Quote Originally Posted by Butcherboy View Post
U can't argue game mechanics since everyone have to deal with that. It can be said the same thing about ninja. Boss jump or mob dies before getting ur AC off well there goes ur huton, ohh great mudra lag. All the things u mention about ur play time with drg basickly sums it to one game mechanics. Everyone has to deal with with it not just drg. And no my drg is only 50 heack my main which is mnk is only 53. And that sure has change the most for PB opening. Drg same opening except u have more things to weave in between. Having more button to to press does not equal hard.
What people are trying to explain is that Huton and GL have several seconds of leeway to handle mechanics, BotD has *1*, 2 if you're packing a GCD that is less than 2.40 seconds. Neither MNK or NIN has to expend the duration of their buff intelligently to maximize DPS, they just have to keep it up. Barring that yeah, lots of buttons to push, positionals, procs, dealing with mechanics, yes, all jobs have that. But none of them have 600 potency riding on their ability to properly sacrifice uptime of their buffs. That is unique to DRG and in the extremely dodge-heavy/mechanic-heavy HW content it is extremely difficult.