I don't have BLM60 and thus can't answer for your gripes on your chosen job. As a DRG, I CAN address your complaint about "dancing melee DPS." Everytime there's a phase shift and about half the time that a boss's AOE forces me out of attack range, my BotD drops and I can wave goodbye to about 10% of my damage output. The Expert Roulette fights are extremely melee DPS unfriendly: to the point that I wondered at the changes if they couldn't truly be utilized until 3.01 came out. I'd suggest that instead of complaining about how "hard" your job is, you learn to do it better and maximize what you can do given the restrictions of the fight you're in. Not every fight out there is going to be perfect for you to just stand in one place in turret mode just as not all fights will allow melee to keep their stances up by forcing them away from the boss every 10 seconds. These things are called "mechanics," and it's your job to learn to deal with them: not SE's job to make it easier for you.