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  1. #31
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    The only people who have problems making it to hunts on time are the people who aren't hunting but doing whatever they want, seeing an a rank called in a ls and then begging for a party. If you want to hunt then actually join a hunt party and hunt, be in the PoI and go. All the toxic people that complain are people who think just showing up for that 1 hunt that they weren't trying to help out with and just saw in ls. I've watched an A rank be held for over 5 min and then see people complain and create the toxic community. The system could use work however if you want to hunt then actually hunt. That's why they are there. It's not someone's responsability to hold it. In real life if you go hunting and you wait for 20 people to show up, who gets to eat the animal that has no meat left because it has 20 bullets in it? The toxic ones are the people who aren't hunting and expect a mob to be held. This isn't SE fault this is the fault of the, everyone deserves everything even If they didn't work for it mentality
    (10)
    Last edited by Urielparadox; 06-27-2015 at 02:01 PM.

  2. #32
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    This has been a problem since the first day hunts were added to the game...well, for a while, until the seal drops were increased, and the thing itself was not new anymore, meaning there were other ways to gear up. I didn't care about doing them back then and I don't care about doing them now either.

    The problem is - it does not only provide an extremely fertile soil for overblown toxicity for those who are doing the hunts, but also for those who just happen to be in the same zone, leveling up or doing quests or leves or, hell, gathering. It's incredibly frustrating to see the chat filled to the brim with raging, hateful comments. And there are hunt marks in every zone, so it's not even one of those "oh-it's-endgame-only-60+-problems". Sure, channels can be turned off. But that's more like a band-aid that's gonna bleed through, same with fighting RMT with /busy. Yeah it works, in a way, for a while, but it completely prevents a way of actual meaningful communication as well - something I'm sure is not intended, should not be encouraged, and definitely should not be the norm in an online, multiplayer game, that is supposedly social.

    Scaling the strength/HP of enemies based on how many people are in the zone when it's pulled for example would be a nice addition - can still retain their default difficulty level, but it would ensure that zergs don't finish them in less than a minute, so if someone takes a half a minute longer to zone in, they still have a chance to get something out of them at least. Would also make more sense since these (well, S ranks for sure, A is debatable, but still) are supposed to be hard to beat, right? It's not even a fight when a BRD showers it with a set of arrows, a BLM throws a flare at it, and the MNK barely touches it - and the thing's already dead.
    (6)

  3. #33
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by odie View Post
    Are you not paying attention to what they are saying? They are saying do your daily hunts. You can pick up 3 stacks of them and no toxicity because they are solo hunts. You can kill the things all by yourself. And lucky you. They might sometimes be frogs.
    That isn't the point. He didn't ask for SE to make obtaining seals "Easy Mode". IDK how all this hunting works, but for the last two days that I've tried, I got in a full party and we split up looking in each zone. If I'm in the Churning Mist and my party mate says <t> <pos> in Hinterlands, that means I have to zone in to the last town (spoiler free), then I need to zone into the Hinterlands and hope I get the right instance. If I'm lucky enough to get in the right instance zone, I then have to deal with people who don't want to wait 2 mins, when there are like 20+ players otw.

    It takes that one person to ruin the hunt, hence the "toxic". They are four hour respawns(36+/s), why is it so hard to wait a few extra mins for people to get there? I'm not saying people need to wait like 10 mins, but when a lot of people are asking to wait, there should be some common courtesy and hold the heck on.

    This isn't a debate about making Hunts easier, or making Doman items easier to get. SE can do plenty to hunts to make it a lot better for players. I really like doing Hunts, takes me back to my FFXI days and camping NM.

    Also another thing they could do is add a tele to Hinterlands, and another to the last zone. They should also have it so we can choose which instance we want to enter when we zone in, if its full we're just SOL.

    Quote Originally Posted by Urielparadox View Post
    The only people who have problems making it to hunts on time are the people who aren't hunting but doing whatever they want, seeing an a rank called in a ls and then begging for a party.
    Sorry I have to call BS on this. I have a hunt LS, I've been in hunting parties. I'm looking for targets when their windows are open, And I've still missed a lot because of the Instance zoning crap.
    (5)

  4. #34
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by Arkista View Post
    This isn't a debate about making Hunts easier, or making Doman items easier to get.
    Actually, according to the OP, it is.

    "Give us some other method to get better gear. "

    An alternative method of obtaining the gear already exists, has been mentioned multiple times, and still ignored.
    (1)

  5. #35
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by GideonHighmourn View Post
    Actually, according to the OP, it is.

