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  1. #61
    Player Hypie's Avatar
    Join Date
    May 2015
    Posts
    596
    Character
    Stygia Ashenscale
    World
    Lich
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kaurie View Post
    Sorry 1000 word max. That's awesome that you agree about the primal weapon unique procs tho! Personally, I find the gear and skill/attribute customization very very very very poor in this game. The rest of the game is hella fun though, so I stick with it.
    You can bypass the 1k limit with editing in the rest. the forum is so restricted in this it's...horrible.
    (0)

  2. #62
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Shori View Post
    You cant meld the majority of endgame armor and weapons. Only crafted items which are usualy 20 ilvls behind the rest.
    But this thread is about stats (that can be on any gear), not endgame gear

    Quote Originally Posted by ckc22 View Post
    Let's get real for a sec, even fully geared at most you're carrying around 5-6 sets for everything? Job-specific gear is sadly a rarity in this game, and basically if you have a geared "role" you can switch to anything else in that role.
    Not if you want to switch between MNK, NIN or DRG
    (0)
    Last edited by Felis; 07-17-2015 at 03:22 AM.

  3. #63
    Player
    Shyluv's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Ahraliah Moon
    World
    Mateus
    Main Class
    Conjurer Lv 90
    Gear progression is the only thing I don't like about this game. I would love if gear had some unique stats, and also lasted longer than 3 to 4 months. Maybe not years like XI.

    Could even make it so we'd have to work for the bonus stats. That way we have something to keep us busy/entertained/subbed, other than grinding for all new gear.
    (1)

  4. #64
    Player
    Marcux's Avatar
    Join Date
    Apr 2013
    Posts
    59
    Character
    Marcux Marduk
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Or even pick out of a list of bonus's that you can put on older gear through a grind quest or such. I think they had is right with relic weapon progression, would be nice if we got a chance to choose ability bonus's instead of just materia bonus's like crit or det.
    (0)

  5. #65
    Player
    fireslash's Avatar
    Join Date
    Jun 2014
    Posts
    156
    Character
    Fireslash Oyzun
    World
    Goblin
    Main Class
    Gladiator Lv 60
    ex

    ilv 170 sword which i bought with law tombstone ex had like 40str 30 vit 35 parry autot attack 200 atk speed 23

    i got in ifrit exterme fire plum shard lv1

    when meld them with the weapon i get like 40str 30 vit 35 parry auto- attack 200 atk speed 23 ++50 fire damage

    i had 2 lv 1 fire plm shard in order to level it up i should clear ifrit ex 5 times fire plm shard lv2 gives 80+ fire damage +20 fire resist only can be melded to main hand,
    the activation of these effects will require fire crystal shards , since its a primal related feature. effec duration 50m , require 30 shards a lv 1 ,some elemental shards gives role related shards and some are for all roles
    to start collecting this , a players must have completed the main story of 3.0


    this will recycle the 2.x ex primals , u get elemetal dust in hm primals or less , 100 dust = 1 level1 shard , u get 10 dust per fight
    (1)

  6. #66
    Player Hypie's Avatar
    Join Date
    May 2015
    Posts
    596
    Character
    Stygia Ashenscale
    World
    Lich
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by fireslash View Post
    ex
    ilv 170 sword which i bought with law tombstone ex had like 40str 30 vit 35 parry autot attack 200 atk speed 23
    i got in ifrit exterme fire plum shard lv1
    when meld them with the weapon i get like 40str 30 vit 35 parry auto- attack 200 atk speed 23 ++50 fire damage

    i had 2 lv 1 fire plm shard in order to level it up i should clear ifrit ex 5 times fire plm shard lv2 gives 80+ fire damage +20 fire resist only can be melded to main hand,the activation of these effects will require fire crystal shards , since its a primal related feature. effec duration 50m , require 30 shards a lv 1 ,some elemental shards gives role related shards and some are for all roles
    to start collecting this , a players must have completed the main story of 3.0

    this will recycle the 2.x ex primals , u get elemetal dust in hm primals or less , 100 dust = 1 level1 shard , u get 10 dust per fight
    sounds like a horrible grind mill with no real benefit to me...

    can you explain it a bit more understanding?
    (1)

  7. #67
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    I fully support the FFIX idea. I've suggested the same thing. I think it would be a wonderful idea. It would cause people to stop, level up gear and spirit bond it. Certain combinations might be over powered but that's something that patches will have to be for. There may be some certain optimal build but that's going to be expected from anything you do..so let the math raiders do their thing.

    Still, a lot of the problem in this game is that by the time you get use to something you're going right into the next thing, you have no time to sit and enjoy things. This causes some people to rush, though even with a longer time frame between major patch updates, you will get some people who just spam and complete things in a few days just to complain there's nothing to do.

    This would do a lot, make you back track a bit and be outside beating on mobs or level sync to dungeons in order to get certain actions. I'd sign something to support this.
    (0)
    Last edited by Leigaon; 07-17-2015 at 04:00 AM.

  8. #68
    Player
    Marcux's Avatar
    Join Date
    Apr 2013
    Posts
    59
    Character
    Marcux Marduk
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    He was just saying as an example of how to add additional effects to weapons without breaking the current gear system, as well as making the current primals relevant again.
    (0)

  9. #69
    Player
    RoseM's Avatar
    Join Date
    Jul 2014
    Posts
    51
    Character
    Rose Mary
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    The thing you suggested is basically introducing a whole new dimension to FFIV's system, which is huge (similar to adding a 'supply' role into the game). You need a lot of time/resource to design/test/implement the system you suggested, if you didn't do it well, it could end up destroying the subtle balance in this game.
    Currently the dev team is already too busy balancing jobs, designing raid contents, I don't think they will be able to do this very soon (or ever more likely).
    (2)

  10. #70
    Player
    Marcux's Avatar
    Join Date
    Apr 2013
    Posts
    59
    Character
    Marcux Marduk
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    In the business world never isn't an option
    If enough people want it, it will happen.. They made Fat chocobo a flying mount, I couldn't even comprehend.. but the fans asked for it!

    Why would there be balance issues? just subtract a little damage from the main weapon damage and add it to the additional effect, then create a shiny effect on the monster when hit. Bam enfire! with no additional tweaking and balancing.

    Armor? remove some stats and add equivalent effects to balance the bonus's

    I don't think balancing is the issue, I think it's more likely server processing power to process the procs of thousands of people would be the big issue...
    (0)
    Last edited by Marcux; 07-17-2015 at 04:14 AM.

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