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  1. #1
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    Join Date
    Aug 2011
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    171
    Quote Originally Posted by Zoltan View Post
    This is incorrect. It was not AS profitable as crafting an HQ item, but it was still profitable.
    i Played FFXI for 10 years, i was a dedicated crafter i have to say you are defently correct in this statement, the only exceptions was when it came to endgame gear you would spend 200k on mats a NQ would be worth 20k and a HQ 500k. this is the way it should be too. that was endgame for crafters, huge risk vs huge reward.
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  2. #2
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    Join Date
    Sep 2011
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    7
    Quote Originally Posted by Okiura View Post
    i Played FFXI for 10 years, i was a dedicated crafter i have to say you are defently correct in this statement, the only exceptions was when it came to endgame gear you would spend 200k on mats a NQ would be worth 20k and a HQ 500k. this is the way it should be too. that was endgame for crafters, huge risk vs huge reward.
    I'm gonna have to call BS on this one... FFXI hasn't even been out for ten years. It was released in North America in 2003 - and I doubt you were playing the Japanese version which was released in 2002. Any way you slice it, I'm still calling shenanigans.
    (0)