    "Give us some other method to get better gear. "

    An alternative method of obtaining the gear already exists, has been mentioned multiple times, and still ignored.
    I don't think it could get any easier than hunting A/S.
    (6)

  6. #36
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by GideonHighmourn View Post
    Actually, according to the OP, it is.

    "Give us some other method to get better gear. "

    An alternative method of obtaining the gear already exists, has been mentioned multiple times, and still ignored.
    i will be blunt dude, i did read your answer and seriously are you a troll?

    i means the op don't ask for easier way to get gear, but for a better system, the actual system is a garbage, daily and weekly stuff don't change the fact that hunt turn the world and the server into a giant farce.
    the toxicity of the community come from the design of the hunt, make free for all content into a game with soo many people wanting to be involved into it. you do have 1 Rank S and 1 Rank A per zone, you can have more of 1000 people that want to get them.... how you want a free for all system to work? it can't!

    1 monster for 1000+ person is idiot! (and i say 1000+ but it can be easily far more in a few week) i will be more blunt, even 1 monster for 40 person is a joke! it's not a hunt it's a zergfest! defend this joke that are called hunt is scary.

    i feel the whole system is not adapted to the community nor the population into the game, a lot of different system was proposed by the community since the first day hunt was announced, but look at what we did get. we did get a FATE systeme without UI. that the true behind hunt a FATE systeme without UI.

    it can't be called hunt or fun, it's a junk, a garbage, a failure as feature of mmorpg! if you find me hard you don't imagine how much i did wait for the hunt, i did expect them to bring us something really challenging and interesting and what we did get is nothing more than a way to please old school player that was crying for NM. when the NM was and will be always toxic!

    you can't expect player to be fair play or nice with other, mankind is not that nice! i'm with the op on this, Hunt in this form need to be scrapped and be changed into something more adapted, more challenging, more fun and more important, something that can be really called hunt.

    believe me when i say they have miss the chance to create something soo much better that will have offer a nice metagaming experience.
    (28)

  7. #37
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,235
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Devils_Lawyer View Post
    Hunting 101:

    1: Toxic part of hunts are grumpy people that didnt reach the target in time.

    2: There is no such thing as early pulling, just a silly wording used by people in no1.

    3: The only reason most of the people that does hunt even has a target to go to is cause people that finds it shouts or uses linkshells to report the information.

    4: Majority of hunters dont actually hunt, they do other stuff or sit comfy in sanctuary waiting for a callout.

    5: Hunts was never designed to be zerged, only reason it is is due to the people beeing nice and calling stuff out.
    thank you,

    people should be grateful for every hunt which is called out and dont expect others to wait for them

    a hunts are 4 man content, best solution would be to implement a hunt tab system, first groups gets the marks and noone else
    so noone would even expect someone to wait for them.. plus decrease the respawn rate to 30 minutes, that there will be hunts out everytime and several groups are able to hunt
    (5)
    Last edited by ServerCollaps; 06-27-2015 at 03:22 PM.

  8. #38
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,350
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    This~ I really don't care if people want to do hunts, but to make it the way to get the highest level armor, and not put in a raiding alternative or something absolutely killed getting to 60 for me.

    Hunts are a mindless zergfest. It is not enjoyable and I really hate that they gated gear behind it... Bismark weapons should be far better than the crap we get from hunting too :/
    (3)

  9. #39
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by ServerCollaps View Post
    best solution would be to implement a hunt tab system
    The best solution would be to locate the area of the game code wherein the bulk of the hunt-related data is stored and make liberal use of the backspace key.
    (11)

  10. #40
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    To be honest, hunts have always been poorly implemented. We're talking about a boss which has very little HP being wailed on by an army of players. This happens every time, and even if you're lucky enough to show up you're likely to get next to nothing as a reward. Whether it's down to casting times, thus you were only able to hit the mob twice, or the sheer volume of people doing much higher damage than you.

    By all means keep the hunts there for the hunters, but for the rest of us I would like to see an alternative method to obtain the upgrade items at the very least. Hunts are not fun for me. You basically NEED a hunt linkshell to even stand a remote chance of finding them, and then you NEED a party to actually fight them. Its not something you can just casually enter into, and dedicating hours to doing nothing just waiting for the bloody things to spawn is an exercise in patience I'd rather not have.
    (9)

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