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  1. #731
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Quote Originally Posted by Aiurily View Post
    the more dps you do in t4 the more likely you're gonna get sent to the add room in the tunnel ;_;
    Certainly feels that way. Had my DPS up to like 1k and it threw me in there just in time to throw my just-applied BotD off ;_;
    (1)

  2. #732
    Player
    PaiiNx's Avatar
    Join Date
    Feb 2015
    Posts
    29
    Character
    Pain Dontomberry
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Aiurily View Post
    the more dps you do in t4 the more likely you're gonna get sent to the add room in the tunnel ;_;
    Ye, I always get sended in the tunnel with DrK..
    (0)

  3. #733
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Quote Originally Posted by PaiiNx View Post
    Ye, I always get sended in the tunnel with DrK..
    It's always off-tank + 1 DPS
    (0)

  4. #734
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Okay. Given these stats:

    Skillspeed: 638
    Critical Hit Rating: 636
    Determination: 377
    DPS: 1226.983248

    Skillspeed: 0
    Critical Hit Rating: 827
    Determination: 377
    DPS: 1227.02418731662

    At 2.5 GCD, or 0 Skillspeed, you need 189 more CRT to break even. Or you could say that you need roughly 1.5* more Skillspeed to meet the equivalence of CRT on damage, at our baseline of full i190 stats.

    DET:CRT Item Budget is 1.04:1 if I remember correctly, so if we take those item budgets into consideration, we need approximately:

    Skillspeed: 0
    Critical Hit Rating: 720
    Determination: 481
    DPS: 1227.39713776695


    Or, +100 CRT and + 104 Determination to break even.
    (0)
    Last edited by Dervy; 07-08-2015 at 07:09 AM.

  5. #735
    Player
    HeavensSword's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Dervy View Post
    Or, +100 CRT and + 104 Determination to break even.
    With the added benefit of better TP efficiency I'm assuming.
    (0)

  6. #736
    Player
    Treve's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Treve Selsi
    World
    Tonberry
    Main Class
    Lancer Lv 60
    Nice guide... thanks
    (0)

  7. #737
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Outfoxed View Post
    i'm not even sure how important skillspeed threshholds are. hitting the 2.4 threshhold is approx 1% increase in damage from HT/Phlebotomize at least from my own numbers.
    1% is huge compared to what people usually argue about in this forum.
    (5)

  8. #738
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by HeavensSword View Post
    With the added benefit of better TP efficiency I'm assuming.
    going by the current design of the fights, most of the turns seem to have enough breaks that TP should not be an issue with proper invigorate usage, other than turn 2; so im not worried about TP efficiency tbh. even with 2.39 skill speed, i last around 4m20s or so
    (0)

  9. #739
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    Is anyone else super happy with the fact that most Alexander fights are just... striking dummies? They're waaaaay easier than the initial 3.0 content from a DRG perspective. It's fun to actually execute the ideal rotation for a change.
    (1)

  10. #740
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Nobody is surprised considering they said Alexander (Normal) would be very easy, and roughly equates to First or Second Coil with 30% echo.

    They said Savage would be as hard as Final Coil, without echo, though I'm sure it will easy up when they introduce comparable gear, just as FCoB was made easier with Poetics gear.
    (0)
    Last edited by Jonnycbad; 07-08-2015 at 02:14 PM.

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