Agreed, for the price, tornado should atleast be 400-450.
Agreed, for the price, tornado should atleast be 400-450.
use tornado kick as its intended and it feels amazing as is, you dont need to up the potency just because you want to use it off cooldown, its not supposed to work that way
tornado kick looks like aero 2. i wish it has more oomph and screenshake or blur or something. but yeah potency wise i think its fine.
Tornado kick just feels a bit awkward because it takes so long to actually do the damage and certain phase changes are hard to predict. If you're slightly late the damage doesn't connect, if you're even slightly early you lose the damage gained from simply getting two unbuffed hits in afterwards. It only feels good when you're actually disengaging from the enemy yourself, like running to the wall in ravana, but we don't get a lot of those situations in raid content.
yeah idk if it counts when the boss jumps before the tornado kick does the boom at the end.Tornado kick just feels a bit awkward because it takes so long to actually do the damage and certain phase changes are hard to predict. If you're slightly late the damage doesn't connect, if you're even slightly early you lose the damage gained from simply getting two unbuffed hits in afterwards. It only feels good when you're actually disengaging from the enemy yourself, like running to the wall in ravana, but we don't get a lot of those situations in raid content.
learn boss % for phase transitions, watch cast bars, its honestly not that difficult if you do both of those things to know the exact moment a boss will jump.
also, you would need to do a full rotation, and even then its still a slight dps gain overall, you seem to be underestimating just how powerful tornado kick really is.
err yeah i know when they jump, im just wondering if i squeeze in 1 more weaponskill and do the tornado and tornado does the damage while the boss is in the air, if it counts.learn boss % for phase transitions, watch cast bars, its honestly not that difficult if you do both of those things to know the exact moment a boss will jump.
also, you would need to do a full rotation, and even then its still a slight dps gain overall, you seem to be underestimating just how powerful tornado kick really is.
You use TK when you are running to the wall in Ravana EX? lol doesn't make too much sense to me, just maintain gl3
How do you macro Chakra? I find that /wait 1.5 doesnt work, it seems the macro system only uses full seconds? Its basically the same as /wait 2 which means it takes significantly longer to get 5 stacks up.
Also, on the same note, do you use Fracture at all anymore? Or switch it for the Lancers Parry buff for dangerous moments?
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