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  1. #1
    Player
    Marcux's Avatar
    Join Date
    Apr 2013
    Posts
    59
    Character
    Marcux Marduk
    World
    Hyperion
    Main Class
    Gladiator Lv 60

    SE, Please do somthing about the boring gear stats.. Please just read first...

    Seriously, more variety? Every piece of gear has basically a little more of the same stat from the last. You have nothing you work hard for gear wise.

    Where are the gear stats? Make gear worth it, every other MMO has this?
    + Poison Resist
    + Elemental Resist
    + TP refresh bonus
    + Mp refresh bonus
    + Bonus to mp on sunny days?
    1% of autoattack damage is converted to hp!

    Seriously, do somthing, make a Little horizontal gear progression, people like to actually work for gear that isn't replaced in a day. I160 gear? gone in less than a day...

    Yoship's reasoning is this would make some people or jobs desirable over others.

    really? you can choose who you want in duty finder? Your going to kick someout out of party finder because they don't have tp bonus?
    Sounds like an excuse.

    What about those games that square are known for, almost all final fantasy's have some type of job combined ability's.. Skill chains, triple attacks.. be unique, give people a reason to chain ability's together. make being in a party fun..

    after the 3.0 story, ffxiv feels like another repeat of endgame 2.0.. weekly kill, get vertical loot, wait a week... repeat. Give us a 100 floor randomly generated dungeon to explore.. somthing to do in the meantime. I believe you did that with a few other final fantasy games.

    I know what people are going to say, If you don't like it, leave.. etc.. etc.. Yeah, I know. I get it. I don't want to leave, I just want them to make the game more enjoyable. Right now it feels like your on a boring vertical gear grind. Fates are terrible.. terrible..
    Why can't we make Exp parties where we set up camp and pull monsters again? It feels like monster placement in the overworld is just there to slow you down from running to quest points. Can we give the mob placement an actual reason to be there, maybe XPing on them?
    (65)
    Last edited by Marcux; 07-17-2015 at 02:00 AM.

  2. #2
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    This. We had it in 1.x and lost it in the transition to 2.0.

    Give relics job-specific bonuses like -pdt for Paladins or Cover Duration+ or whatever.

    Give Ifrit weapons enfire bonuses.

    Give some mage gear refresh+.

    Something that means that ilevel is not the be all and end all stat.

    Edit: iirc Yoshi said this was something they would look into after 2.0 released. Perhaps an update on this?
    (18)
    Last edited by Aegis; 07-16-2015 at 11:54 PM.

  3. #3
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    someone wasn't around when you needed a paladin to stun ifrit and a summoner/blm to lb nails.

    people literally dropped duty over it, so yes if people choose to use useless stats they will be kicked/harrassed/shuned
    (15)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Marcux View Post
    Seriously, more variety? Every piece of gear has basically a little more of the same stat from the last. You have nothing you work hard for gear wise.

    Where are the gear stats? Make gear worth it, every other MMO has this?
    + Poison Resist materia
    + Elemental Resist materia
    + TP refresh bonus
    + Mp refresh bonus
    + Bonus to mp on sunny days? materia (meld a gear that you will wear at sunny days)
    For TP and MP refresh we have potions and skills
    (4)

  5. #5
    Player
    Marcux's Avatar
    Join Date
    Apr 2013
    Posts
    59
    Character
    Marcux Marduk
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    I'm just using those for examples.. I assume that SE can come up with better idea's then me
    (1)

  6. #6
    Player
    Shori's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Ryan Shori
    World
    Sagittarius
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Felis View Post
    Snip

    Where are the gear stats? Make gear worth it, every other MMO has this?
    + Poison Resist materia
    + Elemental Resist materia
    + TP refresh bonus
    + Mp refresh bonus
    + Bonus to mp on sunny days? materia (meld a gear that you will wear at sunny days)

    For TP and MP refresh we have potions and skills For TP and MP refresh we have potions and skills
    You cant meld the majority of endgame armor and weapons. Only crafted items which are usualy 20 ilvls behind the rest.
    (0)
    .

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Shori View Post
    You cant meld the majority of endgame armor and weapons. Only crafted items which are usualy 20 ilvls behind the rest.
    But this thread is about stats (that can be on any gear), not endgame gear

    Quote Originally Posted by ckc22 View Post
    Let's get real for a sec, even fully geared at most you're carrying around 5-6 sets for everything? Job-specific gear is sadly a rarity in this game, and basically if you have a geared "role" you can switch to anything else in that role.
    Not if you want to switch between MNK, NIN or DRG
    (0)
    Last edited by Felis; 07-17-2015 at 03:22 AM.

  8. #8
    Player
    Marcux's Avatar
    Join Date
    Apr 2013
    Posts
    59
    Character
    Marcux Marduk
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    You don't want to make some people desirable over other.. here is a fix!
    Seriously, even if you have to cut back on the stats on weapons, example. "give ifrit weapon enfire bonus"
    Cut back on the damage from the weapon itself and give it to the bonus..
    let's say you'd create a weapon with 200 damage..
    give the weapon 190 damage with a 10 damage enfire bonus.. even if you fool the player. The player doesn't realize they arn't even getting a bonus.. cripe, make the enemy engulf in flame after you hit it and call it enfire bonus. I don't care. just.. do something different.. lol
    (2)
    Last edited by Marcux; 07-17-2015 at 12:09 AM.

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Marcux View Post
    Seriously, even if you have to cut back on the stats on weapons, example. "give ifrit weapon enfire bonus"
    Cut back on the damage from the weapon itself and give it to the bonus..
    let's say you'd create a weapon with 200 damage..
    give the weapon 190 damage with a 10 damage enfire bonus.. even if you fool the player. The player doesn't realize they arn't even getting a bonus.. cripe, make the enemy engulf in flame after you hit it and call it enfire bonus. I don't care. just.. do something different.. lol
    Also with a chance of 25% to trigger the enfire bonus. A bonus that is non-stop active is not really a bonus.

    Little extra effects I will like to see on primal weapons

    Ifrit: 10% chance to do a AoE auto-attack damage (fire spread out)
    Garuda: 10% chance to speed up movement speed by 20% (wind speed up)
    Ramuh: 10% chance to stun the enemy (stunned by lightning)
    (3)
    Last edited by Felis; 07-17-2015 at 12:18 AM.

  10. #10
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    They could at least get rid of accuracy entirely. There is no point to it and with it removed people could play more style they wanted (skill speed all, crit all, det all, etc)
    (10)

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