Read again please the bold parts in my message and in the quote.
Read again.
Read.
Read.
Again.
They said triple crits. I said non-critical. So Barrage can't do triple crits.
Oh, I see. You are embarrassed that you said something that was incorrect and now you've taken to trolling. Can't say I'm surprised.
As I said in my first post, move along people, nothing to see here.
EDIT: On the off chance you aren't trolling, I'll reiterate for you:
You said, "Auto-attacks off
Barrage off (because there are no auto-attacks so there's nothing to triple)"
Barrage was changed to affect weaponskills, not auto-attacks.
Last edited by Kaedan94; 07-17-2015 at 03:06 PM.
Gives me about 70 more dps than non minuet. Tested.
No you cannot do what I have bolded, it blocks crits. It is three non-critical hits.Well first of all the recast is untouched and the cast time is 1.2 seconds so that leaves 1.2 seconds of time for oGCDs. Also, Barrage doesn't affect auto attacks anymore, it makes your next weapon skill hit 3 times so you can do a triple crit for 6k. So yes, WM truely does add to damage, not a full 30%, but more along the lines of 17% which is a number I heard on the forums with no source to it
Last edited by Snugglebutt; 07-17-2015 at 03:38 PM.
You play Bard for 2 years and then have a mobile playstyle ripped from underneath you with 1.5 sec cast time on every ability you use.
It is horrendous, the entire playstyle changed. It is terrible and a sheer grief.
On the more mechanics end of things, ignoring how terrible it is to break the design of Bards: It doesn't even work with their kit because Bard's rely on weaving 0gcd abilities in their priority "rotation" and those proc at random times. You lose a lot of 0gcds in that "miniscule" amount of time. Bloodletter procs are a huge non-trivial deal for one example. It holds the Bard back from utilizing their full potential because the cast times do not let them weave a 0gcd in during the cast time.
Isn't 70 DPS still a lot? Especially with Barrage Empyrean Arrow and Iron Jaws?
Umm... only if you were a hyperactive bunny. The rest of us were standing still most of the fight right next to the BLMs (unless there was a lot of targeted AoE of course, then we stood far away from each other).
The 1.5s cast time doesn't actually take away even an ounce of mobility. This is a false claim by your "side". The cast time for ws is so short, that if you start the attack just before most ground AoEs appear, you can let the bar complete and still get out of the AoE in time.
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