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  1. #4
    Player
    Teuciont's Avatar
    Join Date
    Oct 2011
    Posts
    369
    Character
    Teuciont Arbedechi
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Calypsx View Post
    All the other moves apply damage at what seems to be the dramatic point of the attack like wish Demolish after your character deals a series of punches and kicks or with bootshine after it lands all 4 punches and I wouldn't argue that they are clunky. Having Royal Authority hit before it does its jumping spin slash makes the animation feel pointless.
    I would think you'd agree they are clunky when you begin RoH and the mob is halfway across the room before the hit registers. This was ESPECIALLY BAD in Second Coil, see: first set of adds in T7. Don't even get me started on Hallowed or Spirits Within. It's subjective, but I much prefer functionality over a delayed 'oomph.'
    (4)
    Last edited by Teuciont; 07-13-2015 at 10:03 PM.