Page 3 of 16 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 158
  1. #21
    Player
    MTTArthemis's Avatar
    Join Date
    Jul 2015
    Posts
    2
    Character
    Arthemis Lockhart
    World
    Behemoth
    Main Class
    Bard Lv 60
    Quote Originally Posted by Aegrus View Post
    You do realize that 900 dps is about 20% less than the 1200 DPS classes can pull. Warriors deal a substantially less than a DPS class.
    I see these kinds of numbers (1200) on dummy. 900+ was a real encounter. Normally when you "translate" a dummy parse to a "real" encounter you lose a chunk of dps. To me what's feels wrong is the fact that you can pretty much replace a dps role for a tank one since they can do "enough" dps to clear the encounters we have right now. From the balance perspective it seems wrong, but that's my opinion.
    (3)
    Last edited by MTTArthemis; 07-20-2015 at 06:20 PM.

  2. #22
    Player
    Mattiux's Avatar
    Join Date
    Dec 2013
    Posts
    88
    Character
    Mattiux Black
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Marxam View Post
    we lack the cooldown and utility that the other two tanks have

    I will forgive your ignorance since you are new to the forums but try to realize what each tank brings to the party outside of just dps.
    While i agree that the Warrior is fine and the prolem are some of the DrK ability, this statement is Wrong.

    The PLD have strong party utility indeed, but the utility pack of the warrior with the slashing debuff and Storm path ( 10% reduction on any damage, BOTH physical and magic) are amazing compared to Delirium.

    If you think now to the superior Dps of the War and the Mitigation and utility of a PLD the spot problem for a DrK is pretty obvious.

    By the way this isn't a problem of Warrior and Paladin. they are fine, is simply wrong the concept of a Tank Not-bad but Not-good-in-anything.
    (3)

  3. #23
    Player
    Windklinge's Avatar
    Join Date
    Nov 2014
    Posts
    300
    Character
    Windklinge Wirbelwind
    World
    Shiva
    Main Class
    Marauder Lv 60
    SE will have to take a good look at DRK sooner or later just like with 2.0 war which sucked big time. then it got buffed and was fine. the same will happen to DRK because it has to currently. the issues may not be as big as 2.0 war was but they are there definitly. the question is WHEN will SE do that. 3.1 at the earliest. worst case is 3.2 next year. fact is : it has to happen atleast to a degree. the only other option aka nerfing WAR wouldnt be a good choice of balance.
    (2)

  4. #24
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by MTTArthemis View Post
    To be fair, there is, already, parses of Warriors doing 900+ (982 and over 1k the ones i saw to be more precise) in fights like Alexander 1 and 2.
    If you Google it, you will find (cannot past these kind of things here on forum). Not on dummy.
    Also i find it "funny" when you can bring 6 tanks (WAR or DRK) on fights like Bismarck Ex/Ravana EX and beat it. Its a content relatively new, and yet you can replace the dps classes entirely with tank ones, ignoring the Tank/Healer/DPS formation.
    This. was in a party with 5 wars on bis ex and it was a faceroll. dps checks? what dps checks.
    (2)

  5. #25
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Lone-wolfe-02 View Post
    This. was in a party with 5 wars on bis ex and it was a faceroll. dps checks? what dps checks.
    3+ tanks in Bis EX is pretty hilarious. It's like a roulette of who's going to tank what.
    (3)

  6. #26
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Calm down. . . 9k Fell Cleave crit isn't a thing in normal situations. 6k-7k if you're full strength at i180+ sure but not 9k.

    Regarding the dps being SOOOO much higher than Dark Knights: I parse very similar to my statics Dark Knight—650ish in raids. Sure, maybe we both suck, but that's the reality I live in. . .
    (0)
    YouTube.com/c/iBluairjgr

  7. #27
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    People still mistake "high burst" for "high DPS".

    Yet...I wonder why they decided to give WAR the highest base potency of all skills.
    (1)

  8. #28
    Player
    Artair's Avatar
    Join Date
    Sep 2013
    Posts
    49
    Character
    Artair Nox
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Reynhart View Post
    Yet...I wonder why they decided to give WAR the highest base potency of all skills.
    Because we have the lowest average potency per rotation of all the classes (besides monk who has low potency because GL). Our Off GCD's are laughable at best too.

    People forget:
    DRK:
    Power Slash, 300 potency attack
    Scourge 40 potency DoT (500 total potency including aplication)
    Salted Earth, 75! potency DoT
    Plunge, 200 potency off GCD
    Carve and Spit, 450 potency off GCD

    PLD:
    Royal Authority, 340 potency attack
    Goring Blade, 40 potency DoT (500 potency including application)
    CoS, off GCD 30 potency DoT (250 potency including application over duration)
    Spirits Within, 300 potency off GCD

    WAR:
    Butchers Block, 280 potency attack
    Fracture, 20 potency 30 sec DoT (300 total including application) <- not worth using
    Fell Cleave, 500 potency attack every 6-8 GCD's, on GCD, can't be executed while in tank stance
    Brutal Swing 50 potency... This is our only off GCD.

    DRK and PLD both have a 500 potency attack too. The difference is, DRK and PLD can still use theirs in tank stance.
    (8)

  9. #29
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    You forgot the 400 potency Souleater.

    The only thing that maybe should be changed is Equilibrium in Deliverance, but I am more in favor of giving the other two tanks some kind of TP recovery while off tanking.

    Edit: And Brutal Swing is 100 potency iirc.
    (0)
    Last edited by Alphras; 07-20-2015 at 10:29 PM.

  10. #30
    Player
    Hulk_Smash's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    90
    Character
    Axe Erudite
    World
    Faerie
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Artair View Post

    WAR:
    Butchers Block, 280 potency attack
    Fracture, 20 potency 30 sec DoT (300 total including application) <- not worth using
    Fell Cleave, 500 potency attack every 6-8 GCD's, on GCD, can't be executed while in tank stance
    Brutal Swing 50 potency... This is our only off GCD.
    .
    Your info is a bit misleading. WAR has Maim, which increased damage dealt by 20%.

    BB is actually 336 potency: 280 + 20%
    Fell cleave is 600: 500+ 20%.
    And for Fell Cleave, it is not a problem for WAR to stance dance, as they dont lose a GCD.

    Not to mention the bonus 10% chance to CRIT that WAR gets in Deliverance.

    If you aren't keeping slashing debuff, then this doesnt apply, but that would be bad.
    (4)
    Last edited by Hulk_Smash; 07-20-2015 at 10:50 PM.

Page 3 of 16 FirstFirst 1 2 3 4 5 13 ... LastLast

Tags for this Thread