONTENT BOOO SQUARE ENIX FIX IT WHAT THE HELL ARE YOU DOING.
Find something else to do if you are done farming tomestones.
Also making the weekly cap 500 a week only takes a week off of grinding. All it does is allows players to buy a 495 piece in a week and not two.
This isn't a change, that is what we've always had since 2.0. Every other patch they make it faster.
I was there and it was crap and it still is.
Last edited by Arkista; 07-22-2015 at 01:17 AM.


I dont understand why people are complaining. My alex normal gear wont become obsolete for months. Im saving for the eso weapon first. Thats three weeks iirc. So at least a month before I even start replacing my alex normal gear. The i170/180 gear is perfect for alts and I get it for free by working on my main.
Is it just the cap? What did people expect? 3.1 content is a ways off. Pacing the grind is a good thing for many reasons.
Probably because hard weekly caps are social death traps. The environment has gone to hell in less than 24 hours past patch release.I dont understand why people are complaining. My alex normal gear wont become obsolete for months. Im saving for the eso weapon first. Thats three weeks iirc. So at least a month before I even start replacing my alex normal gear. The i170/180 gear is perfect for alts and I get it for free by working on my main.
Is it just the cap? What did people expect? 3.1 content is a ways off. Pacing the grind is a good thing for many reasons.





Oh. You're talking about the concept in general.
Well, if you have a better idea in how to approach it, I'd be happy to hear it. I'm really not a huge fan of the style we have now anyway.
The problem is, if they make content to quick to clear, people will complain that there's nothing to do before they add the next major patch. They always have to balance what the player can achieve with how much content they can regularly put out.





And it will be changed. Soon as better endgame gear comes out, they'll make a harder way to obtain that and nerf the previous ways.
Same with every other job for every major patch sense the game got renewed. It's how linear progression MMOs work.
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