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  1. #11
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by SuperZay View Post
    Constant 'cast' interruptions when you are moving out of AOE
    That is the secret, you do not use WM in AoE heavy situations.

    Quote Originally Posted by SuperZay View Post
    Not to mention playing another generic rooted caster is not fun.
    I fully agree on this with ya, sir.
    (1)

  2. #12
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Kaedan94 View Post
    And? Read the complete sentence and then notice this part: "...for a single-target weaponskill..."

    Weaponskill
    Weaponskill

    Auto-attack =/= weaponskill
    Read again please the bold parts in my message and in the quote.
    Read again.
    Read.
    Read.
    Again.
    They said triple crits. I said non-critical. So Barrage can't do triple crits.
    (7)

  3. #13
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by SuperZay View Post
    Read again please the bold parts in my message and in the quote.
    Read again.
    Read.
    Read.
    Again.
    They said triple crits. I said non-critical. So Barrage can't do triple crits.
    Oh, I see. You are embarrassed that you said something that was incorrect and now you've taken to trolling. Can't say I'm surprised.

    As I said in my first post, move along people, nothing to see here.


    EDIT: On the off chance you aren't trolling, I'll reiterate for you:

    You said, "Auto-attacks off
    Barrage off (because there are no auto-attacks so there's nothing to triple)"

    Barrage was changed to affect weaponskills, not auto-attacks.
    (2)
    Last edited by Kaedan94; 07-17-2015 at 03:06 PM.

  4. #14
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Gives me about 70 more dps than non minuet. Tested.
    (0)

  5. #15
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LunarEmerald View Post
    Gives me about 70 more dps than non minuet. Tested.
    Then to me it isn't worth the sheer grief of WM.
    (1)

  6. #16
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by SovereignAegis View Post
    Then to me it isn't worth the sheer grief of WM.
    Sheer grief??? It's a miniscule 1.5 second cast time that can be toggled off during movement heavy phases. How in the world is that too much for people to handle?
    (7)

  7. #17
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Daranion View Post
    Well first of all the recast is untouched and the cast time is 1.2 seconds so that leaves 1.2 seconds of time for oGCDs. Also, Barrage doesn't affect auto attacks anymore, it makes your next weapon skill hit 3 times so you can do a triple crit for 6k. So yes, WM truely does add to damage, not a full 30%, but more along the lines of 17% which is a number I heard on the forums with no source to it
    No you cannot do what I have bolded, it blocks crits. It is three non-critical hits.
    (1)
    Last edited by Snugglebutt; 07-17-2015 at 03:38 PM.

  8. #18
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MisterLucie View Post
    Sheer grief??? It's a miniscule 1.5 second cast time that can be toggled off during movement heavy phases. How in the world is that too much for people to handle?
    You play Bard for 2 years and then have a mobile playstyle ripped from underneath you with 1.5 sec cast time on every ability you use.

    It is horrendous, the entire playstyle changed. It is terrible and a sheer grief.

    On the more mechanics end of things, ignoring how terrible it is to break the design of Bards: It doesn't even work with their kit because Bard's rely on weaving 0gcd abilities in their priority "rotation" and those proc at random times. You lose a lot of 0gcds in that "miniscule" amount of time. Bloodletter procs are a huge non-trivial deal for one example. It holds the Bard back from utilizing their full potential because the cast times do not let them weave a 0gcd in during the cast time.
    (5)

  9. #19
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Isn't 70 DPS still a lot? Especially with Barrage Empyrean Arrow and Iron Jaws?
    (2)

  10. #20
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by SovereignAegis View Post
    You play Bard for 2 years and then have a mobile playstyle ripped from underneath you with 1.5 sec cast time on every ability you use.

    It is horrendous, the entire playstyle changed. It is terrible and a sheer grief.
    Umm... only if you were a hyperactive bunny. The rest of us were standing still most of the fight right next to the BLMs (unless there was a lot of targeted AoE of course, then we stood far away from each other).

    The 1.5s cast time doesn't actually take away even an ounce of mobility. This is a false claim by your "side". The cast time for ws is so short, that if you start the attack just before most ground AoEs appear, you can let the bar complete and still get out of the AoE in time.
    (7)

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