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  1. #171
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by senjyo View Post
    You don't have to agree, but it doesn't change the fact that there are lots of people actually see the problem of this new system and debate and dicussion are being exchange. I don't see a thread like "Daily roulette suck, please delete the system" gone above 5 pages beside the obvious troll attempt and nonconstructive replies such as the quoted one.
    You have to remember not everyone on FF uses the forums, everyone I've spoken to in game about the new loot system loves it. No matter what Square Enix do, someone is always going to complain about it. They can't please everyone and I highly doubt they're going to rework the entire Alexander loot system because they've got some negative feedback.

    It's really not a bad loot system. As I said, most people are being disheartened by the fact they've rolled crappy and are raging over it instead of seeing the logic that they have just as much chance as getting an item than before.

    (Edit, can't post again so I'll add here)

    Your logic is still completely flawed.. You could farm Alexander twice and get your piece and farm coil 500 times and never get a piece. It's all RNG. People are literally complaining because their rolls suck. That's all it comes down to.
    (1)
    Last edited by WinterLuna; 07-16-2015 at 07:23 AM.

  2. #172
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Selli View Post
    I like the loot system we have for Alexander a lot more than what we had for Coil and even CT.
    It's the CT system only superficially reworked though. Differences being that it has multiple floors and that in CT you actually get your piece on the spot rather than a piece of it.
    (0)

  3. #173
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Floors 1&2 are ... okish. It would be nice if there's another token, but after the first couple weeks people are looking for more specific items so you're not always rolling against 8 other people.

    The problem with floor 4 (and to a lesser degree floor 3) is that this is the only place you can obtain the crank and you need 4 of them. So if you actually want the chest piece at all, you're going to need to be rolling against 8 other people constantly, and that's even if a shaft shows up. And then you need to repeat this for 4 weeks before you get anything other than tokens taking up space in your inventory.

    Floor 3 is similar with the legs. You can get the legs on floor 4 also, but since that's the only place you get the shaft, everyone wants the legs on floor 3.

    It would be much better (I think) if these highly desirable items always dropped on their respective floors. So one chest always contains the shaft, and the other chest has a 50/50 chance of getting the spring or crank. Floor 3 would have one chest always contain the spring with a 50/50 chance of getting the lens or crank in the other.

    This would ease the farming up a little bit.
    (1)

  4. #174
    Player
    senjyo's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Hanekawa Tsubasa
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by WinterLuna View Post
    You have to remember not everyone on FF uses the forums, everyone I've spoken to in game about the new loot system loves it. No matter what Square Enix do, someone is always going to complain about it. They can't please everyone and I highly doubt they're going to rework the entire Alexander loot system because they've got some negative feedback.
    The same logic also go both way, I also knew lots of people that don't use the forum but also hating the new loot system. To be fair, it is an improvement that they going for a token system, what they did wrong is, instead implement 1 or 2 type of token, they implement 7. So you reducing the bad RNG for gear drop for different class, but you add a new RNG which people need to hunt for the specific token on a specific turns against 6+ player instead 0 or 1 and repeat that for 4 times?! That's what people are complaining about.
    (0)

  5. #175
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by senjyo View Post
    but after u factor in the rolling against 6 others plus you need to repeat the same process 4 times , you will see it take way more runs to get specific item than old system.
    What this does is equalizes the time it takes to get specific items. There is no getting it on the first run, sure, but on the other hand the only way you'd end up never getting it is if you gave up trying. There's drops out of Coil that I ended up never getting despite trying for months, even after it opened up to farming. Having bad luck in Alexander means you have to run it again because 2 pedals dropped and you wanted a bolt. Having bad luck in Coil meant that you better pray to RNGesus that your item even turned up. Even worse was if you were in a greed party and 2 other people were on that item with you when it finally did drop.

    I mean gee, oh no, you have to run it several times in order to get your loot. At least you have the option to do so! Coil runners didn't even have that. You got one clear for the week, and if both items were for a dragoon and nobody played it, well you cried some bitter tears in RNGesus' general direction then divvied up via greed and tried again next week. In any case, using the chest piece as your example is kind of a bad idea since it's the only one that takes four weeks to get. Everything else can be gotten in one or two.

    Better know your stuff before you white knighting for no reason. If this system is actually "better" than the old one, u wouldn't see this kind of thread has 20 pages + replies to it.
    If you'd actually bothered to look through the thread, you would've seen that it's twenty pages of debate, not twenty pages of people agreeing with the OP. There are plenty of people that like this loot system just fine.
    (3)
    Last edited by Ashkendor; 07-16-2015 at 07:23 AM.

  6. #176
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    In my opinion FcoB system is way better then this system. Which we are getting back next week for savage uses the same loot system
    (0)

  7. #177
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zumi View Post
    In my opinion FcoB system is way better then this system. Which we are getting back next week for savage uses the same loot system
    It's also adding a token, to at least partially do away with the RNG nonsense.
    (0)

  8. #178
    Player
    SythSynner's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Sippie Cup
    World
    Tonberry
    Main Class
    Black Mage Lv 61
    I feel the loot system is great like this. Gives everyone a fair chance and reduces the "Omg, DRG loot drops all the time" excuse. While I personally in a static I feel there are zero issues with this. Run each floor ~4 times each week and everyone has the thing they want.

    If you are worried about not being able to get in a static due to your work time you can always MAKE YOUR OWN static. Have a static that fits around you not some one else. I am sure you will find players that will be able to do stuff at that time.

    Side Note: My GF is not in a static due to her work, but I help her with your DF runs all the time. Bring some friends (or close FC members) to fill in the PuG spaces to reduce the chance of other players rolling on something you need. She has zero issues with her tokens.. then again she is VERY lucky roller.

    Best of luck on your DF Token farming.
    (1)

  9. #179
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,804
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    So wait, the look system in Normal Mode sucks according to some folks, so instead of adjusting Normal mode you'll adjust savage? That seems like a strange way to fix the original issue players have with normal mode....
    (0)

  10. #180
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ashkendor View Post
    There's drops out of Coil that I ended up never getting despite trying for months, even after it opened up to farming.
    The problem with coil is that each turn had too much potential crap that could drop. So the chances of getting your drop were fairly low per run, and then the chances you actually won the roll if you had to compete for it (tanks/healers) was worse.

    I think they made a mistake by putting accessories in coil. If coil only dropped main body pieces and the accessories were elsewhere in the world then coil wouldn't have been nearly as bad.
    (2)

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