Quote Originally Posted by Khalithar View Post
1. That was a premade of players that were playing together and were way more coordinated than a normal group.

2. They only had one tank and went with five dps instead of four.

3. The healers were nearly bottomed out on MP by the end of it.

4. Their tank didn't survive the end of it.
1. This is true and this video isn't applicable to a DF setting (especially due to the party composition). However, this does showcase just how little you can heal a tank and still manage to DPS.

2. This was to min/max DPS and make the kill as quick as possible. You can see in the video that they had the first Oppressor down to 9-ish% before the 0.5 spawned. Using one tank instead of two doesn't really change how heals work aside from knowing that only one person will take damage from the boss(es).

3. They were DPSing the entire time, knowing that they wouldn't need the MP by the end of it. Their goal was to kill the boss(es) as fast as possible, not to conserve MP for any excess healing that needed to be done. They planned on not having to deal with the missiles (I assume) so they didn't really need to worry about raid damage that much.

4. He Living Dead'd but wasn't healed because the healers knew he would live to the point where the boss would be dead, thus decided to focus on DPS instead.