Funny how most the people saying how good/easy BLM is don't actually main the class![]()
Funny how most the people saying how good/easy BLM is don't actually main the class![]()


True you get FireIV @ 60 but i also think it is weak calling people out because they are not 60.
Same issues were at the Bard complaint thread, just because one got to 60 before others does not at all mean they are better at the class.
Like how much testing, raiding, etc.. has all these people done, majority i am willing to wager just jumped on the complain bandwagon.
People just need to grow up.
As for blm being weak, 1st i hear of it really. Blm is in a really good place, sure i was sad when flare was nerfed and now mobs that would otherwise have been dead are still holding on but it's not a huge deal like some think.
Changes to thundercloud would be great, and still think enochian could be tweaked a bit. As it stands we do get punished for the slightest of mistakes. And summoner.. i actually am happy for them but they be potent now dps wise.
Also players simply need to actually spend time playing before they actually have merit to complain.


Except it doesn't change completely. The ST rotation gets a damage boost of around 15% in turret mode, still not making it worth using over the old AoE rotation on a pack of dungeon trash.
In the end BLM is still where it was in 2.x; powerful AoE, destroyer of adds, decent ST damage when you know the fight, and even more unforgiving when you do't.
The rotation at 60 is vastly different than at 59.Except it doesn't change completely. The ST rotation gets a damage boost of around 15% in turret mode, still not making it worth using over the old AoE rotation on a pack of dungeon trash.
In the end BLM is still where it was in 2.x; powerful AoE, destroyer of adds, decent ST damage when you know the fight, and even more unforgiving when you do't.
>Destroyer of adds
>3 second casts
Pick one.
The effective DPS for BLM (when accounting for mechanics) is lower than SMN, and both are lower than all 3 Melee's; even though BLM is just as movement inhibited, and in some cases more so, than melees.
The rotation has been changed because F4 replaces F1. Procs have gone. Thundercloud is a dps loss. Movement is punished far more than before (missed cast, having to use F1 early, loss of another F4 due to increased mana, enochian time being cut short later in the rotation). Fey Glow has been nerfed for BLM. Spellspeed has been nerfed in general due to the change in level, which was BLM's main secondary stat. The change to 3 second casts (or 2.9 after spellspeed) from 2.5 (effectively 2.15 after spellspeed before) is a large nerf to our mobility.
Sure, we got extra potency on F1. B1 isn't used anymore. B4 is used once and is a potency gain. F4 is a potency gain. But you need to take into account the change in cast times - 3 second base is less potency per second than 2.5 base.
And this isn't including the Umbral Ice>F3>F4 bug, and the poor QoL when refreshing Enochian with your ability when you already have it up (i.e. you have to wait for it to fall off otherwise your refresh has diminishing returns time wise)
No other class gets punished as hard for movement. And when there aren't mechanics, just take another melee.
It's 2.0 all over again for BLM. Which essentially translates "If allowed to turret" then they're fine, heavy movement then bring a SMN.
Ultimately it's fairly irrelevant. No class is so bad that they can't complete current content, and I highly doubt Savage will be that punishing as to require class stacking. This doesn't mean people won't do it because certain compositions are easier.
BLM does great dps, easily on par with SMN, but they have a harder time doing it in situations that frankly don't effect SMN.


Why pick one, is Fire IV unable to take out adds? Is hitting as many times as possible with the big number spell the most important part of any fight?
And the VASTLY different rotation from 59-60 involves:
-Fire IV in place of most Fires
-Less priority on Thunder
-More priority on Blizzard IV
-And a whole lot of stuff that has nothing to do with 59-60
How can we be the destroyers of adds when everything except Moon Ganas are dead before we even get a single cast off?
Longer AF duration and Enochian always refreshing to 30 seconds would be about everything I'd want right now. Oh, and a way to make Thundercloud relevant again. It's always been my favourite proc out of any job.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
Heck, trash is the only time I actually get to stand still long enough to feel good about the 3.0 rotation!
That said, when I'm feeling lazy and use the old rotations I still out-DPS all the pugs... It's hard to feel like we're in a bad spot. Just a complicated one.
Last edited by Benolan; 07-08-2015 at 03:14 AM.


Damn you're right, if only we had some sort of instant cast spell that we could use to knock down single mobs at a range, or some kind of ability that made our AoE spell cast instantly.
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