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  1. #10
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by SeraviEdalborez View Post
    To the opposition: I'm not sure why the burden of proof is on the "meld people" or "STR people" to prove VIT or parry is unnecessary. Clearly we can function, even thrive, without it. Why don't those of you who think Parry/VIT is so invaluable try to quantify it yourselves?
    Well those saying parry sucks are making a definitive statement that can be tested. At least for me I'm saying I don't know that parry sucks and would like to see proof of it. All we have in this thread are emotional statements and people saying it's random which shows a fundamental misunderstanding of probability. Lets just I'm not inclined to blindly believe people with such a fundamental misunderstanding of mechanics. And on top of that we have the repeated straw man accusing people of suggesting they're stacking parry for tank busters.

    The thing is we even have people saying the tanks stacking parry suck. Now perhaps the math will show that it's a bad decision but can we really blame a tank for stacking tank stats? But instead of pointing to a definitive analysis of gear builds we see a lot of emotion, misunderstanding, logical fallacies, and attacks. Forgive me if that's throwing up all kinds of red flags. I've seen time and time again where everyone in an mmo was certain what they were doing was right only for the math to prove it wrong. Counter intuitive things exist all over mmos. This is why you things like people claiming WARs are OP because they see one fell cleave, or people who can't understand how much swoard oath adds to damage.

    When you google parry all you get is a bunch of bickering like in this thread. I would love to do my own tests but I don't exactly have multiple penta-melded accessories lying around. Given the conviction people have I would think there would be some link that shows an analysis of tanking stat builds and how they affect the raid. Yet if this thread is any indication it's clear no such thing exists. People say parry sucks because of group think not because they can point to some definitive evidence.

    When you choose to mix and match fending and slaying accessories you have to choose which fending to give up, is it best to give up the ones with parry or not? When melding gear or your relic(assuming we'll still be able to control stats) you have a choice in what stats to put on it. Given all the different stats to consider and all the different situations it would be good to have a definitive analysis of what stat combinations are good at various gear quality levels.
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    Last edited by Yorumi; 07-16-2015 at 11:59 PM.