Quote Originally Posted by Frein View Post
So you got insanely lucky and managed to +2 your lance. It happens in a heavily randomized system. R50 recipes are somewhat reliably HQable for R50 crafters if you have HQ mats and that's fine. I never said there was anything wrong with how crafting works for high rank items. However, because of your ability to almost guarantee high grade HQ on low to mid rank recipes, you could easily monopolize those markets.

Let's assume consumables start doing something and they pick up a lot of demand. There will probably be a R30 consumable that sells at rather high volumes, however, people who can barely make that item won't be able to participate in that market, because HQ crafters will be much more cost efficient and can afford to squeeze margins far beyond what NQ only crafters can manage.
If you truly believe by being +20 rank above the recipe you can guarantee HQ , I think you are playing a very different game. Let me tell you something, the new system is aiming at exactly what you are trying to blame on the current system: HQ synth will be more difficult to do, while 100% Guaranteed. Difficulty is very easily negated by being +20 rank above the recipe, whereas if you are lower/similar to the recipe rank you will be constantly struggling with the synth.