The damage output between a STR tank and VIT tank is noticeable. And if it was a party of all tanks then it might actually matter instead of still being crap compared to actual damage classes.
Increasing raid wide DPS by a little amount can already be enough to skip mechanics, saving your healer's MP, your tank's CDs and a possible situation that could lead to a wipe.
I'm not going to argue about some DF dungeon, because I honestly couldn't care less.
Edit: I'm also not implying that only increasing one tank's damage will half your runtimes. It's a group effort and everyone should try his best.
Last edited by amihavingfunyet; 07-21-2015 at 10:31 AM.
Thank you for making that clear. Tho I had the feeling that Dark Mind (DRK CD which reduces magic damage) was working on it... Oh well I never tested it with only Dark Mind, I always pair it with another CD.As for A4 balls, any mitigation that doesnt increase DEF or MDEF works. So anything that is a flat damage reduction (Vengance, Sentinel, etc.) Manaward and Manawall don't work because they both block magical or physical damage, while the balls are unaspected. Normal shields (Adlo, A. Benefic, Stoneskin) work perfectly fine.
> Implying all tanks are the same person
So what is this? Healers complaining about doing their job of healing?
I'm a full STR geared Dark Knight, and I have no problems being kept up.
Nor do I have a problem keeping hate or using my cool downs when needed.
Maybe you just aren't as good a healer as you think?
Of course mechanics can get messed up and the groups wipe, but why
is that always the tanks fault?
Maybe the DPS was so low things don't die fast enough, or the Healers just drop the ball on healing?
Must be the Tank because he doesn't have 17k HP right? Perfect scapegoat.
It's not Tanks in STR gear that is your problem, it's lower skilled tanks that's your problem. Even VIT geared Tanks that don't use their abilities go down you know.
Put STR on tank accessories and this will be less of a problem
Healing is fun even if your tank is full slaying. Both tanks in my static are full slaying 100% of the time. Me and the other healer have no problems healing them. We even dps during the fights it is easy to heal so hearing people say they are having a hard time is just lawlz.
We run ravana ex solo heal solo tank and the tank is using slaying. I leveled my WHM with my friend who was playing a warrior wearing full slaying and using dps stance. I have seen tons of people heal tanks with slaying gear and the tanks are in dps stance. This is not boasting I am simply stating what I see people (including myself) do everyday. My tanks came to me the other week and asked me if they should get slaying or fending off pieces. I told them def go slaying and if savage requires fending then get it.
Learn your class and healing is a very simple thing to do...
Last edited by MiniDoom; 07-21-2015 at 11:23 AM.
VIT increases the survivability of the party. Take as much as the party needs. If its a PUG, you should really take as much as possible because you have no idea what youre in for. If its a static then you know exactly what you need.
At the end of the day a clear is a clear. If Im pugging its enough STR to maintain aggro and the rest VIT. That gives my group of misfits the best chance of survival. If its a static or FC group, Ill gear for faster clears because the survivability isnt as necessary.
As a tank i would be fully behind taking making them class specific. Allow them to better predict tank dps instead of the wide margin they have now. Tighter tuning.
Yes, also some advice for tanks when going into a low level dungeon like Sohm Al: If the healer is one level lower than you and wearing 52 gear and you are wearing a shield from bismark ex and full end game, this does not make you an unstoppable force capable of running sword stance while getting your face eaten in by boss monsters. Also, if running through an entire halls pack of mobs results in your untimely demise along with the group, that does not mean repeat said act on every hall. That means take it slower. Thank you!I can NOT stress this enough.
Healing is a fun thing for some of us. But not when the Tanks are packing all STR accessories and ignoring the fundamentals of actually holding hate and not dying a horrible death cause they ate several Critical Hits without the extra health to sustain them long enough for a Heal to get off.
Now, I'm going to say this, I don't pay your Subscription, I'm not going to tell you how to play your Character. However, any amount of consideration toward the people you are playing with will go a long way in making everyone's lives easier.
Remember, Healers have a pain in the ass job sometimes already, don't make it more difficult...
There is a reason that I main a tank and play a whm as my secondary damn it. Those poor healers get blamed for every stupid thing that the idiot tanks do.
To put it in short this healer doesnt like pushing limits, hes ok with having to wait 1-5 secs w/o recasting a heal, healing mediocre full vit tanks and missing dps checks
Definitely someone id kick
Life's a tease.
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