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  1. #41
    Player
    lordparanoia's Avatar
    Join Date
    Oct 2013
    Posts
    219
    Character
    Myss Keta
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    I don't think we will have mp issues anymore. I mean: we have lightspeed, ewer and Luminiferous... mp management should not be a problem anymore.
    (3)

  2. #42
    Player
    Akyio's Avatar
    Join Date
    Jul 2014
    Posts
    130
    Character
    Akyio Tayin
    World
    Zodiark
    Main Class
    Astrologian Lv 60
    But now our all utility(cards) that was rather mediocre, will be going all into spread + shuffle often to get mp refresh buff, so that we have enough mp pool to deal some dps(that is still lower compared to other healers), and to heal(when healing is still lower than other 2 healers).
    I think changes are okay. But there are still dozens of issues: nocturnal stance and time dilation, collective unconscious is still pretty worthless. Who the hell is going to stand in 8 yard tiny bubble to be healed 200 potency each 3 seconds?
    (0)

  3. #43
    Player DawnSolaria's Avatar
    Join Date
    Apr 2015
    Posts
    144
    Character
    Dawn Solaria
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by razzgrizz3 View Post
    they did nothing to royal road just switched which card burning does what.
    pre patch -ewer and spire = duration extension
    -spear and arrow = party spread effect
    post patch -ewer spire = party spread effect
    -spear and arrow = duration extension

    why the hell even do this and mess with our muscle memory?

    its like them saying "HEY GUYS we are doing changes we are doing it we are doing something!! guys? guys...?"

    hmm as someone pointed it out in another thread, RR change is actually a buff.
    Generally Arrow/Spear > Ewer/Spire in terms of usefulness, while Expand>Extend in 8 man, RR change allows us to expand more freely.
    (1)

  4. #44
    Player
    YuiSasaki's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    187
    Character
    Yui Sasaki
    World
    Shiva
    Main Class
    Arcanist Lv 60
    The changes to Lightspeed and the cards seem quite decent to me (downloading patch atm).

    Concerning dem flames about Nocturnal, they said some time ago, that they'd target Cards, Spread, Shuffle, Lightspeed, CU and CO. Nocturnal was not mentioned, probably because they want to wait for Alex-Savage - as many before already said. Which is in my opinion better than buffing too mcuh and nerfing half of it a week after...

    I don't know, why they didn't touch CO or why they "only" buffed the Diurnal version of CU, maybe not nuff time? Maybe they want to wait for Alex - Savage too?..
    AST will probably get some changes with 3.1 as they announced that they'd observe ALL classes in Alex - Savage.

    So stop qqing :P

    Edit: Please don't take me on that Italic line. I read it somewhere, but can't recall where T_T
    (1)
    Last edited by YuiSasaki; 07-21-2015 at 07:10 PM.

  5. #45
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    The changes are a bit meh. Its maybe edging towards being able to replace a WHM, still not there yet. As for replacing SCH with AST atm, that is not going to happen. Its not enough to even make AST compete for a progression raid slot as healer. Some of us SCH would be like to be able to switch to AST for raids........AST is still not on the level of WHM or SCH even with these changes. (And yes, i am purely analysing this in terms of progression based raid healing).
    (1)

  6. #46
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Spire is 30/tic (buffed for the most part). Testing Ewer now.

    Edit: Ewer is a refresh potency of 30. 265 per tic at 60.
    (6)
    Last edited by MidnightTundra; 07-21-2015 at 07:31 PM.

  7. #47
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    Yesterday I was really wondering if I my static would want me as sch or ast for savage depending on the buff AST gets. Well not wondering anymore. Kinda disappointed.

    Well at least they changed tp/mp reduction to refresh effects and reduced the shuffle cooldown (but well we probably can still draw the same card twice) At least I'd have hope for a small draw cd reduction too.
    Other than I really hope this wasn't all and they're just waiting for some savage playerfeedback.
    (0)

  8. #48
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by MidnightTundra View Post
    Spire is 30/tic (buffed for the most part). Testing Ewer now.

    Edit: Ewer is a refresh potency of 30. 265 per tic at 60.
    This is...slightly concerning. I've been against swapping the reductions for refreshes out of fear of eliminating the BRD/MCH raid niche, and these refreshes seem pretty potent, considering their uptime.

    I guess the good thing is that since most of their stuff is still borked no one will replace BRD/MCH with an AST because nobody wants to raid with an AST. LOL. I had been waiting for changes to make my final decision, but if this is the only bone we got then it's official - I'm going back to SMN for Alex Savage. Nocturnal Sect still being unusable is what did it for me; my cohealer is a WHM.
    (0)

  9. #49
    Player
    Nague's Avatar
    Join Date
    May 2015
    Posts
    114
    Character
    Kanya Nague
    World
    Odin
    Main Class
    Arcanist Lv 60
    lightspeed isnt a healing cooldown you geniuses.


    All it does now is give 1 free spell every time it gets off cooldown, assuming you chaincast during the duration.
    (1)

  10. #50
    Player
    Arcana's Avatar
    Join Date
    Apr 2012
    Posts
    166
    Character
    Ragnar Sigurdsson
    World
    Ragnarok
    Main Class
    Astrologian Lv 66
    Quote Originally Posted by MidnightTundra View Post
    Spire is 30/tic (buffed for the most part). Testing Ewer now.

    Edit: Ewer is a refresh potency of 30. 265 per tic at 60.
    wow... nice MP regen. I supose that is the main reason SE changed the RR effect of spire/ewer, because a powerful card should be too the most powerful royal road effect in 8 man party.
    (0)

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