Page 48 of 137 FirstFirst ... 38 46 47 48 49 50 58 98 ... LastLast
Results 471 to 480 of 1370
  1. #471
    Player
    KeluBehemoth's Avatar
    Join Date
    Nov 2013
    Posts
    465
    Character
    Kelu Euron
    World
    Behemoth
    Main Class
    Lancer Lv 60
    The overall increase to damage more than compensates for the potency nerf since MCH sustained DPS was the issue.

    It was lagging about 20-% behind other DPS.

    I think this brings it up nice.
    (0)

  2. #472
    Player
    Rivez's Avatar
    Join Date
    Jul 2015
    Posts
    20
    Character
    Rivez Skydancer
    World
    Odin
    Main Class
    Machinist Lv 60
    I'm pretty sure just keeping it on is overall worse.

    auto attack nearly hits 1 for one on skills and is 100 potency, we lose it.
    testing it out the barrel seems to do nothing to turrets so can ignore them.

    to gain 30% on potencies of 140,180 and 200

    potenices with auto attack would be 240,280,300

    potencies with no auto attack and 30% barrel 182,234,260

    for being able to use a 180 potency move every 20 seconds you sacrifice about 8 shots of 40-60 potency.

    It would be a good increase in damage if we could put it on then take it off after a combo of moves but now you cant take it off untill the recast is finished.
    (1)

  3. #473
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Rivez View Post
    I'm pretty sure just keeping it on is overall worse.

    auto attack nearly hits 1 for one on skills and is 100 potency, we lose it.
    testing it out the barrel seems to do nothing to turrets so can ignore them.

    to gain 30% on potencies of 140,180 and 200

    potenices with auto attack would be 240,280,300

    potencies with no auto attack and 30% barrel 182,234,260

    for being able to use a 180 potency move every 20 seconds you sacrifice about 8 shots of 40-60 potency.

    It would be a good increase in damage if we could put it on then take it off after a combo of moves but now you cant take it off untill the recast is finished.
    I'm pretty sure you haven't even tried it yet. MCH is monstrous now.
    (0)

  4. #474
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Rivez View Post
    I'm pretty sure just keeping it on is overall worse.

    auto attack nearly hits 1 for one on skills and is 100 potency, we lose it.
    testing it out the barrel seems to do nothing to turrets so can ignore them.

    to gain 30% on potencies of 140,180 and 200

    potenices with auto attack would be 240,280,300

    potencies with no auto attack and 30% barrel 182,234,260

    for being able to use a 180 potency move every 20 seconds you sacrifice about 8 shots of 40-60 potency.

    It would be a good increase in damage if we could put it on then take it off after a combo of moves but now you cant take it off untill the recast is finished.
    Friend gave me the wrong info so edited.
    (0)
    Last edited by Pluvia; 07-07-2015 at 08:09 PM.

  5. #475
    Player
    Rivez's Avatar
    Join Date
    Jul 2015
    Posts
    20
    Character
    Rivez Skydancer
    World
    Odin
    Main Class
    Machinist Lv 60
    Plus the recast timer is for putting it back on you can take it off at any point.

    oh? I'm here right now at the training puppet in my garden unable to take it off until recast is on.

    edit for proof:

    https://dl.dropboxusercontent.com/u/...0gifs/look.png

    see the circle on the barrel move telling me shut up I cant use it yet after pressing it with the barrel on?
    (0)
    Last edited by Rivez; 07-07-2015 at 08:11 PM.

  6. #476
    Player
    Rayokarna's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Rayokarna Blaise
    World
    Cerberus
    Main Class
    Machinist Lv 60
    Just finished the second floor of Alexander. Overall the burst damage is now really good, the 10% across everything else still makes up for Ricochet and Gauss Shell. However there is still a fair bit of movement so leaving it off means you can attack with more consistency. So unless you are stationary 80% of the time, it's best to keep it off between cooldowns.
    (0)

  7. #477
    Player
    Rivez's Avatar
    Join Date
    Jul 2015
    Posts
    20
    Character
    Rivez Skydancer
    World
    Odin
    Main Class
    Machinist Lv 60
    I thought it was amazing on reading. I was going to proc the second hit, stick it on with quick reload into a 3 hit combo while using the extra moves on the barrel for good dps. Add quick firing to the mix if its on cooldown and then take it off so no actual casting times.

    the not being able to take it off when i wanted to made me quite annoyed.

    mainly because its 20 seconds for the skill and 15 for the recast so you might aswell just keep it on if you want to be using that skill.
    (0)

  8. #478
    Player
    KeluBehemoth's Avatar
    Join Date
    Nov 2013
    Posts
    465
    Character
    Kelu Euron
    World
    Behemoth
    Main Class
    Lancer Lv 60
    My only complaint is that reload doesn't line up with wildfire so you have 30s EXTRA downtime before you can burst again IF you reload after wildfire bursting
    (0)

  9. #479
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Quote Originally Posted by KeluBehemoth View Post
    My only complaint is that reload doesn't line up with wildfire so you have 30s EXTRA downtime before you can burst again IF you reload after wildfire bursting
    Actually, that's what I'm wondering.

    Our CD's do not line up with Wildfire. Is it a DPS loss to use Wildfire with what we have (aka, without reload?) or should be hold our reload to line up with our Wildfire?
    (0)

  10. #480
    Player
    Phyllo's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    786
    Character
    Phyllo Tia'ristel
    World
    Phoenix
    Main Class
    Machinist Lv 77
    Personally I keep wildfire for reload at least, feels like a waste without it
    (0)

Page 48 of 137 FirstFirst ... 38 46 47 48 49 50 58 98 ... LastLast