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  1. #1
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Well if some HQ mats are dungeon drops then there will always be an incentive to go back to those dungeons.

    1st of all, the drop will not be every run, so you'll have to run it multiple times to get a HQ mat.

    2nd, More than 1 person in the LS might need the HQ mat for their HQ synth and it might be used in multiple recipes so that will make that you have to run the dungeon/zone multiple times over and over.

    3rd, More than 1 HQ mat from several dungeons/zones/HNMs might be required so in order to get all the HQ ingredients you will need a LOT of runs and even more so to craft all HQ gears for everyone in the LS.

    4th, when the cap is raised and new content is added, there will still be incentive to run (even tho the content might be trivial) the lower tier dungeons/zones/hnms because higher recipes will require the lower level HQ craft, so you'll need to run it again to acquire such lower HQ mats to make lower HQ gear to craft higher end HQ gears/items.
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  2. #2
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    Aug 2011
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    171
    Quote Originally Posted by Perrin_Aybarra View Post
    Well if some HQ mats are dungeon drops then there will always be an incentive to go back to those dungeons.

    1st of all, the drop will not be every run, so you'll have to run it multiple times to get a HQ mat.

    2nd, More than 1 person in the LS might need the HQ mat for their HQ synth and it might be used in multiple recipes so that will make that you have to run the dungeon/zone multiple times over and over.

    3rd, More than 1 HQ mat from several dungeons/zones/HNMs might be required so in order to get all the HQ ingredients you will need a LOT of runs and even more so to craft all HQ gears for everyone in the LS.

    4th, when the cap is raised and new content is added, there will still be incentive to run (even tho the content might be trivial) the lower tier dungeons/zones/hnms because higher recipes will require the lower level HQ craft, so you'll need to run it again to acquire such lower HQ mats to make lower HQ gear to craft higher end HQ gears/items.
    This is the way it should be, and i really hope this is the way it is . i still do not beleive that a 0% chance on a HQ w/o all HQ mats is a good thing, and for the more common recpies 100% chance with all HQ items either.

    as a side note i'd like to add somting to another comment you made.

    Quote Originally Posted by Perrin_Aybarra View Post
    Edit: which is way superior to the current HQ process where you need to outrank the recipe by a lot and by such enriching the high level crafters more and more while the new players / mid level players are suffering from this because things are more and more expensive and they can't keep up.
    the price of gear atm is crazy i can't agreee with you more there, but i think the reason for this soley rest on the current situation with the market wards, if i make a item and in my mind is worth 5k (mats + a little somting for me) i will sell it for 5k and it normally sells pretty quick, sadly most people will never see that i sold that item for 5k and will reluctently pay the 20k or more other ppl are charging. this could be due to no fault of thier own who's to say what i item is really worth. the lack of any kind of price history is by far the biggest issue with the economy atm prices will never drop if the adverage joe is lead to beleive that the high prices are the norm and noone ever sells the same item for a lower price.
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  3. #3
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Okiura View Post
    the price of gear atm is crazy i can't agreee with you more there, but i think the reason for this soley rest on the current situation with the market wards, if i make a item and in my mind is worth 5k (mats + a little somting for me) i will sell it for 5k and it normally sells pretty quick, sadly most people will never see that i sold that item for 5k and will reluctently pay the 20k or more other ppl are charging. this could be due to no fault of thier own who's to say what i item is really worth. the lack of any kind of price history is by far the biggest issue with the economy atm prices will never drop if the adverage joe is lead to beleive that the high prices are the norm and noone ever sells the same item for a lower price.
    Yeah, unfortunately that is another matter entirely however it does impact directly on the crafting system. I have no idea what was the concept behind a MW, I hate when they try to hard to make something different. Auction houses have been around in online game for like ever... why? cause it works.

    But the price history is not really necessary. Look at a game like WoW, there is no price history and the AH works very good. I liked the history of prices in FFXI though.
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  4. #4
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    Quote Originally Posted by Perrin_Aybarra View Post
    But the price history is not really necessary. Look at a game like WoW, there is no price history and the AH works very good. I liked the history of prices in FFXI though.
    WoW works cos it's a AH system lol. i have no idea what SE was smoking when they invented market wards. i remember the 1st time i logged in to XIV went in the the wards and went "Wow a dedicaited place for player to bazzar, no more loitering in upper jeuno/rollanberry fields. what a good idea bravo SE" then i went looking for a AH, i was a little shocked when i found out the the MW was the AH lol.
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  5. #5
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Okiura View Post
    WoW works cos it's a AH system lol. i have no idea what SE was smoking when they invented market wards. i remember the 1st time i logged in to XIV went in the the wards and went "Wow a dedicaited place for player to bazzar, no more loitering in upper jeuno/rollanberry fields. what a good idea bravo SE" then i went looking for a AH, i was a little shocked when i found out the the MW was the AH lol.
    That is what I thought it was too, a place to put up bazaars. I know the MW is not like an AH but you can still search an item and see the going price for it so it's almost like an AH, just less convienient since you got to move from place to place to buy your thing and then go back to the item search.

    It's not THAT bad really now that I think about it lol... the function is the same as an AH, you just have to run from retainer to retainer to buy your item. no? The inconvenience is when you want to put things up to sell, you can't search from your retainer and have to go back and forth.

    An option when you click on the item while in the bazaar function of the retainer to "search similar item" would solve that I think.
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