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  1. #1
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,274
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Devils_Lawyer View Post
    Hunting 101:

    1: Toxic part of hunts are grumpy people that didnt reach the target in time.

    2: There is no such thing as early pulling, just a silly wording used by people in no1.

    3: The only reason most of the people that does hunt even has a target to go to is cause people that finds it shouts or uses linkshells to report the information.

    4: Majority of hunters dont actually hunt, they do other stuff or sit comfy in sanctuary waiting for a callout.

    5: Hunts was never designed to be zerged, only reason it is is due to the people beeing nice and calling stuff out.
    thank you,

    people should be grateful for every hunt which is called out and dont expect others to wait for them

    a hunts are 4 man content, best solution would be to implement a hunt tab system, first groups gets the marks and noone else
    so noone would even expect someone to wait for them.. plus decrease the respawn rate to 30 minutes, that there will be hunts out everytime and several groups are able to hunt
    (5)
    Last edited by ServerCollaps; 06-27-2015 at 03:22 PM.

  2. #2
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by ServerCollaps View Post
    best solution would be to implement a hunt tab system
    The best solution would be to locate the area of the game code wherein the bulk of the hunt-related data is stored and make liberal use of the backspace key.
    (11)

  3. #3
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ServerCollaps View Post
    thank you,

    people should be grateful for every hunt which is called out and dont expect others to wait for them

    a hunts are 4 man content, best solution would be to implement a hunt tab system, first groups gets the marks and noone else
    so noone would even expect someone to wait for them.. plus decrease the respawn rate to 30 minutes, that there will be hunts out everytime and several groups are able to hunt
    Uhh no please, I would prefer to stay away from that kind of system. Then we would have problems, where the same groups are always getting claims. I really hated people who claim bot in FFXI, Although in FFXI most were usually around the same small area, unlike these hunts.

    Also excluding a vast majority from content is a no no anyways.

    Quote Originally Posted by GideonHighmourn View Post
    I will be blunt here: can you not read?

    There is an alternative way to gain "better" gear that's not done through Rank A/S Hunts. That's what the OP asked for, and it already exists.

    However, people continue to charade around like it doesn't exist, or that it's not a "good enough" alternative; I've already stated why.
    The OP doesn't want to gear out in three weeks, he wants to get it done quicker. Doing A/S hunts are the fastest way, they are also stupid easy to do. The problem is how hunts are implemented, and the fact that you can only get upgrade items from seals, and they only come from hunts atm.

    He is asking for alternative ways to obtain seals other than daily hunts and A/S. Or SE needs to fix the way A/S currently work. I don't see why SE couldn't add in some dungeon hunts, kill ??? boss from ??? dungeon rinse and repeat. The higher the level the dungeon the more seals you obtain, like you do a level 60 dungeon hunt you get like 80 seals.
    (4)
    Last edited by Arkista; 06-28-2015 at 01:26 AM.