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  1. #31
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I think it's a function of the fact that a lot of people are attracted to BRD because it's an "easy" DPS class. And yes, compared to melee, it is quite easy, but plenty of people use that as an excuse to be lazy. I ended up in story Ifrit with another BRD the other day and the only Venomous Shot DoTs I saw on Ifrit the entire time were mine. I guess people like that just assume that no one will notice if they aren't using their DoTs or something...
    (3)

  2. #32
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by RiceisNice View Post
    It's actually both. Animation locks combined with cast times makes for a very clumsy gameplay if the animations don't actually accommodate the cast times.
    You don't seem to understand what an animation lock is. When you use jump, you cannot move your character despite using the mouse/keyboard/controller to command you character to move. This caused the majority of deaths for dragoons in fights like titan. Even worse though, it made you be in two places at once. If you can move to interrupt your cast or oGCD (which isn't animation locked) then it's not animation locked. What you are talking about is not animation lock. It's the delay due to animation, which are on all skill. For example, holy has cast time, but the action doesn't occur until the animation completes (as is the case with skills off GCD, like benediction and HG). They balance this so they can adjust skills without adding cast time to them.
    (0)

  3. #33
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Hyrist View Post
    Please, Charge... Charge time. Is unaffected by Silence. I hate the 'Cast Bar' graphic. It's bloody inaccurate. The charge time does not even match up to the Cast Times on GCD spells as either. They really should do more to differentiate the two visually.
    If you want, you could turn the Progress Bar off in the HUD.
    (0)

  4. #34
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by UBERHAXED View Post
    ...but the action doesn't occur until the animation completes. They balance this so they can adjust skills without adding cast time to them.
    And this is in full force for bard with the cast times, and how their animations are not changed to accomidate it. Trying to get the procs off heavy shot is even worse than firestarter even if you use an oGCD skill to cancel heavy shot's animation. And to add on, you can't use skills right after another until part of it's animation goes through, like how you can't do jump until you're half way into your full thrust animation. Bloodletter (or rain of death if you're multidotting for AoE) can reset off DoT crits, and it really doesn't work well with the amount of oGCD damage skills you use and the cast time; it creates a very fragmented flow of gameplay that feels very awkward to dance with.
    (2)
    ____________________

  5. 07-19-2015 09:20 AM
    Reason
    Does seem kind of rude.

  6. #35
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by RiceisNice View Post
    And this is in full force for bard with the cast times, and how their animations are not changed to accomidate it. Trying to get the procs off heavy shot is even worse than firestarter even if you use an oGCD skill to cancel heavy shot's animation. And to add on, you can't use skills right after another until part of it's animation goes through, like how you can't do jump until you're half way into your full thrust animation. Bloodletter (or rain of death if you're multidotting for AoE) can reset off DoT crits, and it really doesn't work well with the amount of oGCD damage skills you use and the cast time; it creates a very fragmented flow of gameplay that feels very awkward to dance with.
    Every job has this though. The difference is that bards get a 1 second lead time compared to casters (you actually aren't firing arrows due to game physics reasons so the animations are short). Of course, melee are get a longer lead time until the next actions, but the animations are naturally longer anyway. For example, the animation for fire does complete until 1 second unto the next GCD, so even if you did magically see the future an know that you will get a thundercloud or fire starter and began to cast on the next GCD, you will end of hard casting an not using the proc. It is impossible to use a proc like this for BLM due to cast times lining up with GCD but bards don't have this problem.
    (0)

  7. #36
    Player
    SkyfangRauss's Avatar
    Join Date
    Aug 2013
    Posts
    122
    Character
    Skyfang Rauss
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    i dont like bards because i havent seen a single one use any of thier songs other than WM

    no foe req, no tp song, no mp song when the healers stressed, not even friggin swiftsong. nothing.

    this is literally every single bard i come across in DF
    (3)

  8. #37
    Player
    Shyluv's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Ahraliah Moon
    World
    Mateus
    Main Class
    Conjurer Lv 90
    I don't hate bards. A lot can be annoying though. Before the expansion, they'd be clear on the other side of the arena, running back and forth even when there wasn't any aoe to dodge. Now, they stand in aoe so they don't interrupt their casting/dps.
    (0)

  9. #38
    Player
    PopeHat's Avatar
    Join Date
    Oct 2013
    Posts
    42
    Character
    Pope Hat
    World
    Behemoth
    Main Class
    Archer Lv 60
    Quote Originally Posted by SkyfangRauss View Post
    i dont like bards because i havent seen a single one use any of thier songs other than WM

    no foe req, no tp song, no mp song when the healers stressed, not even friggin swiftsong. nothing.

    this is literally every single bard i come across in DF
    I know the tooltip says you can sing other songs in addition to Wanders Minuet, but I'm a Bard not a DJ. One song at a time, don't ruin my immersion.
    (1)

  10. #39
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by SkyfangRauss View Post
    i dont like bards because i havent seen a single one use any of thier songs other than WM

    no foe req, no tp song, no mp song when the healers stressed, not even friggin swiftsong. nothing.

    this is literally every single bard i come across in DF
    It's a Catch 22. If they use their other songs, people complain about them not doing enough dps. If they just use WM, people complain about them not using songs. WM needs to be separate from songs.
    (0)

  11. #40
    Player
    PotatoWafflez's Avatar
    Join Date
    Aug 2013
    Posts
    280
    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ferrasper View Post
    It's a Catch 22. If they use their other songs, people complain about them not doing enough dps. If they just use WM, people complain about them not using songs. WM needs to be separate from songs.
    WM is separate from songs it uses no MP and can be sung with any other song?
    (3)

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