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  1. #451
    Player
    Divebombs's Avatar
    Join Date
    May 2015
    Posts
    28
    Character
    Krie Arda
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by IfritReborn View Post
    I would like to know this too. For a job that relies on Wildfire to do damage how do I DPS optimally for that fight

    I would love to pull 800+ numbers that SO MANY are claiming MCHs are pulling in that fight!
    I pull 800 easy myself. Even so, a good WAR OT can beat me. That is entirely unacceptable.
    (0)

  2. #452
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by Divebombs View Post
    I pull 800 easy myself. Even so, a good WAR OT can beat me. That is entirely unacceptable.
    You pull 800 unmerged?
    (0)

  3. #453
    Player
    Divebombs's Avatar
    Join Date
    May 2015
    Posts
    28
    Character
    Krie Arda
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Massterchef View Post
    You pull 800 unmerged?
    No, merged of course.

    My point is that unless these particular fights we've seen so far are stacked in WAR's/melee's favor, the fact a WAR can outdps some dps classes is ridiculous. I also happen to believe the gap between melee and ranged dps is a bit too large for the support BRD and MCH currently offer.
    (0)

  4. #454
    Player
    Shhikasan's Avatar
    Join Date
    Jul 2013
    Posts
    126
    Character
    Shika Naito
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Divebombs View Post
    https://www.reddit.com/r/ffxiv/comme...ng_japan_expo/

    So given that Yoshi thinks MCH dps is fine and that if we're being outdpsed by a WAR we just need to "git gud" as the many comments follow mock. What are some tips for outdpsing a warrior? Specifically, in Ravana EX?
    literally warrior 3.0
    kinda of contradicts what a Dev said last week about brd numbers not doing very well. could be Yoshi basically play a joke on us with the changes made to warrior back then. really hope those alex raids need tp/mp regen or mch could easily be replaced by another class for more dmg.
    (1)

  5. #455
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by Divebombs View Post
    No, merged of course.

    My point is that unless these particular fights we've seen so far are stacked in WAR's/melee's favor, the fact a WAR can outdps some dps classes is ridiculous. I also happen to believe the gap between melee and ranged dps is a bit too large for the support BRD and MCH currently offer.
    Unmerged parse #s should be the ones you are posting. Besides I feel like 800 would be a little below average for that fight given what people pull on dummies and the damage buffs from stances.

    Fights with downtime also favor MCH because we get more opportunities to line up CDs for burst and less time for sustained to diminish our DPS.
    (0)

  6. #456
    Player
    Orbiaus's Avatar
    Join Date
    Sep 2014
    Posts
    161
    Character
    Ririnzo Roronzo
    World
    Odin
    Main Class
    Monk Lv 70
    I'd like to know about cooldowns. People say to save cooldowns for certain phases and I get you can save hawk's eye, blood for blood, etc., but what about reload and quick reload? If I save those im stuck with rng.
    (0)

  7. #457
    Player
    arctic's Avatar
    Join Date
    Dec 2012
    Posts
    167
    Character
    Excel Kobayashi
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Orbiaus View Post
    I'd like to know about cooldowns. People say to save cooldowns for certain phases and I get you can save hawk's eye, blood for blood, etc., but what about reload and quick reload? If I save those im stuck with rng.
    They can't all be perfect Wildfire bursts.
    (0)
    Glory to Mankind

  8. #458
    Player
    RedHare's Avatar
    Join Date
    Aug 2011
    Posts
    47
    Character
    Mustadio Bunansa
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    One thing that bothers me. Would it potentially be better to HYPERCHARGE TP/MP recovery in VERY large AoE pulls somewhat preemptively, especially as the other DPS has begun their AoE spam? Yes, our DMG would go down. But if the other DPS is a DRAGOON for instance, wouldn't they get a lot more AoE strikes out of that TP? I imagine 15-20 secs more worth of AoE skills by two classes would out-perform a single BISHOP in an entire encounter. Or maybe I'm under estimating BISHOP. Slower TP/MP regeneration makes some sense if you imagine it is designed to be cast much earlier than PEON or BALLAD.
    (0)

  9. #459
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Orbiaus View Post
    I'd like to know about cooldowns. People say to save cooldowns for certain phases and I get you can save hawk's eye, blood for blood, etc., but what about reload and quick reload? If I save those im stuck with rng.
    Interested in this as well. The point of Machinist seems to be to use your procs for your typical damage with the high burst phase each time Rapid Fire and Wildfire are up to maintain your higher dps amounts.

    Quick Reload @ 30's intervals for your guaranteed procs (i.e. if you get a Split Shot Proc then you would pop Quick Reload for the Guaranteed Slug Shot into Clean Shot)

    Reload @ 60s seems like it should always be saved for the Rapid/Wildfire phase.

    Hot Shot - Gauss Barrel - Lead Shot - Wildfire - Quick Reload - Split Shot - Reload - Rapid Fire -> Slug, Clean, Split, Slug, Clean (+ oGCD skills etc for the most burst during Wildfire) - Turn off Gauss Barrel

    Has it been tested whether auto attacks are included in the Wildfire damage? Is that the portion of 25% of "most" damage that isn't included? (indicating that you should only use Wildfire under the use of Gauss Barrel.)

    2300 Burst Potency every 90s + 580 Potency Wildfire charge?

    I don't think it's worth going into Gauss Barrel at any other point other than AOE, due to losing AA damage.
    (0)
    Last edited by Judge_Xero; 07-07-2015 at 12:03 PM.

  10. #460
    Player
    ZanzhizExaverion's Avatar
    Join Date
    Oct 2013
    Posts
    330
    Character
    Zanzhiz Exaverion
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Massterchef View Post
    Unmerged parse #s should be the ones you are posting. Besides I feel like 800 would be a little below average for that fight...
    No, no that's ridiculous.

    The turret is part of your damage, you should not be doing 1k dps and then your pet drops 200 more on top of it. You have a pet for a reason, it boosts your numbers, it boosts your parties numbers, it's literally part of the class. Posting a dps rotation without a pet is nonsense because then you're skewing the data in favor of "machinist" minus the machine, being worse than X class. That's like parsing Summoner without a pet, it's nonsense, and everyone who ever touches Machinist should know that.
    (0)

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