


Diu is already a copy of WHM and Noct is a copy of SCH. WHM heals are reactive and SCH is proactive. Reactive is when you need more healing power while proactive gives you more time to dps and play with cards.


Di has less potency across the board than WHM. Giving it the Noct bonus potency would bring it up to the same exact potency as Cure/Cure II while making the regen potencies closer to WHM.
In which case Noct now is missing the regen to make up for the lack of healing potency and also has the crappy shield that is instant anyways so is unaffected by the attack speed increase and it will suck even more because it's already too weak and now weaker.
This change just makes Di better than it already is and makes Noct completely useless. Di will ALWAYS be stronger for DPS/Cardplay because stacking the regen means you don't have to heal as hard, so you have more time to stancedance.
This change increases Di's strengths (healing throughput) while doing absolutely zilch for the draw of Noct (shields).
Peach Parfait/Khulan Angura on Gilgamesh

Diurnal Sect is NOT a copy of WHM. AST simply are not as powerful as WHM and were never intended to "replace WHM" or "replace SCH"
AST is about sustaining the raid, WHM is reactive and SCH is proactive.
Nocturnal Sect needs a rework because it falls in none of those categories.
Also there have been comments about mana regen - As you become more comfortable with the class mana is less of an issue. WHM DO have better mana due to the addition of assize but AST mana regen is no more difficult to manage than WHM was in 2.0. Yes, the mana management is difficult at the lower levels but at full gear 60 there are no issues if you are utilising all your skills in Diurnal stance.
MP management of 2.0 WHM is based almost entirely on conservation and the refresh ability really only helps a little. To say that AST is similar to WHM, even the 2.0 one, is incorrect. Having to spend 2k MP on 2 Helios to cover what a WHM can do with 1 Divine Seal Medica II is the very definition of inefficient. Sure, you'll not run into issues if you just let the other healer to take the disaster control role, but what does it say about your role? This is a team game. You must look beyond your own personal bubble and look at what the party needs.Also there have been comments about mana regen - As you become more comfortable with the class mana is less of an issue. WHM DO have better mana due to the addition of assize but AST mana regen is no more difficult to manage than WHM was in 2.0. Yes, the mana management is difficult at the lower levels but at full gear 60 there are no issues if you are utilising all your skills in Diurnal stance.
Last edited by Heinel; 07-10-2015 at 07:44 AM.

On the contrary you support my original point which you didn't quote.MP management of 2.0 WHM is based almost entirely on conservation and the refresh ability really only helps a little. To say that AST is similar to WHM, even the 2.0 one, is incorrect. Having to spend 2k MP on 2 Helios to cover what a WHM can do with 1 Divine Seal Medica II is the very definition of inefficient. Sure, you'll not run into issues if you just let the other healer to take the disaster control role, but what does it say about your role? This is a team game. You must look beyond your own personal bubble and look at what the party needs.
An AST simply is not meant to be spamming Helios to top the raid. It's like asking a SCH to top the raid with succor on ADS turn 2 back in 2.0. Of course you'll oom if you play inefficiently.
Some part of the definition of team work is playing the best to your ability whilst working together. AST is very strong in managing the tanks, especially with synastry ready, through AOE damage whilst a WHM tops the raid. An AST is very strong at sustaining the raid with a constantly rolling aspected helios in diurnal stance (which is low enough potency to not have issues with enmity) and has enough power to top the raid, together, with a decent SCH which has been given greater utility to react to damage.
Last edited by Rewind; 07-10-2015 at 08:29 AM.
You basically just claimed that ASTs are meant to be impotent. This reaffirms my conclusion. You believe that the other healer should be carrying the group while the AST... eh.. put up some regen? Synastry, while nice on paper, actually has the same function as the fairy's Embrace, namely to allow you to heal 2 people at once. The difference is that the fairy is for the most part permanent, while Synastry has a cooldown and is less flexible in terms of who you want to be the focus target. A WHM also does not need help in sustaining the raid, as their abilities are more efficient to begin with. I don't know why enmity is mentioned here as it just looks like someone grasping at straws. SCH also don't pull aggro, even as they are casting 2 heals at once and having DoTs ticking, is that supposed to be some kind of amazing benefit?
Last edited by Heinel; 07-10-2015 at 02:03 PM.

I'm not saying that at all. AST is it's own unique class, and there will be some players that enjoy the role and others who don't. Just because it doesn't meet your requirements to dish out the same HPS as WHM or allow for the same type of mitigation SCH does is silly. Creating a carbon copy of a class is quite redundant and I don' think the dev team intended AST to work in that way. I think people are jumping the gun too quickly and dismissing its function and role. I've agreed previously in this thread that there are some aspects of AST that need reworking but the class isn't drastically unplayable as others make out.
Yes, it's a bit more work, and yes, you have to be more conscious of your utility and mana but it might actually challenge people to play better and pay more attention.
If you're pushing for savage content, and your most logical step is to take WHM/SCH for it to run smoothly then that's fine. If you aren't in a rush for server first its most likely that a good pair of healers can take whatever class they like and still succeed.
But here you just said it again. While I agree that the game does not need another WHM or SCH, I think I'm justified in believing that AST does need something worthwhile that sets it apart. Currently, people cannot come up with a reason to justify giving up a robust healer for AST (just because it's pretty and feels nice, is not enough), and you have so far not provided any reason to believe otherwise.
Last edited by Heinel; 07-10-2015 at 02:48 PM.


The problem is that SCH/WHM will be the most optimal pair and subbing in an AST for either of those healers will make Savage Alex much harder. All classes should be balanced for progression raids regardless of how fun or not fun they are. MCH/BRD cleared content just fine and yet were still being left out of PF groups for RavEx and BisEx. AST is next in line for that once Alex Savage comes out because its healing just is not robust enough to justify taking it along right now. If you're fine with not doing Savage Alex on AST, that's fine and good for you. But you don't get to just throw everyone else under the bus for that.
Peach Parfait/Khulan Angura on Gilgamesh
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